IntroduceaSpecialEducatorShowsomeonethe ArtRoomIntroducea friendIntroducetheLiteracyCoachGo to theInterventionRoomIntroducesomeoneto theLibrarianCheck outthe SiskinBoothTalk withonevisitingagencySay hi toMrs.Collins orMr. LarsenCompletea PawWishVisitthegymShow yourfavoritepart of ourschoolAdd anidea fortheplaygroundTry adelicioussnack fromour harvestVisit theMusicRoomVisit yourhomeroomIntroduceaSpecialEducatorShowsomeonethe ArtRoomIntroducea friendIntroducetheLiteracyCoachGo to theInterventionRoomIntroducesomeoneto theLibrarianCheck outthe SiskinBoothTalk withonevisitingagencySay hi toMrs.Collins orMr. LarsenCompletea PawWishVisitthegymShow yourfavoritepart of ourschoolAdd anidea fortheplaygroundTry adelicioussnack fromour harvestVisit theMusicRoomVisit yourhomeroom

WOLF BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Introduce a Special Educator
  2. Show someone the Art Room
  3. Introduce a friend
  4. Introduce the Literacy Coach
  5. Go to the Intervention Room
  6. Introduce someone to the Librarian
  7. Check out the Siskin Booth
  8. Talk with one visiting agency
  9. Say hi to Mrs. Collins or Mr. Larsen
  10. Complete a Paw Wish
  11. Visit the gym
  12. Show your favorite part of our school
  13. Add an idea for the playground
  14. Try a delicious snack from our harvest
  15. Visit the Music Room
  16. Visit your homeroom