variableplanningdataexperimentinterpretingdatadatatableprocedureintervalslinegraphanalyzingdatatitleDVproblemtheoryaxisIVobservationhypothesiscontrolvariabletestablequestionbargraphpiegraphcollectingdataorganizingdatavariableplanningdataexperimentinterpretingdatadatatableprocedureintervalslinegraphanalyzingdatatitleDVproblemtheoryaxisIVobservationhypothesiscontrolvariabletestablequestionbargraphpiegraphcollectingdataorganizingdata

Scientific Method - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
I
3
O
4
B
5
B
6
I
7
I
8
G
9
O
10
I
11
O
12
O
13
G
14
B
15
G
16
B
17
N
18
N
19
G
20
I
21
N
22
B
23
G
24
N
  1. O-variable
  2. I-planning
  3. O-data
  4. B-experiment
  5. B-interpreting data
  6. I-data table
  7. I-procedure
  8. G-intervals
  9. O-line graph
  10. I-analyzing data
  11. O-title
  12. O-DV
  13. G-problem
  14. B-theory
  15. G-axis
  16. B-IV
  17. N-observation
  18. N-hypothesis
  19. G-control variable
  20. I-testable question
  21. N-bar graph
  22. B-pie graph
  23. G-collecting data
  24. N-organizing data