Functiony-interceptcuberootx / ytableAbsoluteValueMaximumParabolax-interceptOutputRangeEquationDomainLine ofSymmetryQuadraticFunctionsquarerootInputGraphMinimumFunctiony-interceptcuberootx / ytableAbsoluteValueMaximumParabolax-interceptOutputRangeEquationDomainLine ofSymmetryQuadraticFunctionsquarerootInputGraphMinimum

CCA Chapter 1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Function
  2. y-intercept
  3. cube root
  4. x / y table
  5. Absolute Value
  6. Maximum
  7. Parabola
  8. x-intercept
  9. Output
  10. Range
  11. Equation
  12. Domain
  13. Line of Symmetry
  14. Quadratic Function
  15. square root
  16. Input
  17. Graph
  18. Minimum