theorydatavariablepiegraphtestablequestionaxisobservationanalyzingdataorganizingdataIVlinegraphdatatabletitleinterpretingdataplanningcontrolvariableintervalsexperimentproblemprocedureDVcollectingdatabargraphhypothesistheorydatavariablepiegraphtestablequestionaxisobservationanalyzingdataorganizingdataIVlinegraphdatatabletitleinterpretingdataplanningcontrolvariableintervalsexperimentproblemprocedureDVcollectingdatabargraphhypothesis

Scientific Method - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
O
3
O
4
B
5
I
6
G
7
N
8
I
9
N
10
B
11
O
12
I
13
O
14
B
15
I
16
G
17
G
18
B
19
G
20
I
21
O
22
G
23
N
24
N
  1. B-theory
  2. O-data
  3. O-variable
  4. B-pie graph
  5. I-testable question
  6. G-axis
  7. N-observation
  8. I-analyzing data
  9. N-organizing data
  10. B-IV
  11. O-line graph
  12. I-data table
  13. O-title
  14. B-interpreting data
  15. I-planning
  16. G-control variable
  17. G-intervals
  18. B-experiment
  19. G-problem
  20. I-procedure
  21. O-DV
  22. G-collecting data
  23. N-bar graph
  24. N-hypothesis