Stakeholder Management Product Vision Business Value Scrum Master Scrum Board Velocity Manager KANBAN Artifact Continuous Integration Respect SPRINT GOAL Technical Debt Scrum Framework Agile Manifesto Backlog Refinement Coach Sprint Backlog User Story SCRUM Values Sprint Daily Scrum Pair Programming Inspect & Adapt Sprint Review Co- Located Scrum of Scrums Acceptance Criteria Planning Poker Team Member Definition of Done Extreme Programming Epic Scrum Event STORY MAPPING Facilitator AGILE Automated Testing Empirical Process ITERATION Code Quality Swimlane Minimum Viable Product INVEST Impediment Scaling Scrum One- Piece Flow Potentially Releasable Product Increment Timebox Working software Story Slicing FEEDBACK LOOP Cross- Functional Openness Relative Estimation Continuous Delivery Commitment Fibonacci Sequence Transparent Focus Swarming Stakeholder Courage Work-In- Progress Product Backlog Development Team Sprint Planning Product Owner Zombie Scrum Commitment Servant Leadership Release Self- Organizing Spike Burndown Sprint Retrospective Prototyping Release Planning Story Points Developer Stakeholder Management Product Vision Business Value Scrum Master Scrum Board Velocity Manager KANBAN Artifact Continuous Integration Respect SPRINT GOAL Technical Debt Scrum Framework Agile Manifesto Backlog Refinement Coach Sprint Backlog User Story SCRUM Values Sprint Daily Scrum Pair Programming Inspect & Adapt Sprint Review Co- Located Scrum of Scrums Acceptance Criteria Planning Poker Team Member Definition of Done Extreme Programming Epic Scrum Event STORY MAPPING Facilitator AGILE Automated Testing Empirical Process ITERATION Code Quality Swimlane Minimum Viable Product INVEST Impediment Scaling Scrum One- Piece Flow Potentially Releasable Product Increment Timebox Working software Story Slicing FEEDBACK LOOP Cross- Functional Openness Relative Estimation Continuous Delivery Commitment Fibonacci Sequence Transparent Focus Swarming Stakeholder Courage Work-In- Progress Product Backlog Development Team Sprint Planning Product Owner Zombie Scrum Commitment Servant Leadership Release Self- Organizing Spike Burndown Sprint Retrospective Prototyping Release Planning Story Points Developer
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Stakeholder Management
Product Vision
Business Value
Scrum Master
Scrum Board
Velocity
Manager
KANBAN
Artifact
Continuous Integration
Respect
SPRINT GOAL
Technical Debt
Scrum Framework
Agile Manifesto
Backlog Refinement
Coach
Sprint Backlog
User Story
SCRUM Values
Sprint
Daily Scrum
Pair Programming
Inspect & Adapt
Sprint Review
Co-Located
Scrum of Scrums
Acceptance Criteria
Planning Poker
Team Member
Definition of Done
Extreme Programming
Epic
Scrum Event
STORY MAPPING
Facilitator
AGILE
Automated Testing
Empirical Process
ITERATION
Code Quality
Swimlane
Minimum Viable Product
INVEST
Impediment
Scaling Scrum
One-Piece Flow
Potentially Releasable Product Increment
Timebox
Working software
Story Slicing
FEEDBACK LOOP
Cross-Functional
Openness
Relative Estimation
Continuous Delivery
Commitment
Fibonacci Sequence
Transparent
Focus
Swarming
Stakeholder
Courage
Work-In-Progress
Product Backlog
Development Team
Sprint Planning
Product Owner
Zombie Scrum
Commitment
Servant Leadership
Release
Self-Organizing
Spike
Burndown
Sprint Retrospective
Prototyping
Release Planning
Story Points
Developer