MaximumLine ofSymmetryDomainEquationFunctioncuberootAbsoluteValueOutputRangesquarerootMinimumx-interceptQuadraticFunctionx / ytableParabolay-interceptInputGraphMaximumLine ofSymmetryDomainEquationFunctioncuberootAbsoluteValueOutputRangesquarerootMinimumx-interceptQuadraticFunctionx / ytableParabolay-interceptInputGraph

CCA Chapter 1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Maximum
  2. Line of Symmetry
  3. Domain
  4. Equation
  5. Function
  6. cube root
  7. Absolute Value
  8. Output
  9. Range
  10. square root
  11. Minimum
  12. x-intercept
  13. Quadratic Function
  14. x / y table
  15. Parabola
  16. y-intercept
  17. Input
  18. Graph