PaperBindleDirectEvidenceCrossContaminationEliminationSampleBiologicalEvidenceCrime-SceneInvestigationCircumstantialEvidencePrimaryCrimeSceneAssociativeEvidenceBiologicalEvidenceCrime-SceneReconstructionClassEvidenceFirstResponderControlSampleCircumstantialEvidenceSecondaryCrimeSceneChain ofCustodyIndividualEvidenceAssociativeEvidenceLocard'sExchangePrincipleTraceEvidenceReferenceSampleTraceEvidencePhysicalEvidencePaperBindleDirectEvidenceCrossContaminationEliminationSampleBiologicalEvidenceCrime-SceneInvestigationCircumstantialEvidencePrimaryCrimeSceneAssociativeEvidenceBiologicalEvidenceCrime-SceneReconstructionClassEvidenceFirstResponderControlSampleCircumstantialEvidenceSecondaryCrimeSceneChain ofCustodyIndividualEvidenceAssociativeEvidenceLocard'sExchangePrincipleTraceEvidenceReferenceSampleTraceEvidencePhysicalEvidence

Unit 2: CSI and Evidence Collection - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Paper Bindle
  2. Direct Evidence
  3. Cross Contamination
  4. Elimination Sample
  5. Biological Evidence
  6. Crime-Scene Investigation
  7. Circumstantial Evidence
  8. Primary Crime Scene
  9. Associative Evidence
  10. Biological Evidence
  11. Crime-Scene Reconstruction
  12. Class Evidence
  13. First Responder
  14. Control Sample
  15. Circumstantial Evidence
  16. Secondary Crime Scene
  17. Chain of Custody
  18. Individual Evidence
  19. Associative Evidence
  20. Locard's Exchange Principle
  21. Trace Evidence
  22. Reference Sample
  23. Trace Evidence
  24. Physical Evidence