Cryptic assignment Brings up contest Gets of topic No time left at end of class for work Talks about his son Assigns work not brought up again No attendance sheet Lots of time at end of class Mentions Ana and/or her mural Leaves mid class Makes a "back in my day" joke Talks with Andrew mid lecture Free! Implies age over mortal limit Not present beginning of class Won't answer questions Cryptic assignment Brings up contest Gets of topic No time left at end of class for work Talks about his son Assigns work not brought up again No attendance sheet Lots of time at end of class Mentions Ana and/or her mural Leaves mid class Makes a "back in my day" joke Talks with Andrew mid lecture Free! Implies age over mortal limit Not present beginning of class Won't answer questions
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Cryptic assignment
Brings up contest
Gets of topic
No time left at end of class for work
Talks about his son
Assigns work not brought up again
No attendance sheet
Lots of time at end of class
Mentions Ana and/or her mural
Leaves mid class
Makes a "back in my day" joke
Talks with Andrew mid lecture
Free!
Implies age over mortal limit
Not present beginning of class
Won't answer questions