squarerootRangey-interceptGraphQuadraticFunctionDomainParabolax / ytableInputLine ofSymmetryx-interceptAbsoluteValueFunctionOutputcuberootEquationMinimumMaximumsquarerootRangey-interceptGraphQuadraticFunctionDomainParabolax / ytableInputLine ofSymmetryx-interceptAbsoluteValueFunctionOutputcuberootEquationMinimumMaximum

CCA Chapter 1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. square root
  2. Range
  3. y-intercept
  4. Graph
  5. Quadratic Function
  6. Domain
  7. Parabola
  8. x / y table
  9. Input
  10. Line of Symmetry
  11. x-intercept
  12. Absolute Value
  13. Function
  14. Output
  15. cube root
  16. Equation
  17. Minimum
  18. Maximum