DeafPatientsVerbalAphasiaWrittenCommun-icationDysarthriaTouchLanguagePainNon-VerbalPrejudicePositiveDepressionEnviron-mentalConfidenceTimeSelectiveCompre-hensionBlindPatientsCommun-icationSelfabsorptionBlankstareEyeContactNegativeProximityRapportDeafPatientsVerbalAphasiaWrittenCommun-icationDysarthriaTouchLanguagePainNon-VerbalPrejudicePositiveDepressionEnviron-mentalConfidenceTimeSelectiveCompre-hensionBlindPatientsCommun-icationSelfabsorptionBlankstareEyeContactNegativeProximityRapport

Communications - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
O
3
N
4
G
5
N
6
G
7
I
8
G
9
B
10
B
11
O
12
B
13
N
14
I
15
G
16
I
17
O
18
I
19
G
20
O
21
B
22
N
23
I
24
O
  1. B-Deaf Patients
  2. O-Verbal
  3. N-Aphasia
  4. G-Written Commun-ication
  5. N-Dysarthria
  6. G-Touch
  7. I-Language
  8. G-Pain
  9. B-Non-Verbal
  10. B-Prejudice
  11. O-Positive
  12. B-Depression
  13. N-Environ- mental
  14. I-Confidence
  15. G-Time
  16. I-Selective Compre-hension
  17. O-Blind Patients
  18. I-Commun- ication
  19. G-Self absorption
  20. O-Blank stare
  21. B-Eye Contact
  22. N-Negative
  23. I-Proximity
  24. O-Rapport