kitex-axiswholenumbervertexjustificationquadrilateralcircumferencefacediametertransitionmediany-axishistogramLCMGCFunitratenetzeroproductpropertybaseslopeprimenumberrationalnumberoriginintegerareaexponentkitex-axiswholenumbervertexjustificationquadrilateralcircumferencefacediametertransitionmediany-axishistogramLCMGCFunitratenetzeroproductpropertybaseslopeprimenumberrationalnumberoriginintegerareaexponent

Algebra BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
  1. kite
  2. x-axis
  3. whole number
  4. vertex
  5. justification
  6. quadrilateral
  7. circumference
  8. face
  9. diameter
  10. transition
  11. median
  12. y-axis
  13. histogram
  14. LCM
  15. GCF
  16. unit rate
  17. net
  18. zero product property
  19. base
  20. slope
  21. prime number
  22. rational number
  23. origin
  24. integer
  25. area
  26. exponent