CircumstantialEvidencePhysicalEvidenceAssociativeEvidenceCircumstantialEvidencePrimaryCrimeSceneEliminationSampleSecondaryCrimeSceneBiologicalEvidenceAssociativeEvidencePaperBindleReferenceSampleIndividualEvidenceTraceEvidenceControlSampleCrime-SceneInvestigationFirstResponderTraceEvidenceCrime-SceneReconstructionLocard'sExchangePrincipleClassEvidenceBiologicalEvidenceDirectEvidenceChain ofCustodyCrossContaminationCircumstantialEvidencePhysicalEvidenceAssociativeEvidenceCircumstantialEvidencePrimaryCrimeSceneEliminationSampleSecondaryCrimeSceneBiologicalEvidenceAssociativeEvidencePaperBindleReferenceSampleIndividualEvidenceTraceEvidenceControlSampleCrime-SceneInvestigationFirstResponderTraceEvidenceCrime-SceneReconstructionLocard'sExchangePrincipleClassEvidenceBiologicalEvidenceDirectEvidenceChain ofCustodyCrossContamination

Unit 2: CSI and Evidence Collection - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Circumstantial Evidence
  2. Physical Evidence
  3. Associative Evidence
  4. Circumstantial Evidence
  5. Primary Crime Scene
  6. Elimination Sample
  7. Secondary Crime Scene
  8. Biological Evidence
  9. Associative Evidence
  10. Paper Bindle
  11. Reference Sample
  12. Individual Evidence
  13. Trace Evidence
  14. Control Sample
  15. Crime-Scene Investigation
  16. First Responder
  17. Trace Evidence
  18. Crime-Scene Reconstruction
  19. Locard's Exchange Principle
  20. Class Evidence
  21. Biological Evidence
  22. Direct Evidence
  23. Chain of Custody
  24. Cross Contamination