Bildungs-romanSocialCommen-taryMetaphorSimileSymbolsimSensoryDetailsFreeSpace!StyleRepetitionThemeAlliterationOxymoronVignettePersonifi-cationBildungs-romanSocialCommen-taryMetaphorSimileSymbolsimSensoryDetailsFreeSpace!StyleRepetitionThemeAlliterationOxymoronVignettePersonifi-cation

Figurative Language - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
G
3
B
4
G
5
I
6
I
7
B
8
G
9
N
10
N
11
I
12
B
13
G
14
N
15
N
16
B
  1. I-Bildungs-roman
  2. G-Social Commen-tary
  3. B-Metaphor
  4. G-Simile
  5. I-Symbolsim
  6. I-Sensory Details
  7. B-Free Space!
  8. G-Style
  9. N-Repetition
  10. N-Theme
  11. I-Alliteration
  12. B-Oxymoron
  13. G-Vignette
  14. N-
  15. N-
  16. B-Personifi-cation