fearshas ababyhad ababyanestate(he/she)livesenemiesburnedhas aspousewantsto dieiswoundedmovecautiouslygavehelpfatherissad(they)arefriendshaddiedin thiswar(they)approachwantsto seewith abigswordthroughtheforestdoes notwant todietwosoldiersyesterday(they)fightnotfriendsfearshas ababyhad ababyanestate(he/she)livesenemiesburnedhas aspousewantsto dieiswoundedmovecautiouslygavehelpfatherissad(they)arefriendshaddiedin thiswar(they)approachwantsto seewith abigswordthroughtheforestdoes notwant todietwosoldiersyesterday(they)fightnotfriends

In Bello - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. fears
  2. has a baby
  3. had a baby
  4. an estate
  5. (he/she) lives
  6. enemies burned
  7. has a spouse
  8. wants to die
  9. is wounded
  10. move cautiously
  11. gave help
  12. father
  13. is sad
  14. (they) are friends
  15. had died
  16. in this war
  17. (they) approach
  18. wants to see
  19. with a big sword
  20. through the forest
  21. does not want to die
  22. two soldiers
  23. yesterday
  24. (they) fight
  25. not friends