GraphsquarerootQuadraticFunctionInputOutputLine ofSymmetryEquationy-interceptcuberootDomainAbsoluteValuex / ytableRangeMaximumParabolaMinimumx-interceptFunctionGraphsquarerootQuadraticFunctionInputOutputLine ofSymmetryEquationy-interceptcuberootDomainAbsoluteValuex / ytableRangeMaximumParabolaMinimumx-interceptFunction

CCA Chapter 1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
  1. Graph
  2. square root
  3. Quadratic Function
  4. Input
  5. Output
  6. Line of Symmetry
  7. Equation
  8. y-intercept
  9. cube root
  10. Domain
  11. Absolute Value
  12. x / y table
  13. Range
  14. Maximum
  15. Parabola
  16. Minimum
  17. x-intercept
  18. Function