Illusion ofperfectsocietySatireRebellionends withstatecrushingPessimistictoneStatesymbolscontrastedwith natureMenacingtoneFuturisticHistoricalallusionsA textualwindowon thepastAttemptsto erasehistoryHopedrivesthe plotImaginaryplace orconditionRegulationof the ArtsCitizens indehumanisedstateRealworldissuesEmergentsocialtrendsSurveillanceCitizensfearoutsideworldRepetition ofphrases/slogansSelfexplorationPlausibilityFigureheador conceptworshippedMoment ofawakeningHerodriven toaction byromanceWar orConflictMoralControlUrbanlocationPropagandaOppressiveSocietalControlHeterotopianspaceprovidesalternativeIllusion ofperfectsocietySatireRebellionends withstatecrushingPessimistictoneStatesymbolscontrastedwith natureMenacingtoneFuturisticHistoricalallusionsA textualwindowon thepastAttemptsto erasehistoryHopedrivesthe plotImaginaryplace orconditionRegulationof the ArtsCitizens indehumanisedstateRealworldissuesEmergentsocialtrendsSurveillanceCitizensfearoutsideworldRepetition ofphrases/slogansSelfexplorationPlausibilityFigureheador conceptworshippedMoment ofawakeningHerodriven toaction byromanceWar orConflictMoralControlUrbanlocationPropagandaOppressiveSocietalControlHeterotopianspaceprovidesalternative

Untitled Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Illusion of perfect society
  2. Satire
  3. Rebellion ends with state crushing
  4. Pessimistic tone
  5. State symbols contrasted with nature
  6. Menacing tone
  7. Futuristic
  8. Historical allusions
  9. A textual window on the past
  10. Attempts to erase history
  11. Hope drives the plot
  12. Imaginary place or condition
  13. Regulation of the Arts
  14. Citizens in dehumanised state
  15. Real world issues
  16. Emergent social trends
  17. Surveillance
  18. Citizens fear outside world
  19. Repetition of phrases/slogans
  20. Self exploration
  21. Plausibility
  22. Figurehead or concept worshipped
  23. Moment of awakening
  24. Hero driven to action by romance
  25. War or Conflict
  26. Moral Control
  27. Urban location
  28. Propaganda
  29. Oppressive Societal Control
  30. Heterotopian space provides alternative