Scrum Board Scaling Scrum Fibonacci Sequence Sprint Retrospective Openness Scrum Framework SPRINT GOAL Respect ITERATION Technical Debt Daily Scrum Swimlane Relative Estimation Self- Organizing Impediment Burndown Minimum Viable Product Inspect & Adapt Sprint Backlog Scrum Event Scrum of Scrums Cross- Functional FEEDBACK LOOP Stakeholder Management Swarming Business Value Definition of Done One- Piece Flow Product Vision Code Quality Zombie Scrum Sprint Review Commitment User Story Coach Servant Leadership Focus Extreme Programming Transparent Working software Developer Co- Located Acceptance Criteria KANBAN Story Slicing Agile Manifesto Spike Timebox Development Team Backlog Refinement Work-In- Progress STORY MAPPING Sprint Planning AGILE Stakeholder Velocity Product Owner SCRUM Values Continuous Delivery Continuous Integration Artifact INVEST Scrum Master Team Member Commitment Facilitator Epic Story Points Prototyping Manager Automated Testing Empirical Process Product Backlog Sprint Pair Programming Release Planning Release Courage Potentially Releasable Product Increment Planning Poker Scrum Board Scaling Scrum Fibonacci Sequence Sprint Retrospective Openness Scrum Framework SPRINT GOAL Respect ITERATION Technical Debt Daily Scrum Swimlane Relative Estimation Self- Organizing Impediment Burndown Minimum Viable Product Inspect & Adapt Sprint Backlog Scrum Event Scrum of Scrums Cross- Functional FEEDBACK LOOP Stakeholder Management Swarming Business Value Definition of Done One- Piece Flow Product Vision Code Quality Zombie Scrum Sprint Review Commitment User Story Coach Servant Leadership Focus Extreme Programming Transparent Working software Developer Co- Located Acceptance Criteria KANBAN Story Slicing Agile Manifesto Spike Timebox Development Team Backlog Refinement Work-In- Progress STORY MAPPING Sprint Planning AGILE Stakeholder Velocity Product Owner SCRUM Values Continuous Delivery Continuous Integration Artifact INVEST Scrum Master Team Member Commitment Facilitator Epic Story Points Prototyping Manager Automated Testing Empirical Process Product Backlog Sprint Pair Programming Release Planning Release Courage Potentially Releasable Product Increment Planning Poker
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Scrum Board
Scaling Scrum
Fibonacci Sequence
Sprint Retrospective
Openness
Scrum Framework
SPRINT GOAL
Respect
ITERATION
Technical Debt
Daily Scrum
Swimlane
Relative Estimation
Self-Organizing
Impediment
Burndown
Minimum Viable Product
Inspect & Adapt
Sprint Backlog
Scrum Event
Scrum of Scrums
Cross-Functional
FEEDBACK LOOP
Stakeholder Management
Swarming
Business Value
Definition of Done
One-Piece Flow
Product Vision
Code Quality
Zombie Scrum
Sprint Review
Commitment
User Story
Coach
Servant Leadership
Focus
Extreme Programming
Transparent
Working software
Developer
Co-Located
Acceptance Criteria
KANBAN
Story Slicing
Agile Manifesto
Spike
Timebox
Development Team
Backlog Refinement
Work-In-Progress
STORY MAPPING
Sprint Planning
AGILE
Stakeholder
Velocity
Product Owner
SCRUM Values
Continuous Delivery
Continuous Integration
Artifact
INVEST
Scrum Master
Team Member
Commitment
Facilitator
Epic
Story Points
Prototyping
Manager
Automated Testing
Empirical Process
Product Backlog
Sprint
Pair Programming
Release Planning
Release
Courage
Potentially Releasable Product Increment
Planning Poker