RapportProximityEyeContactVerbalNon-VerbalDepressionDeafPatientsBlindPatientsAphasiaPositiveTouchPrejudiceLanguageCommun-icationBlankstareEnviron-mentalSelfabsorptionWrittenCommun-icationPainDysarthriaConfidenceTimeNegativeSelectiveCompre-hensionRapportProximityEyeContactVerbalNon-VerbalDepressionDeafPatientsBlindPatientsAphasiaPositiveTouchPrejudiceLanguageCommun-icationBlankstareEnviron-mentalSelfabsorptionWrittenCommun-icationPainDysarthriaConfidenceTimeNegativeSelectiveCompre-hension

Communications - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
I
3
B
4
O
5
B
6
B
7
B
8
O
9
N
10
O
11
G
12
B
13
I
14
I
15
O
16
N
17
G
18
G
19
G
20
N
21
I
22
G
23
N
24
I
  1. O-Rapport
  2. I-Proximity
  3. B-Eye Contact
  4. O-Verbal
  5. B-Non-Verbal
  6. B-Depression
  7. B-Deaf Patients
  8. O-Blind Patients
  9. N-Aphasia
  10. O-Positive
  11. G-Touch
  12. B-Prejudice
  13. I-Language
  14. I-Commun- ication
  15. O-Blank stare
  16. N-Environ- mental
  17. G-Self absorption
  18. G-Written Commun-ication
  19. G-Pain
  20. N-Dysarthria
  21. I-Confidence
  22. G-Time
  23. N-Negative
  24. I-Selective Compre-hension