Pair Programming Extreme Programming Burndown Story Points Minimum Viable Product Backlog Refinement Stakeholder Management Impediment Self- Organizing Release Release Planning Timebox Automated Testing Coach Work-In- Progress Empirical Process AGILE Sprint Planning Prototyping Swarming Scrum Master Facilitator Developer Product Vision Scrum Board ITERATION Sprint Review Product Owner Co- Located Technical Debt Artifact Sprint Backlog Business Value Planning Poker Working software STORY MAPPING Respect Sprint SCRUM Values Inspect & Adapt FEEDBACK LOOP Swimlane Scrum Framework INVEST Cross- Functional Transparent Daily Scrum Scrum Event Servant Leadership Relative Estimation Commitment Openness Scaling Scrum One- Piece Flow Scrum of Scrums KANBAN Manager Team Member User Story Velocity Spike Product Backlog Agile Manifesto Zombie Scrum Sprint Retrospective Definition of Done Code Quality Acceptance Criteria Potentially Releasable Product Increment Commitment Story Slicing Continuous Delivery Focus Courage Stakeholder Fibonacci Sequence SPRINT GOAL Development Team Epic Continuous Integration Pair Programming Extreme Programming Burndown Story Points Minimum Viable Product Backlog Refinement Stakeholder Management Impediment Self- Organizing Release Release Planning Timebox Automated Testing Coach Work-In- Progress Empirical Process AGILE Sprint Planning Prototyping Swarming Scrum Master Facilitator Developer Product Vision Scrum Board ITERATION Sprint Review Product Owner Co- Located Technical Debt Artifact Sprint Backlog Business Value Planning Poker Working software STORY MAPPING Respect Sprint SCRUM Values Inspect & Adapt FEEDBACK LOOP Swimlane Scrum Framework INVEST Cross- Functional Transparent Daily Scrum Scrum Event Servant Leadership Relative Estimation Commitment Openness Scaling Scrum One- Piece Flow Scrum of Scrums KANBAN Manager Team Member User Story Velocity Spike Product Backlog Agile Manifesto Zombie Scrum Sprint Retrospective Definition of Done Code Quality Acceptance Criteria Potentially Releasable Product Increment Commitment Story Slicing Continuous Delivery Focus Courage Stakeholder Fibonacci Sequence SPRINT GOAL Development Team Epic Continuous Integration
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Pair Programming
Extreme Programming
Burndown
Story Points
Minimum Viable Product
Backlog Refinement
Stakeholder Management
Impediment
Self-Organizing
Release
Release Planning
Timebox
Automated Testing
Coach
Work-In-Progress
Empirical Process
AGILE
Sprint Planning
Prototyping
Swarming
Scrum Master
Facilitator
Developer
Product Vision
Scrum Board
ITERATION
Sprint Review
Product Owner
Co-Located
Technical Debt
Artifact
Sprint Backlog
Business Value
Planning Poker
Working software
STORY MAPPING
Respect
Sprint
SCRUM Values
Inspect & Adapt
FEEDBACK LOOP
Swimlane
Scrum Framework
INVEST
Cross-Functional
Transparent
Daily Scrum
Scrum Event
Servant Leadership
Relative Estimation
Commitment
Openness
Scaling Scrum
One-Piece Flow
Scrum of Scrums
KANBAN
Manager
Team Member
User Story
Velocity
Spike
Product Backlog
Agile Manifesto
Zombie Scrum
Sprint Retrospective
Definition of Done
Code Quality
Acceptance Criteria
Potentially Releasable Product Increment
Commitment
Story Slicing
Continuous Delivery
Focus
Courage
Stakeholder
Fibonacci Sequence
SPRINT GOAL
Development Team
Epic
Continuous Integration