2 grams per cubic centimeter zero newtons spring scale plasma malleable volume times density flammability randomly density divided by volume gas solid 16 cubic centimeters (cm3) auroras float chemical change slow down bottom matter physical properties four density liquid false condensation 125cm3 weight mass L x W x H move more freely grams water vapor physical change insulation sublimation boiling point heating it milliliters (mL) true cubic centimeters (cm3) Graduated Cylinder volume speed up chemical properties mass divided by volume high- energy freezing it balance beam density times volume 2 grams per cubic centimeter zero newtons spring scale plasma malleable volume times density flammability randomly density divided by volume gas solid 16 cubic centimeters (cm3) auroras float chemical change slow down bottom matter physical properties four density liquid false condensation 125cm3 weight mass L x W x H move more freely grams water vapor physical change insulation sublimation boiling point heating it milliliters (mL) true cubic centimeters (cm3) Graduated Cylinder volume speed up chemical properties mass divided by volume high- energy freezing it balance beam density times volume
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
2 grams per cubic centimeter
zero
newtons
spring scale
plasma
malleable
volume times density
flammability
randomly
density divided by volume
gas
solid
16 cubic centimeters (cm3)
auroras
float
chemical change
slow down
bottom
matter
physical properties
four
density
liquid
false
condensation
125cm3
weight
mass
L x W x H
move more freely
grams
water vapor
physical change
insulation
sublimation
boiling point
heating it
milliliters (mL)
true
cubic centimeters (cm3)
Graduated Cylinder
volume
speed up
chemical properties
mass divided by volume
high-energy
freezing it
balance beam
density times volume