StoryPointsCodeQualityFocusArtifactOpennessKANBANAgileManifestoStakeholderScrumofScrumsSwarmingFEEDBACKLOOPPrototypingImpedimentCoachDefinitionof DoneEmpiricalProcessScrumFrameworkFibonacciSequenceInspect&AdaptPotentiallyReleasableProductIncrementUserStoryTimeboxVelocityFacilitatorSelf-OrganizingBusinessValueZombieScrumScrumBoardCommitmentContinuousDeliveryDailyScrumScalingScrumTeamMemberRespectCommitmentAutomatedTestingManagerAcceptanceCriteriaSprintReviewDeveloperScrumEventReleaseProductBacklogStorySlicingReleasePlanningSTORYMAPPINGBacklogRefinementDevelopmentTeamITERATIONINVESTSprintPairProgrammingOne-PieceFlowCross-FunctionalAGILEEpicSwimlaneSCRUMValuesScrumMasterSPRINTGOALTransparentSprintRetrospectiveProductOwnerServantLeadershipStakeholderManagementContinuousIntegrationProductVisionBurndownSpikeTechnicalDebtMinimumViableProductPlanningPokerWork-In-ProgressCo-LocatedSprintBacklogCourageRelativeEstimationExtremeProgrammingWorkingsoftwareSprintPlanningStoryPointsCodeQualityFocusArtifactOpennessKANBANAgileManifestoStakeholderScrumofScrumsSwarmingFEEDBACKLOOPPrototypingImpedimentCoachDefinitionof DoneEmpiricalProcessScrumFrameworkFibonacciSequenceInspect&AdaptPotentiallyReleasableProductIncrementUserStoryTimeboxVelocityFacilitatorSelf-OrganizingBusinessValueZombieScrumScrumBoardCommitmentContinuousDeliveryDailyScrumScalingScrumTeamMemberRespectCommitmentAutomatedTestingManagerAcceptanceCriteriaSprintReviewDeveloperScrumEventReleaseProductBacklogStorySlicingReleasePlanningSTORYMAPPINGBacklogRefinementDevelopmentTeamITERATIONINVESTSprintPairProgrammingOne-PieceFlowCross-FunctionalAGILEEpicSwimlaneSCRUMValuesScrumMasterSPRINTGOALTransparentSprintRetrospectiveProductOwnerServantLeadershipStakeholderManagementContinuousIntegrationProductVisionBurndownSpikeTechnicalDebtMinimumViableProductPlanningPokerWork-In-ProgressCo-LocatedSprintBacklogCourageRelativeEstimationExtremeProgrammingWorkingsoftwareSprintPlanning

AGILE BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Story Points
  2. Code Quality
  3. Focus
  4. Artifact
  5. Openness
  6. KANBAN
  7. Agile Manifesto
  8. Stakeholder
  9. Scrum of Scrums
  10. Swarming
  11. FEEDBACK LOOP
  12. Prototyping
  13. Impediment
  14. Coach
  15. Definition of Done
  16. Empirical Process
  17. Scrum Framework
  18. Fibonacci Sequence
  19. Inspect & Adapt
  20. Potentially Releasable Product Increment
  21. User Story
  22. Timebox
  23. Velocity
  24. Facilitator
  25. Self-Organizing
  26. Business Value
  27. Zombie Scrum
  28. Scrum Board
  29. Commitment
  30. Continuous Delivery
  31. Daily Scrum
  32. Scaling Scrum
  33. Team Member
  34. Respect
  35. Commitment
  36. Automated Testing
  37. Manager
  38. Acceptance Criteria
  39. Sprint Review
  40. Developer
  41. Scrum Event
  42. Release
  43. Product Backlog
  44. Story Slicing
  45. Release Planning
  46. STORY MAPPING
  47. Backlog Refinement
  48. Development Team
  49. ITERATION
  50. INVEST
  51. Sprint
  52. Pair Programming
  53. One-Piece Flow
  54. Cross-Functional
  55. AGILE
  56. Epic
  57. Swimlane
  58. SCRUM Values
  59. Scrum Master
  60. SPRINT GOAL
  61. Transparent
  62. Sprint Retrospective
  63. Product Owner
  64. Servant Leadership
  65. Stakeholder Management
  66. Continuous Integration
  67. Product Vision
  68. Burndown
  69. Spike
  70. Technical Debt
  71. Minimum Viable Product
  72. Planning Poker
  73. Work-In-Progress
  74. Co-Located
  75. Sprint Backlog
  76. Courage
  77. Relative Estimation
  78. Extreme Programming
  79. Working software
  80. Sprint Planning