imageusagedeclinethemesizeeye-levelsymmetricalbudgetmap30degreecelsiuspictoralvisiblecirculationcolourssalesgenderplanogramfree-formpromotionalhotspotsharmonyblockstacksconsistencysuppliersadjacentimageusagedeclinethemesizeeye-levelsymmetricalbudgetmap30degreecelsiuspictoralvisiblecirculationcolourssalesgenderplanogramfree-formpromotionalhotspotsharmonyblockstacksconsistencysuppliersadjacent

Unit 3 - Display Merchandise - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
O
3
N
4
O
5
G
6
B
7
N
8
I
9
I
10
O
11
O
12
B
13
N
14
B
15
G
16
I
17
I
18
G
19
O
20
G
21
B
22
G
23
N
24
N
25
I
  1. B-image
  2. O-usage
  3. N-decline
  4. O-theme
  5. G-size
  6. B-eye-level
  7. N-symmetrical
  8. I-budget
  9. I-map
  10. O-30 degree celsius
  11. O-pictoral
  12. B-visible
  13. N-circulation
  14. B-colours
  15. G-sales
  16. I-gender
  17. I-planogram
  18. G-free-form
  19. O-promotional
  20. G-hot spots
  21. B-harmony
  22. G-block stacks
  23. N-consistency
  24. N-suppliers
  25. I-adjacent