Focus Continuous Integration Minimum Viable Product User Story Team Member SCRUM Values Release Planning Working software Inspect & Adapt STORY MAPPING One- Piece Flow Scrum of Scrums Timebox Extreme Programming Swarming Potentially Releasable Product Increment INVEST Acceptance Criteria Prototyping Stakeholder Management Coach Facilitator Release Stakeholder Epic Product Vision Work-In- Progress Sprint Planning FEEDBACK LOOP Commitment Transparent Backlog Refinement Artifact Burndown Courage Daily Scrum Business Value Continuous Delivery SPRINT GOAL Sprint Automated Testing Agile Manifesto Swimlane Scrum Board Story Slicing Respect Scrum Framework Planning Poker Story Points Velocity Sprint Review Zombie Scrum Manager Fibonacci Sequence Commitment Self- Organizing Scrum Master Spike Product Backlog Openness Impediment Product Owner Pair Programming Co- Located Cross- Functional Code Quality Scaling Scrum ITERATION Sprint Backlog Servant Leadership AGILE Definition of Done Scrum Event Development Team Technical Debt Developer Empirical Process Relative Estimation KANBAN Sprint Retrospective Focus Continuous Integration Minimum Viable Product User Story Team Member SCRUM Values Release Planning Working software Inspect & Adapt STORY MAPPING One- Piece Flow Scrum of Scrums Timebox Extreme Programming Swarming Potentially Releasable Product Increment INVEST Acceptance Criteria Prototyping Stakeholder Management Coach Facilitator Release Stakeholder Epic Product Vision Work-In- Progress Sprint Planning FEEDBACK LOOP Commitment Transparent Backlog Refinement Artifact Burndown Courage Daily Scrum Business Value Continuous Delivery SPRINT GOAL Sprint Automated Testing Agile Manifesto Swimlane Scrum Board Story Slicing Respect Scrum Framework Planning Poker Story Points Velocity Sprint Review Zombie Scrum Manager Fibonacci Sequence Commitment Self- Organizing Scrum Master Spike Product Backlog Openness Impediment Product Owner Pair Programming Co- Located Cross- Functional Code Quality Scaling Scrum ITERATION Sprint Backlog Servant Leadership AGILE Definition of Done Scrum Event Development Team Technical Debt Developer Empirical Process Relative Estimation KANBAN Sprint Retrospective
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Focus
Continuous Integration
Minimum Viable Product
User Story
Team Member
SCRUM Values
Release Planning
Working software
Inspect & Adapt
STORY MAPPING
One-Piece Flow
Scrum of Scrums
Timebox
Extreme Programming
Swarming
Potentially Releasable Product Increment
INVEST
Acceptance Criteria
Prototyping
Stakeholder Management
Coach
Facilitator
Release
Stakeholder
Epic
Product Vision
Work-In-Progress
Sprint Planning
FEEDBACK LOOP
Commitment
Transparent
Backlog Refinement
Artifact
Burndown
Courage
Daily Scrum
Business Value
Continuous Delivery
SPRINT GOAL
Sprint
Automated Testing
Agile Manifesto
Swimlane
Scrum Board
Story Slicing
Respect
Scrum Framework
Planning Poker
Story Points
Velocity
Sprint Review
Zombie Scrum
Manager
Fibonacci Sequence
Commitment
Self-Organizing
Scrum Master
Spike
Product Backlog
Openness
Impediment
Product Owner
Pair Programming
Co-Located
Cross-Functional
Code Quality
Scaling Scrum
ITERATION
Sprint Backlog
Servant Leadership
AGILE
Definition of Done
Scrum Event
Development Team
Technical Debt
Developer
Empirical Process
Relative Estimation
KANBAN
Sprint Retrospective