DirectEvidencePrimaryCrimeSceneIndividualEvidenceAssociativeEvidenceCircumstantialEvidenceCrime-SceneReconstructionPaperBindleAssociativeEvidencePhysicalEvidenceControlSampleCrime-SceneInvestigationClassEvidenceBiologicalEvidenceCrossContaminationLocard'sExchangePrincipleFirstResponderBiologicalEvidenceCircumstantialEvidenceTraceEvidenceSecondaryCrimeSceneTraceEvidenceChain ofCustodyEliminationSampleReferenceSampleDirectEvidencePrimaryCrimeSceneIndividualEvidenceAssociativeEvidenceCircumstantialEvidenceCrime-SceneReconstructionPaperBindleAssociativeEvidencePhysicalEvidenceControlSampleCrime-SceneInvestigationClassEvidenceBiologicalEvidenceCrossContaminationLocard'sExchangePrincipleFirstResponderBiologicalEvidenceCircumstantialEvidenceTraceEvidenceSecondaryCrimeSceneTraceEvidenceChain ofCustodyEliminationSampleReferenceSample

Unit 2: CSI and Evidence Collection - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Direct Evidence
  2. Primary Crime Scene
  3. Individual Evidence
  4. Associative Evidence
  5. Circumstantial Evidence
  6. Crime-Scene Reconstruction
  7. Paper Bindle
  8. Associative Evidence
  9. Physical Evidence
  10. Control Sample
  11. Crime-Scene Investigation
  12. Class Evidence
  13. Biological Evidence
  14. Cross Contamination
  15. Locard's Exchange Principle
  16. First Responder
  17. Biological Evidence
  18. Circumstantial Evidence
  19. Trace Evidence
  20. Secondary Crime Scene
  21. Trace Evidence
  22. Chain of Custody
  23. Elimination Sample
  24. Reference Sample