has ababyfearsiswoundedanestatetwosoldierswith abigswordmovecautiouslythroughtheforestdoes notwant todie(they)fightin thiswarhad ababyenemiesburnedgavehelp(he/she)lives(they)approachwantsto diehaddiedwantsto seeissadhas aspousenotfriendsyesterday(they)arefriendsfatherhas ababyfearsiswoundedanestatetwosoldierswith abigswordmovecautiouslythroughtheforestdoes notwant todie(they)fightin thiswarhad ababyenemiesburnedgavehelp(he/she)lives(they)approachwantsto diehaddiedwantsto seeissadhas aspousenotfriendsyesterday(they)arefriendsfather

In Bello - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
  1. has a baby
  2. fears
  3. is wounded
  4. an estate
  5. two soldiers
  6. with a big sword
  7. move cautiously
  8. through the forest
  9. does not want to die
  10. (they) fight
  11. in this war
  12. had a baby
  13. enemies burned
  14. gave help
  15. (he/she) lives
  16. (they) approach
  17. wants to die
  18. had died
  19. wants to see
  20. is sad
  21. has a spouse
  22. not friends
  23. yesterday
  24. (they) are friends
  25. father