in thiswarhas aspousegavehelpnotfriends(he/she)livesenemiesburnedyesterdayfearswantsto seehad ababyfatheriswounded(they)approachhas ababyissadwantsto die(they)fightthroughtheforest(they)arefriendswith abigsworddoes notwant todieanestatehaddiedtwosoldiersmovecautiouslyin thiswarhas aspousegavehelpnotfriends(he/she)livesenemiesburnedyesterdayfearswantsto seehad ababyfatheriswounded(they)approachhas ababyissadwantsto die(they)fightthroughtheforest(they)arefriendswith abigsworddoes notwant todieanestatehaddiedtwosoldiersmovecautiously

In Bello - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. in this war
  2. has a spouse
  3. gave help
  4. not friends
  5. (he/she) lives
  6. enemies burned
  7. yesterday
  8. fears
  9. wants to see
  10. had a baby
  11. father
  12. is wounded
  13. (they) approach
  14. has a baby
  15. is sad
  16. wants to die
  17. (they) fight
  18. through the forest
  19. (they) are friends
  20. with a big sword
  21. does not want to die
  22. an estate
  23. had died
  24. two soldiers
  25. move cautiously