piegraphtheorycollectingdataobservationcontrolvariabletitleprocedurelinegraphinterpretingdataDVbargraphaxisplanningtestablequestionIVproblemexperimentdataintervalsvariableorganizingdataanalyzingdatadatatablehypothesispiegraphtheorycollectingdataobservationcontrolvariabletitleprocedurelinegraphinterpretingdataDVbargraphaxisplanningtestablequestionIVproblemexperimentdataintervalsvariableorganizingdataanalyzingdatadatatablehypothesis

Scientific Method - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
B
3
G
4
N
5
G
6
O
7
I
8
O
9
B
10
O
11
N
12
G
13
I
14
I
15
B
16
G
17
B
18
O
19
G
20
O
21
N
22
I
23
I
24
N
  1. B-pie graph
  2. B-theory
  3. G-collecting data
  4. N-observation
  5. G-control variable
  6. O-title
  7. I-procedure
  8. O-line graph
  9. B-interpreting data
  10. O-DV
  11. N-bar graph
  12. G-axis
  13. I-planning
  14. I-testable question
  15. B-IV
  16. G-problem
  17. B-experiment
  18. O-data
  19. G-intervals
  20. O-variable
  21. N-organizing data
  22. I-analyzing data
  23. I-data table
  24. N-hypothesis