TimePositiveNon-VerbalCommun-icationRapportPainProximitySelfabsorptionEnviron-mentalConfidenceEyeContactSelectiveCompre-hensionBlindPatientsLanguageDeafPatientsAphasiaWrittenCommun-icationDepressionBlankstareVerbalPrejudiceNegativeDysarthriaTouchTimePositiveNon-VerbalCommun-icationRapportPainProximitySelfabsorptionEnviron-mentalConfidenceEyeContactSelectiveCompre-hensionBlindPatientsLanguageDeafPatientsAphasiaWrittenCommun-icationDepressionBlankstareVerbalPrejudiceNegativeDysarthriaTouch

Communications - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
O
3
B
4
I
5
O
6
G
7
I
8
G
9
N
10
I
11
B
12
I
13
O
14
I
15
B
16
N
17
G
18
B
19
O
20
O
21
B
22
N
23
N
24
G
  1. G-Time
  2. O-Positive
  3. B-Non-Verbal
  4. I-Commun- ication
  5. O-Rapport
  6. G-Pain
  7. I-Proximity
  8. G-Self absorption
  9. N-Environ- mental
  10. I-Confidence
  11. B-Eye Contact
  12. I-Selective Compre-hension
  13. O-Blind Patients
  14. I-Language
  15. B-Deaf Patients
  16. N-Aphasia
  17. G-Written Commun-ication
  18. B-Depression
  19. O-Blank stare
  20. O-Verbal
  21. B-Prejudice
  22. N-Negative
  23. N-Dysarthria
  24. G-Touch