Chain ofCustodyFirstResponderReferenceSampleAssociativeEvidenceAssociativeEvidenceLocard'sExchangePrincipleDirectEvidenceEliminationSampleCrime-SceneReconstructionCircumstantialEvidenceCrossContaminationIndividualEvidenceCrime-SceneInvestigationTraceEvidencePrimaryCrimeSceneTraceEvidenceBiologicalEvidenceSecondaryCrimeSceneBiologicalEvidenceControlSamplePhysicalEvidencePaperBindleClassEvidenceCircumstantialEvidenceChain ofCustodyFirstResponderReferenceSampleAssociativeEvidenceAssociativeEvidenceLocard'sExchangePrincipleDirectEvidenceEliminationSampleCrime-SceneReconstructionCircumstantialEvidenceCrossContaminationIndividualEvidenceCrime-SceneInvestigationTraceEvidencePrimaryCrimeSceneTraceEvidenceBiologicalEvidenceSecondaryCrimeSceneBiologicalEvidenceControlSamplePhysicalEvidencePaperBindleClassEvidenceCircumstantialEvidence

Unit 2: CSI and Evidence Collection - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Chain of Custody
  2. First Responder
  3. Reference Sample
  4. Associative Evidence
  5. Associative Evidence
  6. Locard's Exchange Principle
  7. Direct Evidence
  8. Elimination Sample
  9. Crime-Scene Reconstruction
  10. Circumstantial Evidence
  11. Cross Contamination
  12. Individual Evidence
  13. Crime-Scene Investigation
  14. Trace Evidence
  15. Primary Crime Scene
  16. Trace Evidence
  17. Biological Evidence
  18. Secondary Crime Scene
  19. Biological Evidence
  20. Control Sample
  21. Physical Evidence
  22. Paper Bindle
  23. Class Evidence
  24. Circumstantial Evidence