LastTime7xCalls outDrumMajorCalls outPit/Battery5xCarrascoComesDown FromThe BoxMr.Metzgergets angryBandDirectorCallsNathan OutCalls outSousaphone5xCallsCyrus orAda bynameWindPlayer’sFeet Outof TimeReset10xSomeonefallsBandDirectormessesup nameCarrascoMakesChange InMusic (FromThe Box)WindDynamicsToo Soft5xCalls outTrumpets5xRichardSays“Set!”Gushn’ GoCalls outSaxophones5xLasttime 2xExtra RepforPercussionCalls outMellophones5xCalls outFlutes/Piccolo5xWater5xWindDynamicsToo LoudFieldTimeCalls outTrombone5xWilke getsthe countswrongCalls outClarinets/BassClarinets 5xThomasBlasts Musicon theSpeakersReset15xMetDeathLastTime7xCalls outDrumMajorCalls outPit/Battery5xCarrascoComesDown FromThe BoxMr.Metzgergets angryBandDirectorCallsNathan OutCalls outSousaphone5xCallsCyrus orAda bynameWindPlayer’sFeet Outof TimeReset10xSomeonefallsBandDirectormessesup nameCarrascoMakesChange InMusic (FromThe Box)WindDynamicsToo Soft5xCalls outTrumpets5xRichardSays“Set!”Gushn’ GoCalls outSaxophones5xLasttime 2xExtra RepforPercussionCalls outMellophones5xCalls outFlutes/Piccolo5xWater5xWindDynamicsToo LoudFieldTimeCalls outTrombone5xWilke getsthe countswrongCalls outClarinets/BassClarinets 5xThomasBlasts Musicon theSpeakersReset15xMetDeath

Band Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Last Time 7x
  2. Calls out Drum Major
  3. Calls out Pit/Battery 5x
  4. Carrasco Comes Down From The Box
  5. Mr. Metzger gets angry
  6. Band Director Calls Nathan Out
  7. Calls out Sousaphone 5x
  8. Calls Cyrus or Ada by name
  9. Wind Player’s Feet Out of Time
  10. Reset 10x
  11. Someone falls
  12. Band Director messes up name
  13. Carrasco Makes Change In Music (From The Box)
  14. Wind Dynamics Too Soft 5x
  15. Calls out Trumpets 5x
  16. Richard Says “Set!”
  17. Gush n’ Go
  18. Calls out Saxophones 5x
  19. Last time 2x
  20. Extra Rep for Percussion
  21. Calls out Mellophones 5x
  22. Calls out Flutes/Piccolo 5x
  23. Water 5x
  24. Wind Dynamics Too Loud
  25. Field Time
  26. Calls out Trombone 5x
  27. Wilke gets the counts wrong
  28. Calls out Clarinets/Bass Clarinets 5x
  29. Thomas Blasts Music on the Speakers
  30. Reset 15x
  31. Met Death