MinimumcuberootLine ofSymmetryAbsoluteValueParabolaFunctionQuadraticFunctionDomainRangeEquationx-interceptMaximumInputOutputsquarerootGraphy-interceptx / ytableMinimumcuberootLine ofSymmetryAbsoluteValueParabolaFunctionQuadraticFunctionDomainRangeEquationx-interceptMaximumInputOutputsquarerootGraphy-interceptx / ytable

CCA Chapter 1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Minimum
  2. cube root
  3. Line of Symmetry
  4. Absolute Value
  5. Parabola
  6. Function
  7. Quadratic Function
  8. Domain
  9. Range
  10. Equation
  11. x-intercept
  12. Maximum
  13. Input
  14. Output
  15. square root
  16. Graph
  17. y-intercept
  18. x / y table