Rebellionends withstatecrushingPropagandaPlausibilityPessimistictoneAttemptsto erasehistoryHeterotopianspaceprovidesalternativeUrbanlocationFigureheador conceptworshippedSelfexplorationMoralControlRegulationof the ArtsSurveillanceCitizens indehumanisedstateOppressiveSocietalControlEmergentsocialtrendsSatireRealworldissuesFuturisticMoment ofawakeningHopedrivesthe plotHistoricalallusionsStatesymbolscontrastedwith natureMenacingtoneA textualwindowon thepastCitizensfearoutsideworldRepetition ofphrases/slogansWar orConflictImaginaryplace orconditionIllusion ofperfectsocietyHerodriven toaction byromanceRebellionends withstatecrushingPropagandaPlausibilityPessimistictoneAttemptsto erasehistoryHeterotopianspaceprovidesalternativeUrbanlocationFigureheador conceptworshippedSelfexplorationMoralControlRegulationof the ArtsSurveillanceCitizens indehumanisedstateOppressiveSocietalControlEmergentsocialtrendsSatireRealworldissuesFuturisticMoment ofawakeningHopedrivesthe plotHistoricalallusionsStatesymbolscontrastedwith natureMenacingtoneA textualwindowon thepastCitizensfearoutsideworldRepetition ofphrases/slogansWar orConflictImaginaryplace orconditionIllusion ofperfectsocietyHerodriven toaction byromance

Untitled Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Rebellion ends with state crushing
  2. Propaganda
  3. Plausibility
  4. Pessimistic tone
  5. Attempts to erase history
  6. Heterotopian space provides alternative
  7. Urban location
  8. Figurehead or concept worshipped
  9. Self exploration
  10. Moral Control
  11. Regulation of the Arts
  12. Surveillance
  13. Citizens in dehumanised state
  14. Oppressive Societal Control
  15. Emergent social trends
  16. Satire
  17. Real world issues
  18. Futuristic
  19. Moment of awakening
  20. Hope drives the plot
  21. Historical allusions
  22. State symbols contrasted with nature
  23. Menacing tone
  24. A textual window on the past
  25. Citizens fear outside world
  26. Repetition of phrases/slogans
  27. War or Conflict
  28. Imaginary place or condition
  29. Illusion of perfect society
  30. Hero driven to action by romance