intervalsvariabledatatableexperimentinterpretingdataaxisobservationplanningtheorycontrolvariabletitleDVcollectingdatabargraphdataIVanalyzingdataorganizingdataproblemtestablequestionpiegraphprocedurehypothesislinegraphintervalsvariabledatatableexperimentinterpretingdataaxisobservationplanningtheorycontrolvariabletitleDVcollectingdatabargraphdataIVanalyzingdataorganizingdataproblemtestablequestionpiegraphprocedurehypothesislinegraph

Scientific Method - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
O
3
I
4
B
5
B
6
G
7
N
8
I
9
B
10
G
11
O
12
O
13
G
14
N
15
O
16
B
17
I
18
N
19
G
20
I
21
B
22
I
23
N
24
O
  1. G-intervals
  2. O-variable
  3. I-data table
  4. B-experiment
  5. B-interpreting data
  6. G-axis
  7. N-observation
  8. I-planning
  9. B-theory
  10. G-control variable
  11. O-title
  12. O-DV
  13. G-collecting data
  14. N-bar graph
  15. O-data
  16. B-IV
  17. I-analyzing data
  18. N-organizing data
  19. G-problem
  20. I-testable question
  21. B-pie graph
  22. I-procedure
  23. N-hypothesis
  24. O-line graph