x-axismedianwholenumberquadrilateraldiameterintegertransitionoriginrationalnumberGCFbasezeroproductpropertyjustificationfaceareavertexhistogramnetprimenumbercircumferenceunitratey-axisslopekiteLCMexponentx-axismedianwholenumberquadrilateraldiameterintegertransitionoriginrationalnumberGCFbasezeroproductpropertyjustificationfaceareavertexhistogramnetprimenumbercircumferenceunitratey-axisslopekiteLCMexponent

Algebra BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. x-axis
  2. median
  3. whole number
  4. quadrilateral
  5. diameter
  6. integer
  7. transition
  8. origin
  9. rational number
  10. GCF
  11. base
  12. zero product property
  13. justification
  14. face
  15. area
  16. vertex
  17. histogram
  18. net
  19. prime number
  20. circumference
  21. unit rate
  22. y-axis
  23. slope
  24. kite
  25. LCM
  26. exponent