Chain ofCustodyTraceEvidenceLocard'sExchangePrinciplePaperBindleBiologicalEvidenceAssociativeEvidenceCrossContaminationCrime-SceneReconstructionReferenceSampleCircumstantialEvidenceDirectEvidenceAssociativeEvidenceEliminationSampleTraceEvidenceIndividualEvidencePhysicalEvidenceCrime-SceneInvestigationControlSampleSecondaryCrimeScenePrimaryCrimeSceneClassEvidenceBiologicalEvidenceFirstResponderCircumstantialEvidenceChain ofCustodyTraceEvidenceLocard'sExchangePrinciplePaperBindleBiologicalEvidenceAssociativeEvidenceCrossContaminationCrime-SceneReconstructionReferenceSampleCircumstantialEvidenceDirectEvidenceAssociativeEvidenceEliminationSampleTraceEvidenceIndividualEvidencePhysicalEvidenceCrime-SceneInvestigationControlSampleSecondaryCrimeScenePrimaryCrimeSceneClassEvidenceBiologicalEvidenceFirstResponderCircumstantialEvidence

Unit 2: CSI and Evidence Collection - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Chain of Custody
  2. Trace Evidence
  3. Locard's Exchange Principle
  4. Paper Bindle
  5. Biological Evidence
  6. Associative Evidence
  7. Cross Contamination
  8. Crime-Scene Reconstruction
  9. Reference Sample
  10. Circumstantial Evidence
  11. Direct Evidence
  12. Associative Evidence
  13. Elimination Sample
  14. Trace Evidence
  15. Individual Evidence
  16. Physical Evidence
  17. Crime-Scene Investigation
  18. Control Sample
  19. Secondary Crime Scene
  20. Primary Crime Scene
  21. Class Evidence
  22. Biological Evidence
  23. First Responder
  24. Circumstantial Evidence