InputRangey-interceptOutputMinimumsquarerootEquationQuadraticFunctionx / ytableDomaincuberootx-interceptFunctionMaximumLine ofSymmetryAbsoluteValueParabolaGraphInputRangey-interceptOutputMinimumsquarerootEquationQuadraticFunctionx / ytableDomaincuberootx-interceptFunctionMaximumLine ofSymmetryAbsoluteValueParabolaGraph

CCA Chapter 1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Input
  2. Range
  3. y-intercept
  4. Output
  5. Minimum
  6. square root
  7. Equation
  8. Quadratic Function
  9. x / y table
  10. Domain
  11. cube root
  12. x-intercept
  13. Function
  14. Maximum
  15. Line of Symmetry
  16. Absolute Value
  17. Parabola
  18. Graph