Real world issues Illusion of perfect society Regulation of the Arts Rebellion ends with state crushing Attempts to erase history Moral Control Menacing tone Oppressive Societal Control Urban location A textual window on the past Satire Hero driven to action by romance Figurehead or concept worshipped Heterotopian space provides alternative War or Conflict Plausibility Moment of awakening Citizens in dehumanised state Pessimistic tone Futuristic Self exploration Propaganda Emergent social trends Hope drives the plot Citizens fear outside world Repetition of phrases/slogans Surveillance Historical allusions Imaginary place or condition State symbols contrasted with nature Real world issues Illusion of perfect society Regulation of the Arts Rebellion ends with state crushing Attempts to erase history Moral Control Menacing tone Oppressive Societal Control Urban location A textual window on the past Satire Hero driven to action by romance Figurehead or concept worshipped Heterotopian space provides alternative War or Conflict Plausibility Moment of awakening Citizens in dehumanised state Pessimistic tone Futuristic Self exploration Propaganda Emergent social trends Hope drives the plot Citizens fear outside world Repetition of phrases/slogans Surveillance Historical allusions Imaginary place or condition State symbols contrasted with nature
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Real world issues
Illusion of perfect society
Regulation of the Arts
Rebellion ends with state crushing
Attempts to erase history
Moral Control
Menacing tone
Oppressive Societal Control
Urban location
A textual window on the past
Satire
Hero driven to action by romance
Figurehead or concept worshipped
Heterotopian space provides alternative
War or Conflict
Plausibility
Moment of awakening
Citizens in dehumanised state
Pessimistic tone
Futuristic
Self exploration
Propaganda
Emergent social trends
Hope drives the plot
Citizens fear outside world
Repetition of phrases/slogans
Surveillance
Historical allusions
Imaginary place or condition
State symbols contrasted with nature