MoneyPictureUsesSymbolism(Sandpiper)Setting:TownTheme:Regret"...so Istartedcuttingback...""I neednewshoes...""... justthe backof myfoot...""...athousand..."FootprintWavePictureSetting:Beach"... shewould havebelongedwith me.""...whenshe couldexpect hermoney...""... whatam I herefor?"Calendar"if she couldjust borrowenoughfrom me..."Theme:GreedUsesSymbolism(Elephant)"...gettingmy teethfixed..."Author:AhdafSoueifAuthor:RaymondCarver"...grainsofsand...""...foamrecedingto thesea...""...freeofsound..."MoneyPictureUsesSymbolism(Sandpiper)Setting:TownTheme:Regret"...so Istartedcuttingback...""I neednewshoes...""... justthe backof myfoot...""...athousand..."FootprintWavePictureSetting:Beach"... shewould havebelongedwith me.""...whenshe couldexpect hermoney...""... whatam I herefor?"Calendar"if she couldjust borrowenoughfrom me..."Theme:GreedUsesSymbolism(Elephant)"...gettingmy teethfixed..."Author:AhdafSoueifAuthor:RaymondCarver"...grainsofsand...""...foamrecedingto thesea...""...freeofsound..."

Sandpiper / Elephant - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Money Picture
  2. Uses Symbolism (Sandpiper)
  3. Setting: Town
  4. Theme: Regret
  5. "...so I started cutting back..."
  6. "I need new shoes..."
  7. "... just the back of my foot..."
  8. "...a thousand..."
  9. Footprint
  10. Wave Picture
  11. Setting: Beach
  12. "... she would have belonged with me."
  13. "...when she could expect her money..."
  14. "... what am I here for?"
  15. Calendar
  16. "if she could just borrow enough from me..."
  17. Theme: Greed
  18. Uses Symbolism (Elephant)
  19. "...getting my teeth fixed..."
  20. Author: Ahdaf Soueif
  21. Author: Raymond Carver
  22. "...grains of sand..."
  23. "...foam receding to the sea..."
  24. "...free of sound..."