PaperBindleCrime-SceneReconstructionPrimaryCrimeSceneReferenceSampleBiologicalEvidenceChain ofCustodyCircumstantialEvidenceCrime-SceneInvestigationLocard'sExchangePrincipleTraceEvidenceCrossContaminationIndividualEvidenceEliminationSampleControlSampleTraceEvidenceSecondaryCrimeSceneFirstResponderCircumstantialEvidenceDirectEvidenceBiologicalEvidencePhysicalEvidenceAssociativeEvidenceAssociativeEvidenceClassEvidencePaperBindleCrime-SceneReconstructionPrimaryCrimeSceneReferenceSampleBiologicalEvidenceChain ofCustodyCircumstantialEvidenceCrime-SceneInvestigationLocard'sExchangePrincipleTraceEvidenceCrossContaminationIndividualEvidenceEliminationSampleControlSampleTraceEvidenceSecondaryCrimeSceneFirstResponderCircumstantialEvidenceDirectEvidenceBiologicalEvidencePhysicalEvidenceAssociativeEvidenceAssociativeEvidenceClassEvidence

Unit 2: CSI and Evidence Collection - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Paper Bindle
  2. Crime-Scene Reconstruction
  3. Primary Crime Scene
  4. Reference Sample
  5. Biological Evidence
  6. Chain of Custody
  7. Circumstantial Evidence
  8. Crime-Scene Investigation
  9. Locard's Exchange Principle
  10. Trace Evidence
  11. Cross Contamination
  12. Individual Evidence
  13. Elimination Sample
  14. Control Sample
  15. Trace Evidence
  16. Secondary Crime Scene
  17. First Responder
  18. Circumstantial Evidence
  19. Direct Evidence
  20. Biological Evidence
  21. Physical Evidence
  22. Associative Evidence
  23. Associative Evidence
  24. Class Evidence