Manager Sprint Retrospective FEEDBACK LOOP Fibonacci Sequence Impediment Work-In- Progress SPRINT GOAL Continuous Delivery Automated Testing Backlog Refinement Facilitator Potentially Releasable Product Increment Artifact Stakeholder Management Continuous Integration One- Piece Flow Relative Estimation Extreme Programming Sprint Planning Business Value Burndown Planning Poker Sprint Review Coach Release Swimlane Story Points Zombie Scrum INVEST KANBAN ITERATION Servant Leadership Commitment Team Member Minimum Viable Product Release Planning Scrum Board Velocity Stakeholder Openness Scaling Scrum Courage Code Quality AGILE Epic Inspect & Adapt Product Vision Focus Sprint Backlog Prototyping Scrum of Scrums Development Team Acceptance Criteria Respect Daily Scrum Scrum Event Pair Programming Product Owner Agile Manifesto Co- Located Technical Debt Scrum Master User Story SCRUM Values Transparent Swarming Self- Organizing Scrum Framework Commitment Sprint Definition of Done Empirical Process Cross- Functional Working software Story Slicing Spike Timebox Developer Product Backlog STORY MAPPING Manager Sprint Retrospective FEEDBACK LOOP Fibonacci Sequence Impediment Work-In- Progress SPRINT GOAL Continuous Delivery Automated Testing Backlog Refinement Facilitator Potentially Releasable Product Increment Artifact Stakeholder Management Continuous Integration One- Piece Flow Relative Estimation Extreme Programming Sprint Planning Business Value Burndown Planning Poker Sprint Review Coach Release Swimlane Story Points Zombie Scrum INVEST KANBAN ITERATION Servant Leadership Commitment Team Member Minimum Viable Product Release Planning Scrum Board Velocity Stakeholder Openness Scaling Scrum Courage Code Quality AGILE Epic Inspect & Adapt Product Vision Focus Sprint Backlog Prototyping Scrum of Scrums Development Team Acceptance Criteria Respect Daily Scrum Scrum Event Pair Programming Product Owner Agile Manifesto Co- Located Technical Debt Scrum Master User Story SCRUM Values Transparent Swarming Self- Organizing Scrum Framework Commitment Sprint Definition of Done Empirical Process Cross- Functional Working software Story Slicing Spike Timebox Developer Product Backlog STORY MAPPING
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Manager
Sprint Retrospective
FEEDBACK LOOP
Fibonacci Sequence
Impediment
Work-In-Progress
SPRINT GOAL
Continuous Delivery
Automated Testing
Backlog Refinement
Facilitator
Potentially Releasable Product Increment
Artifact
Stakeholder Management
Continuous Integration
One-Piece Flow
Relative Estimation
Extreme Programming
Sprint Planning
Business Value
Burndown
Planning Poker
Sprint Review
Coach
Release
Swimlane
Story Points
Zombie Scrum
INVEST
KANBAN
ITERATION
Servant Leadership
Commitment
Team Member
Minimum Viable Product
Release Planning
Scrum Board
Velocity
Stakeholder
Openness
Scaling Scrum
Courage
Code Quality
AGILE
Epic
Inspect & Adapt
Product Vision
Focus
Sprint Backlog
Prototyping
Scrum of Scrums
Development Team
Acceptance Criteria
Respect
Daily Scrum
Scrum Event
Pair Programming
Product Owner
Agile Manifesto
Co-Located
Technical Debt
Scrum Master
User Story
SCRUM Values
Transparent
Swarming
Self-Organizing
Scrum Framework
Commitment
Sprint
Definition of Done
Empirical Process
Cross-Functional
Working software
Story Slicing
Spike
Timebox
Developer
Product Backlog
STORY MAPPING