ControlSampleEliminationSamplePhysicalEvidenceTraceEvidenceBiologicalEvidenceCrime-SceneInvestigationCircumstantialEvidenceBiologicalEvidenceIndividualEvidenceClassEvidenceAssociativeEvidenceSecondaryCrimeSceneCrossContaminationTraceEvidenceFirstResponderLocard'sExchangePrinciplePrimaryCrimeSceneAssociativeEvidenceChain ofCustodyDirectEvidencePaperBindleCircumstantialEvidenceReferenceSampleCrime-SceneReconstructionControlSampleEliminationSamplePhysicalEvidenceTraceEvidenceBiologicalEvidenceCrime-SceneInvestigationCircumstantialEvidenceBiologicalEvidenceIndividualEvidenceClassEvidenceAssociativeEvidenceSecondaryCrimeSceneCrossContaminationTraceEvidenceFirstResponderLocard'sExchangePrinciplePrimaryCrimeSceneAssociativeEvidenceChain ofCustodyDirectEvidencePaperBindleCircumstantialEvidenceReferenceSampleCrime-SceneReconstruction

Unit 2: CSI and Evidence Collection - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Control Sample
  2. Elimination Sample
  3. Physical Evidence
  4. Trace Evidence
  5. Biological Evidence
  6. Crime-Scene Investigation
  7. Circumstantial Evidence
  8. Biological Evidence
  9. Individual Evidence
  10. Class Evidence
  11. Associative Evidence
  12. Secondary Crime Scene
  13. Cross Contamination
  14. Trace Evidence
  15. First Responder
  16. Locard's Exchange Principle
  17. Primary Crime Scene
  18. Associative Evidence
  19. Chain of Custody
  20. Direct Evidence
  21. Paper Bindle
  22. Circumstantial Evidence
  23. Reference Sample
  24. Crime-Scene Reconstruction