AssociativeEvidenceControlSampleFirstResponderEliminationSampleCrime-SceneInvestigationDirectEvidenceCircumstantialEvidencePrimaryCrimeSceneTraceEvidenceSecondaryCrimeSceneTraceEvidencePhysicalEvidenceIndividualEvidenceChain ofCustodyBiologicalEvidenceReferenceSampleCircumstantialEvidenceLocard'sExchangePrincipleCrime-SceneReconstructionClassEvidencePaperBindleAssociativeEvidenceBiologicalEvidenceCrossContaminationAssociativeEvidenceControlSampleFirstResponderEliminationSampleCrime-SceneInvestigationDirectEvidenceCircumstantialEvidencePrimaryCrimeSceneTraceEvidenceSecondaryCrimeSceneTraceEvidencePhysicalEvidenceIndividualEvidenceChain ofCustodyBiologicalEvidenceReferenceSampleCircumstantialEvidenceLocard'sExchangePrincipleCrime-SceneReconstructionClassEvidencePaperBindleAssociativeEvidenceBiologicalEvidenceCrossContamination

Unit 2: CSI and Evidence Collection - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Associative Evidence
  2. Control Sample
  3. First Responder
  4. Elimination Sample
  5. Crime-Scene Investigation
  6. Direct Evidence
  7. Circumstantial Evidence
  8. Primary Crime Scene
  9. Trace Evidence
  10. Secondary Crime Scene
  11. Trace Evidence
  12. Physical Evidence
  13. Individual Evidence
  14. Chain of Custody
  15. Biological Evidence
  16. Reference Sample
  17. Circumstantial Evidence
  18. Locard's Exchange Principle
  19. Crime-Scene Reconstruction
  20. Class Evidence
  21. Paper Bindle
  22. Associative Evidence
  23. Biological Evidence
  24. Cross Contamination