Artifact AGILE Spike Sprint Openness SCRUM Values Scrum Board SPRINT GOAL Prototyping INVEST Minimum Viable Product Development Team Stakeholder Management Definition of Done Velocity Co- Located Transparent Fibonacci Sequence Coach Epic One- Piece Flow Product Backlog Continuous Delivery Backlog Refinement Automated Testing Manager Servant Leadership Commitment Scrum Event Sprint Review Inspect & Adapt Swimlane Story Slicing Team Member Technical Debt Scrum Master Focus Potentially Releasable Product Increment Scrum of Scrums Continuous Integration Facilitator Product Owner Sprint Retrospective Self- Organizing Relative Estimation Daily Scrum STORY MAPPING Pair Programming Code Quality Zombie Scrum Work-In- Progress Timebox Planning Poker Scrum Framework Story Points Extreme Programming Respect Agile Manifesto Acceptance Criteria FEEDBACK LOOP User Story Sprint Planning Release KANBAN Burndown Empirical Process Stakeholder Commitment ITERATION Impediment Release Planning Developer Swarming Business Value Working software Scaling Scrum Product Vision Sprint Backlog Cross- Functional Courage Artifact AGILE Spike Sprint Openness SCRUM Values Scrum Board SPRINT GOAL Prototyping INVEST Minimum Viable Product Development Team Stakeholder Management Definition of Done Velocity Co- Located Transparent Fibonacci Sequence Coach Epic One- Piece Flow Product Backlog Continuous Delivery Backlog Refinement Automated Testing Manager Servant Leadership Commitment Scrum Event Sprint Review Inspect & Adapt Swimlane Story Slicing Team Member Technical Debt Scrum Master Focus Potentially Releasable Product Increment Scrum of Scrums Continuous Integration Facilitator Product Owner Sprint Retrospective Self- Organizing Relative Estimation Daily Scrum STORY MAPPING Pair Programming Code Quality Zombie Scrum Work-In- Progress Timebox Planning Poker Scrum Framework Story Points Extreme Programming Respect Agile Manifesto Acceptance Criteria FEEDBACK LOOP User Story Sprint Planning Release KANBAN Burndown Empirical Process Stakeholder Commitment ITERATION Impediment Release Planning Developer Swarming Business Value Working software Scaling Scrum Product Vision Sprint Backlog Cross- Functional Courage
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Artifact
AGILE
Spike
Sprint
Openness
SCRUM Values
Scrum Board
SPRINT GOAL
Prototyping
INVEST
Minimum Viable Product
Development Team
Stakeholder Management
Definition of Done
Velocity
Co-Located
Transparent
Fibonacci Sequence
Coach
Epic
One-Piece Flow
Product Backlog
Continuous Delivery
Backlog Refinement
Automated Testing
Manager
Servant Leadership
Commitment
Scrum Event
Sprint Review
Inspect & Adapt
Swimlane
Story Slicing
Team Member
Technical Debt
Scrum Master
Focus
Potentially Releasable Product Increment
Scrum of Scrums
Continuous Integration
Facilitator
Product Owner
Sprint Retrospective
Self-Organizing
Relative Estimation
Daily Scrum
STORY MAPPING
Pair Programming
Code Quality
Zombie Scrum
Work-In-Progress
Timebox
Planning Poker
Scrum Framework
Story Points
Extreme Programming
Respect
Agile Manifesto
Acceptance Criteria
FEEDBACK LOOP
User Story
Sprint Planning
Release
KANBAN
Burndown
Empirical Process
Stakeholder
Commitment
ITERATION
Impediment
Release Planning
Developer
Swarming
Business Value
Working software
Scaling Scrum
Product Vision
Sprint Backlog
Cross-Functional
Courage