Control Dissolve double- blind experiment Theory Surface Tension Qualitative variable Variables Experi- mental variable Solution Salt Objective Soap Eye Strain Gills Placebo Good experiment Experiment Double- blind Reduces it Single- blind experiment quantitative variable Y- axis To avoid flaws Larger surface tension X- axis Subjective Pain threshold Neither Single- blind or blind Control Dissolve double- blind experiment Theory Surface Tension Qualitative variable Variables Experi- mental variable Solution Salt Objective Soap Eye Strain Gills Placebo Good experiment Experiment Double- blind Reduces it Single- blind experiment quantitative variable Y- axis To avoid flaws Larger surface tension X- axis Subjective Pain threshold Neither Single- blind or blind
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Control
Dissolve
double-blind experiment
Theory
Surface Tension
Qualitative variable
Variables
Experi-mental variable
Solution
Salt
Objective
Soap
Eye Strain
Gills
Placebo
Good experiment
Experiment
Double-blind
Reduces it
Single-blind experiment
quantitative variable
Y-axis
To avoid flaws
Larger surface tension
X-axis
Subjective
Pain threshold
Neither
Single-blind or blind