Story Points Code Quality Focus Artifact Openness KANBAN Agile Manifesto Stakeholder Scrum of Scrums Swarming FEEDBACK LOOP Prototyping Impediment Coach Definition of Done Empirical Process Scrum Framework Fibonacci Sequence Inspect & Adapt Potentially Releasable Product Increment User Story Timebox Velocity Facilitator Self- Organizing Business Value Zombie Scrum Scrum Board Commitment Continuous Delivery Daily Scrum Scaling Scrum Team Member Respect Commitment Automated Testing Manager Acceptance Criteria Sprint Review Developer Scrum Event Release Product Backlog Story Slicing Release Planning STORY MAPPING Backlog Refinement Development Team ITERATION INVEST Sprint Pair Programming One- Piece Flow Cross- Functional AGILE Epic Swimlane SCRUM Values Scrum Master SPRINT GOAL Transparent Sprint Retrospective Product Owner Servant Leadership Stakeholder Management Continuous Integration Product Vision Burndown Spike Technical Debt Minimum Viable Product Planning Poker Work-In- Progress Co- Located Sprint Backlog Courage Relative Estimation Extreme Programming Working software Sprint Planning Story Points Code Quality Focus Artifact Openness KANBAN Agile Manifesto Stakeholder Scrum of Scrums Swarming FEEDBACK LOOP Prototyping Impediment Coach Definition of Done Empirical Process Scrum Framework Fibonacci Sequence Inspect & Adapt Potentially Releasable Product Increment User Story Timebox Velocity Facilitator Self- Organizing Business Value Zombie Scrum Scrum Board Commitment Continuous Delivery Daily Scrum Scaling Scrum Team Member Respect Commitment Automated Testing Manager Acceptance Criteria Sprint Review Developer Scrum Event Release Product Backlog Story Slicing Release Planning STORY MAPPING Backlog Refinement Development Team ITERATION INVEST Sprint Pair Programming One- Piece Flow Cross- Functional AGILE Epic Swimlane SCRUM Values Scrum Master SPRINT GOAL Transparent Sprint Retrospective Product Owner Servant Leadership Stakeholder Management Continuous Integration Product Vision Burndown Spike Technical Debt Minimum Viable Product Planning Poker Work-In- Progress Co- Located Sprint Backlog Courage Relative Estimation Extreme Programming Working software Sprint Planning
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Story Points
Code Quality
Focus
Artifact
Openness
KANBAN
Agile Manifesto
Stakeholder
Scrum of Scrums
Swarming
FEEDBACK LOOP
Prototyping
Impediment
Coach
Definition of Done
Empirical Process
Scrum Framework
Fibonacci Sequence
Inspect & Adapt
Potentially Releasable Product Increment
User Story
Timebox
Velocity
Facilitator
Self-Organizing
Business Value
Zombie Scrum
Scrum Board
Commitment
Continuous Delivery
Daily Scrum
Scaling Scrum
Team Member
Respect
Commitment
Automated Testing
Manager
Acceptance Criteria
Sprint Review
Developer
Scrum Event
Release
Product Backlog
Story Slicing
Release Planning
STORY MAPPING
Backlog Refinement
Development Team
ITERATION
INVEST
Sprint
Pair Programming
One-Piece Flow
Cross-Functional
AGILE
Epic
Swimlane
SCRUM Values
Scrum Master
SPRINT GOAL
Transparent
Sprint Retrospective
Product Owner
Servant Leadership
Stakeholder Management
Continuous Integration
Product Vision
Burndown
Spike
Technical Debt
Minimum Viable Product
Planning Poker
Work-In-Progress
Co-Located
Sprint Backlog
Courage
Relative Estimation
Extreme Programming
Working software
Sprint Planning