eye-levelsuppliersvisiblethemecirculationsizepromotionalusagesaleshotspots30degreecelsiusmapsymmetricalpictoralgenderdeclinebudgetcoloursharmonyblockstacksadjacentplanogramimageconsistencyfree-formeye-levelsuppliersvisiblethemecirculationsizepromotionalusagesaleshotspots30degreecelsiusmapsymmetricalpictoralgenderdeclinebudgetcoloursharmonyblockstacksadjacentplanogramimageconsistencyfree-form

Unit 3 - Display Merchandise - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
N
3
B
4
O
5
N
6
G
7
O
8
O
9
G
10
G
11
O
12
I
13
N
14
O
15
I
16
N
17
I
18
B
19
B
20
G
21
I
22
I
23
B
24
N
25
G
  1. B-eye-level
  2. N-suppliers
  3. B-visible
  4. O-theme
  5. N-circulation
  6. G-size
  7. O-promotional
  8. O-usage
  9. G-sales
  10. G-hot spots
  11. O-30 degree celsius
  12. I-map
  13. N-symmetrical
  14. O-pictoral
  15. I-gender
  16. N-decline
  17. I-budget
  18. B-colours
  19. B-harmony
  20. G-block stacks
  21. I-adjacent
  22. I-planogram
  23. B-image
  24. N-consistency
  25. G-free-form