ProximityBlankstareNegativeTouchTimeDysarthriaSelectiveCompre-hensionPrejudiceConfidenceLanguageCommun-icationRapportDepressionAphasiaEyeContactPainVerbalDeafPatientsEnviron-mentalSelfabsorptionBlindPatientsNon-VerbalWrittenCommun-icationPositiveProximityBlankstareNegativeTouchTimeDysarthriaSelectiveCompre-hensionPrejudiceConfidenceLanguageCommun-icationRapportDepressionAphasiaEyeContactPainVerbalDeafPatientsEnviron-mentalSelfabsorptionBlindPatientsNon-VerbalWrittenCommun-icationPositive

Communications - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
O
3
N
4
G
5
G
6
N
7
I
8
B
9
I
10
I
11
I
12
O
13
B
14
N
15
B
16
G
17
O
18
B
19
N
20
G
21
O
22
B
23
G
24
O
  1. I-Proximity
  2. O-Blank stare
  3. N-Negative
  4. G-Touch
  5. G-Time
  6. N-Dysarthria
  7. I-Selective Compre-hension
  8. B-Prejudice
  9. I-Confidence
  10. I-Language
  11. I-Commun- ication
  12. O-Rapport
  13. B-Depression
  14. N-Aphasia
  15. B-Eye Contact
  16. G-Pain
  17. O-Verbal
  18. B-Deaf Patients
  19. N-Environ- mental
  20. G-Self absorption
  21. O-Blind Patients
  22. B-Non-Verbal
  23. G-Written Commun-ication
  24. O-Positive