TimeBlankstareSelfabsorptionTouchNegativeDysarthriaNon-VerbalDeafPatientsVerbalDepressionEyeContactLanguagePositivePrejudiceSelectiveCompre-hensionPainBlindPatientsProximityAphasiaConfidenceRapportEnviron-mentalCommun-icationWrittenCommun-icationTimeBlankstareSelfabsorptionTouchNegativeDysarthriaNon-VerbalDeafPatientsVerbalDepressionEyeContactLanguagePositivePrejudiceSelectiveCompre-hensionPainBlindPatientsProximityAphasiaConfidenceRapportEnviron-mentalCommun-icationWrittenCommun-ication

Communications - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
O
3
G
4
G
5
N
6
N
7
B
8
B
9
O
10
B
11
B
12
I
13
O
14
B
15
I
16
G
17
O
18
I
19
N
20
I
21
O
22
N
23
I
24
G
  1. G-Time
  2. O-Blank stare
  3. G-Self absorption
  4. G-Touch
  5. N-Negative
  6. N-Dysarthria
  7. B-Non-Verbal
  8. B-Deaf Patients
  9. O-Verbal
  10. B-Depression
  11. B-Eye Contact
  12. I-Language
  13. O-Positive
  14. B-Prejudice
  15. I-Selective Compre-hension
  16. G-Pain
  17. O-Blind Patients
  18. I-Proximity
  19. N-Aphasia
  20. I-Confidence
  21. O-Rapport
  22. N-Environ- mental
  23. I-Commun- ication
  24. G-Written Commun-ication