Rising Action Indirect Characterization External Conflict Protagonist Foreshadowing Character vs.Technology Setting Internal Conflict Character vs. Self Character Trait Falling Action Character vs. Nature Character vs. Society Surprise Ending Flashback Antagonist Exposition Character vs. Character Resolution Characterization Suspense Climax Character Motivation Direct Characterization Rising Action Indirect Characterization External Conflict Protagonist Foreshadowing Character vs.Technology Setting Internal Conflict Character vs. Self Character Trait Falling Action Character vs. Nature Character vs. Society Surprise Ending Flashback Antagonist Exposition Character vs. Character Resolution Characterization Suspense Climax Character Motivation Direct Characterization
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Rising Action
Indirect Characterization
External Conflict
Protagonist
Foreshadowing
Character vs.Technology
Setting
Internal Conflict
Character vs. Self
Character Trait
Falling Action
Character vs. Nature
Character vs. Society
Surprise Ending
Flashback
Antagonist
Exposition
Character vs. Character
Resolution
Characterization
Suspense
Climax
Character Motivation
Direct Characterization