Development Team ITERATION Timebox Continuous Delivery Agile Manifesto Commitment Facilitator Planning Poker Story Points Work-In- Progress Epic Continuous Integration Courage Servant Leadership KANBAN Scrum of Scrums Co- Located Pair Programming Zombie Scrum Openness Velocity Stakeholder Management Automated Testing Developer Cross- Functional Product Backlog Commitment Extreme Programming Coach Product Owner Backlog Refinement Definition of Done Respect SPRINT GOAL Code Quality Prototyping Working software SCRUM Values Focus Team Member STORY MAPPING Sprint Backlog Sprint Empirical Process User Story Daily Scrum Acceptance Criteria Business Value Burndown Potentially Releasable Product Increment Sprint Retrospective Release Artifact Sprint Planning Release Planning Product Vision Scrum Framework Sprint Review Manager Scaling Scrum One- Piece Flow Relative Estimation Scrum Event Technical Debt Minimum Viable Product FEEDBACK LOOP Spike Fibonacci Sequence AGILE Inspect & Adapt Impediment Story Slicing Self- Organizing Stakeholder Transparent Scrum Master INVEST Swimlane Scrum Board Swarming Development Team ITERATION Timebox Continuous Delivery Agile Manifesto Commitment Facilitator Planning Poker Story Points Work-In- Progress Epic Continuous Integration Courage Servant Leadership KANBAN Scrum of Scrums Co- Located Pair Programming Zombie Scrum Openness Velocity Stakeholder Management Automated Testing Developer Cross- Functional Product Backlog Commitment Extreme Programming Coach Product Owner Backlog Refinement Definition of Done Respect SPRINT GOAL Code Quality Prototyping Working software SCRUM Values Focus Team Member STORY MAPPING Sprint Backlog Sprint Empirical Process User Story Daily Scrum Acceptance Criteria Business Value Burndown Potentially Releasable Product Increment Sprint Retrospective Release Artifact Sprint Planning Release Planning Product Vision Scrum Framework Sprint Review Manager Scaling Scrum One- Piece Flow Relative Estimation Scrum Event Technical Debt Minimum Viable Product FEEDBACK LOOP Spike Fibonacci Sequence AGILE Inspect & Adapt Impediment Story Slicing Self- Organizing Stakeholder Transparent Scrum Master INVEST Swimlane Scrum Board Swarming
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Development Team
ITERATION
Timebox
Continuous Delivery
Agile Manifesto
Commitment
Facilitator
Planning Poker
Story Points
Work-In-Progress
Epic
Continuous Integration
Courage
Servant Leadership
KANBAN
Scrum of Scrums
Co-Located
Pair Programming
Zombie Scrum
Openness
Velocity
Stakeholder Management
Automated Testing
Developer
Cross-Functional
Product Backlog
Commitment
Extreme Programming
Coach
Product Owner
Backlog Refinement
Definition of Done
Respect
SPRINT GOAL
Code Quality
Prototyping
Working software
SCRUM Values
Focus
Team Member
STORY MAPPING
Sprint Backlog
Sprint
Empirical Process
User Story
Daily Scrum
Acceptance Criteria
Business Value
Burndown
Potentially Releasable Product Increment
Sprint Retrospective
Release
Artifact
Sprint Planning
Release Planning
Product Vision
Scrum Framework
Sprint Review
Manager
Scaling Scrum
One-Piece Flow
Relative Estimation
Scrum Event
Technical Debt
Minimum Viable Product
FEEDBACK LOOP
Spike
Fibonacci Sequence
AGILE
Inspect & Adapt
Impediment
Story Slicing
Self-Organizing
Stakeholder
Transparent
Scrum Master
INVEST
Swimlane
Scrum Board
Swarming