Apologize when wrong Controlling Negotiates Have fun together Accepting Not expressing feelings Being critical Balanced giving and receiving Self- centered Excessive computer use Breaks promises Sincere Share feelings Jealousy Fight Fair Share decision making Selfish Similar values Demands all your time Active Listening Has Self Directed Goals Listens Thoughtful Talks about feelings Apologize when wrong Controlling Negotiates Have fun together Accepting Not expressing feelings Being critical Balanced giving and receiving Self- centered Excessive computer use Breaks promises Sincere Share feelings Jealousy Fight Fair Share decision making Selfish Similar values Demands all your time Active Listening Has Self Directed Goals Listens Thoughtful Talks about feelings
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Apologize when wrong
Controlling
Negotiates
Have fun together
Accepting
Not expressing feelings
Being critical
Balanced giving and receiving
Self-centered
Excessive computer use
Breaks promises
Sincere
Share feelings
Jealousy
Fight Fair
Share decision making
Selfish
Similar values
Demands all your time
Active Listening
Has Self Directed Goals
Listens
Thoughtful
Talks about feelings