AlphabetsoupMentionshorsesGoes overon classtime by 10minutes"What doyou think,157?""Nutsandbolts"Repeatingconceptsbetween 3lectures7 minutebreakturns into15 minutesStill 2lecturesbehind"7minutebreak""BigConcepts"Does notrepeat thequestion"Don'tlook at thenumbers""Bucket"MovesmicawayTechnicalProblems"Don'tmemorizebut shouldknow"AlphabetsoupMentionshorsesGoes overon classtime by 10minutes"What doyou think,157?""Nutsandbolts"Repeatingconceptsbetween 3lectures7 minutebreakturns into15 minutesStill 2lecturesbehind"7minutebreak""BigConcepts"Does notrepeat thequestion"Don'tlook at thenumbers""Bucket"MovesmicawayTechnicalProblems"Don'tmemorizebut shouldknow"

PHR 6201 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Alphabet soup
  2. Mentions horses
  3. Goes over on class time by 10 minutes
  4. "What do you think, 157?"
  5. "Nuts and bolts"
  6. Repeating concepts between 3 lectures
  7. 7 minute break turns into 15 minutes
  8. Still 2 lectures behind
  9. "7 minute break"
  10. "Big Concepts"
  11. Does not repeat the question
  12. "Don't look at the numbers"
  13. "Bucket"
  14. Moves mic away
  15. Technical Problems
  16. "Don't memorize but should know"