PrejudiceEnviron-mentalCommun-icationDysarthriaRapportPainLanguageBlindPatientsConfidenceTouchAphasiaSelfabsorptionEyeContactNegativeTimeNon-VerbalBlankstareDepressionProximityPositiveSelectiveCompre-hensionWrittenCommun-icationVerbalDeafPatientsPrejudiceEnviron-mentalCommun-icationDysarthriaRapportPainLanguageBlindPatientsConfidenceTouchAphasiaSelfabsorptionEyeContactNegativeTimeNon-VerbalBlankstareDepressionProximityPositiveSelectiveCompre-hensionWrittenCommun-icationVerbalDeafPatients

Communications - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
N
3
I
4
N
5
O
6
G
7
I
8
O
9
I
10
G
11
N
12
G
13
B
14
N
15
G
16
B
17
O
18
B
19
I
20
O
21
I
22
G
23
O
24
B
  1. B-Prejudice
  2. N-Environ- mental
  3. I-Commun- ication
  4. N-Dysarthria
  5. O-Rapport
  6. G-Pain
  7. I-Language
  8. O-Blind Patients
  9. I-Confidence
  10. G-Touch
  11. N-Aphasia
  12. G-Self absorption
  13. B-Eye Contact
  14. N-Negative
  15. G-Time
  16. B-Non-Verbal
  17. O-Blank stare
  18. B-Depression
  19. I-Proximity
  20. O-Positive
  21. I-Selective Compre-hension
  22. G-Written Commun-ication
  23. O-Verbal
  24. B-Deaf Patients