ParabolaInputsquarerootMaximumcuberootAbsoluteValueMinimumx-interceptQuadraticFunctionFunctiony-interceptEquationOutputx / ytableLine ofSymmetryGraphDomainRangeParabolaInputsquarerootMaximumcuberootAbsoluteValueMinimumx-interceptQuadraticFunctionFunctiony-interceptEquationOutputx / ytableLine ofSymmetryGraphDomainRange

CCA Chapter 1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Parabola
  2. Input
  3. square root
  4. Maximum
  5. cube root
  6. Absolute Value
  7. Minimum
  8. x-intercept
  9. Quadratic Function
  10. Function
  11. y-intercept
  12. Equation
  13. Output
  14. x / y table
  15. Line of Symmetry
  16. Graph
  17. Domain
  18. Range