can benegativeor positiveyou don'tmeanwhat yousaya questiondesignedtopersuadewords thatevoke thefivesensesto givehumantraits tothingswords thathave samefinal soundfat cat satslangconflictwithsocietyconflictbetween 2characterssomethingin a storyhas doublemeaningto usewordsover andoverbackgroundinfo in astoryhints offutureeventsconflictwith selfconfusedfeelingsof thereaderauthor'sfeelingson a topicworksagainstmaincharactertoexaggeratewhenandwhereReferencetosomethingyou knowmore thancharacterspersuasionbased oncredibilityMainCharacterthe endof astorya scenefrom thepastphrase offigurativelanguagepersuasionbased inemotioncharacterin conflictwithnaturetheturningpoint in astorycomparingusing likeor asstory thatmakes funofsomethingthelesson ina storypersuasionbased inlogicstoryread on2 levelscan benegativeor positiveyou don'tmeanwhat yousaya questiondesignedtopersuadewords thatevoke thefivesensesto givehumantraits tothingswords thathave samefinal soundfat cat satslangconflictwithsocietyconflictbetween 2characterssomethingin a storyhas doublemeaningto usewordsover andoverbackgroundinfo in astoryhints offutureeventsconflictwith selfconfusedfeelingsof thereaderauthor'sfeelingson a topicworksagainstmaincharactertoexaggeratewhenandwhereReferencetosomethingyou knowmore thancharacterspersuasionbased oncredibilityMainCharacterthe endof astorya scenefrom thepastphrase offigurativelanguagepersuasionbased inemotioncharacterin conflictwithnaturetheturningpoint in astorycomparingusing likeor asstory thatmakes funofsomethingthelesson ina storypersuasionbased inlogicstoryread on2 levels

Literary Devices Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. can be negative or positive
  2. you don't mean what you say
  3. a question designed to persuade
  4. words that evoke the five senses
  5. to give human traits to things
  6. words that have same final sound fat cat sat
  7. slang
  8. conflict with society
  9. conflict between 2 characters
  10. something in a story has double meaning
  11. to use words over and over
  12. background info in a story
  13. hints of future events
  14. conflict with self confused
  15. feelings of the reader
  16. author's feelings on a topic
  17. works against main character
  18. to exaggerate
  19. when and where
  20. Reference to something
  21. you know more than characters
  22. persuasion based on credibility
  23. Main Character
  24. the end of a story
  25. a scene from the past
  26. phrase of figurative language
  27. persuasion based in emotion
  28. character in conflict with nature
  29. the turning point in a story
  30. comparing using like or as
  31. story that makes fun of something
  32. the lesson in a story
  33. persuasion based in logic
  34. story read on 2 levels