PaperBindleCrime-SceneReconstructionCircumstantialEvidencePrimaryCrimeSceneTraceEvidenceDirectEvidenceChain ofCustodyEliminationSampleAssociativeEvidencePhysicalEvidenceLocard'sExchangePrincipleCircumstantialEvidenceIndividualEvidenceTraceEvidenceAssociativeEvidenceCrime-SceneInvestigationSecondaryCrimeSceneFirstResponderReferenceSampleBiologicalEvidenceBiologicalEvidenceControlSampleClassEvidenceCrossContaminationPaperBindleCrime-SceneReconstructionCircumstantialEvidencePrimaryCrimeSceneTraceEvidenceDirectEvidenceChain ofCustodyEliminationSampleAssociativeEvidencePhysicalEvidenceLocard'sExchangePrincipleCircumstantialEvidenceIndividualEvidenceTraceEvidenceAssociativeEvidenceCrime-SceneInvestigationSecondaryCrimeSceneFirstResponderReferenceSampleBiologicalEvidenceBiologicalEvidenceControlSampleClassEvidenceCrossContamination

Unit 2: CSI and Evidence Collection - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Paper Bindle
  2. Crime-Scene Reconstruction
  3. Circumstantial Evidence
  4. Primary Crime Scene
  5. Trace Evidence
  6. Direct Evidence
  7. Chain of Custody
  8. Elimination Sample
  9. Associative Evidence
  10. Physical Evidence
  11. Locard's Exchange Principle
  12. Circumstantial Evidence
  13. Individual Evidence
  14. Trace Evidence
  15. Associative Evidence
  16. Crime-Scene Investigation
  17. Secondary Crime Scene
  18. First Responder
  19. Reference Sample
  20. Biological Evidence
  21. Biological Evidence
  22. Control Sample
  23. Class Evidence
  24. Cross Contamination