x / ytableInputParabolaRangeQuadraticFunctionFunctiony-interceptcuberootsquarerootDomainGraphMinimumOutputLine ofSymmetryMaximumx-interceptAbsoluteValueEquationx / ytableInputParabolaRangeQuadraticFunctionFunctiony-interceptcuberootsquarerootDomainGraphMinimumOutputLine ofSymmetryMaximumx-interceptAbsoluteValueEquation

CCA Chapter 1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. x / y table
  2. Input
  3. Parabola
  4. Range
  5. Quadratic Function
  6. Function
  7. y-intercept
  8. cube root
  9. square root
  10. Domain
  11. Graph
  12. Minimum
  13. Output
  14. Line of Symmetry
  15. Maximum
  16. x-intercept
  17. Absolute Value
  18. Equation