visibleeye-levelsupplierspromotionaladjacentsymmetricalplanogramfree-formmapgendercirculationcoloursblockstackssizehotspotsimageharmonypictoralsalesconsistencyusagedecline30degreecelsiusthemebudgetvisibleeye-levelsupplierspromotionaladjacentsymmetricalplanogramfree-formmapgendercirculationcoloursblockstackssizehotspotsimageharmonypictoralsalesconsistencyusagedecline30degreecelsiusthemebudget

Unit 3 - Display Merchandise - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
B
3
N
4
O
5
I
6
N
7
I
8
G
9
I
10
I
11
N
12
B
13
G
14
G
15
G
16
B
17
B
18
O
19
G
20
N
21
O
22
N
23
O
24
O
25
I
  1. B-visible
  2. B-eye-level
  3. N-suppliers
  4. O-promotional
  5. I-adjacent
  6. N-symmetrical
  7. I-planogram
  8. G-free-form
  9. I-map
  10. I-gender
  11. N-circulation
  12. B-colours
  13. G-block stacks
  14. G-size
  15. G-hot spots
  16. B-image
  17. B-harmony
  18. O-pictoral
  19. G-sales
  20. N-consistency
  21. O-usage
  22. N-decline
  23. O-30 degree celsius
  24. O-theme
  25. I-budget