Electron Gamma Positron Contrast mAs Ionise Density Attenuation Local Rules Geometry Scatter Proton Collimator Neutron Radiograph Shielding Dose Beta kVp Photon Photoelectric Sievert Interaction Justification Alpha Unsharpness Absorption Optimisation Anode CT Blurring Limitation Acceleration Time Magnification Quantum Distance Risk Mass Compton Cathode Gray Brightness Electron Gamma Positron Contrast mAs Ionise Density Attenuation Local Rules Geometry Scatter Proton Collimator Neutron Radiograph Shielding Dose Beta kVp Photon Photoelectric Sievert Interaction Justification Alpha Unsharpness Absorption Optimisation Anode CT Blurring Limitation Acceleration Time Magnification Quantum Distance Risk Mass Compton Cathode Gray Brightness
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Electron
Gamma
Positron
Contrast
mAs
Ionise
Density
Attenuation
Local Rules
Geometry
Scatter
Proton
Collimator
Neutron
Radiograph
Shielding
Dose
Beta
kVp
Photon
Photoelectric
Sievert
Interaction
Justification
Alpha
Unsharpness
Absorption
Optimisation
Anode
CT
Blurring
Limitation
Acceleration
Time
Magnification
Quantum
Distance
Risk
Mass
Compton
Cathode
Gray
Brightness