AllegoryRhymeBildungsromanCharacterisationFlashbackFigurativeLanguageAssonanceConnotationProtagonistAntagonistEnjambmentSymbolStanzaBlankverseClimaxImageryAlliterationHyperboleMetaphorThemeIronySimilePersonificationToneAllegoryRhymeBildungsromanCharacterisationFlashbackFigurativeLanguageAssonanceConnotationProtagonistAntagonistEnjambmentSymbolStanzaBlankverseClimaxImageryAlliterationHyperboleMetaphorThemeIronySimilePersonificationTone

Do you know your techniques? - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Allegory
  2. Rhyme
  3. Bildungsroman
  4. Characterisation
  5. Flashback
  6. Figurative Language
  7. Assonance
  8. Connotation
  9. Protagonist
  10. Antagonist
  11. Enjambment
  12. Symbol
  13. Stanza
  14. Blank verse
  15. Climax
  16. Imagery
  17. Alliteration
  18. Hyperbole
  19. Metaphor
  20. Theme
  21. Irony
  22. Simile
  23. Personification
  24. Tone