IntroducetheLiteracyCoachCheck outthe SiskinBoothTry adelicioussnack fromour harvestShow yourfavoritepart of ourschoolIntroduceaSpecialEducatorVisit yourhomeroomAdd anidea fortheplaygroundIntroducesomeoneto theLibrarianVisit theMusicRoomSay hi toMrs.Collins orMr. LarsenShowsomeonethe ArtRoomVisitthegymCompletea PawWishTalk withonevisitingagencyGo to theInterventionRoomIntroducea friendIntroducetheLiteracyCoachCheck outthe SiskinBoothTry adelicioussnack fromour harvestShow yourfavoritepart of ourschoolIntroduceaSpecialEducatorVisit yourhomeroomAdd anidea fortheplaygroundIntroducesomeoneto theLibrarianVisit theMusicRoomSay hi toMrs.Collins orMr. LarsenShowsomeonethe ArtRoomVisitthegymCompletea PawWishTalk withonevisitingagencyGo to theInterventionRoomIntroducea friend

WOLF BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
  1. Introduce the Literacy Coach
  2. Check out the Siskin Booth
  3. Try a delicious snack from our harvest
  4. Show your favorite part of our school
  5. Introduce a Special Educator
  6. Visit your homeroom
  7. Add an idea for the playground
  8. Introduce someone to the Librarian
  9. Visit the Music Room
  10. Say hi to Mrs. Collins or Mr. Larsen
  11. Show someone the Art Room
  12. Visit the gym
  13. Complete a Paw Wish
  14. Talk with one visiting agency
  15. Go to the Intervention Room
  16. Introduce a friend