Stakeholder Management SPRINT GOAL Spike Sprint Sprint Backlog Self- Organizing STORY MAPPING Scaling Scrum Continuous Delivery Artifact Manager Code Quality Product Backlog Minimum Viable Product Scrum Event Scrum Master Inspect & Adapt KANBAN Product Vision INVEST FEEDBACK LOOP Planning Poker Backlog Refinement Working software Agile Manifesto Work-In- Progress Sprint Review Stakeholder Prototyping Servant Leadership Pair Programming Openness Story Points Release Planning Timebox Technical Debt Scrum of Scrums Potentially Releasable Product Increment Transparent Scrum Board Product Owner Developer Swarming Impediment Commitment Daily Scrum Courage Swimlane ITERATION Business Value Sprint Planning Continuous Integration Focus Cross- Functional Team Member Relative Estimation Respect Extreme Programming SCRUM Values Acceptance Criteria AGILE Story Slicing Definition of Done Scrum Framework Co- Located Velocity User Story Zombie Scrum One- Piece Flow Empirical Process Fibonacci Sequence Facilitator Sprint Retrospective Burndown Coach Commitment Release Development Team Automated Testing Epic Stakeholder Management SPRINT GOAL Spike Sprint Sprint Backlog Self- Organizing STORY MAPPING Scaling Scrum Continuous Delivery Artifact Manager Code Quality Product Backlog Minimum Viable Product Scrum Event Scrum Master Inspect & Adapt KANBAN Product Vision INVEST FEEDBACK LOOP Planning Poker Backlog Refinement Working software Agile Manifesto Work-In- Progress Sprint Review Stakeholder Prototyping Servant Leadership Pair Programming Openness Story Points Release Planning Timebox Technical Debt Scrum of Scrums Potentially Releasable Product Increment Transparent Scrum Board Product Owner Developer Swarming Impediment Commitment Daily Scrum Courage Swimlane ITERATION Business Value Sprint Planning Continuous Integration Focus Cross- Functional Team Member Relative Estimation Respect Extreme Programming SCRUM Values Acceptance Criteria AGILE Story Slicing Definition of Done Scrum Framework Co- Located Velocity User Story Zombie Scrum One- Piece Flow Empirical Process Fibonacci Sequence Facilitator Sprint Retrospective Burndown Coach Commitment Release Development Team Automated Testing Epic
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Stakeholder Management
SPRINT GOAL
Spike
Sprint
Sprint Backlog
Self-Organizing
STORY MAPPING
Scaling Scrum
Continuous Delivery
Artifact
Manager
Code Quality
Product Backlog
Minimum Viable Product
Scrum Event
Scrum Master
Inspect & Adapt
KANBAN
Product Vision
INVEST
FEEDBACK LOOP
Planning Poker
Backlog Refinement
Working software
Agile Manifesto
Work-In-Progress
Sprint Review
Stakeholder
Prototyping
Servant Leadership
Pair Programming
Openness
Story Points
Release Planning
Timebox
Technical Debt
Scrum of Scrums
Potentially Releasable Product Increment
Transparent
Scrum Board
Product Owner
Developer
Swarming
Impediment
Commitment
Daily Scrum
Courage
Swimlane
ITERATION
Business Value
Sprint Planning
Continuous Integration
Focus
Cross-Functional
Team Member
Relative Estimation
Respect
Extreme Programming
SCRUM Values
Acceptance Criteria
AGILE
Story Slicing
Definition of Done
Scrum Framework
Co-Located
Velocity
User Story
Zombie Scrum
One-Piece Flow
Empirical Process
Fibonacci Sequence
Facilitator
Sprint Retrospective
Burndown
Coach
Commitment
Release
Development Team
Automated Testing
Epic