PIP GROW model Proactive Low Skill Motivate Autonomy Attendance Perci Word Choice Important Adaptive Model MAGIC Pillars Corrective Action Impact Kronos Meaning Ford Service Desk Covey - 4 Quadrants Not Important High Will Teamwork Respect 5ft/10ft Rule Goal Discussion Log Oracle Supervisor ttec Way Forward Commun- ication Encourage Growth Emotional Intelligence High Skill Active Listening Speak Up! Reliability Line Coaching Reality 10/20 Rule Servant Leader Options Team Meeting Culture of Service QA Engage- ment Agent Servant Leader Verbal / Non Verbal Conflict Time Manage- ment Urgent Connection WFM/WFO Eye Contact Not Urgent Percepta Low Will PIP GROW model Proactive Low Skill Motivate Autonomy Attendance Perci Word Choice Important Adaptive Model MAGIC Pillars Corrective Action Impact Kronos Meaning Ford Service Desk Covey - 4 Quadrants Not Important High Will Teamwork Respect 5ft/10ft Rule Goal Discussion Log Oracle Supervisor ttec Way Forward Commun- ication Encourage Growth Emotional Intelligence High Skill Active Listening Speak Up! Reliability Line Coaching Reality 10/20 Rule Servant Leader Options Team Meeting Culture of Service QA Engage- ment Agent Servant Leader Verbal / Non Verbal Conflict Time Manage- ment Urgent Connection WFM/WFO Eye Contact Not Urgent Percepta Low Will
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
PIP
GROW model
Proactive
Low Skill
Motivate
Autonomy
Attendance
Perci
Word Choice
Important
Adaptive Model
MAGIC Pillars
Corrective Action
Impact
Kronos
Meaning
Ford
Service Desk
Covey - 4 Quadrants
Not Important
High Will
Teamwork
Respect
5ft/10ft
Rule
Goal
Discussion Log
Oracle
Supervisor
ttec
Way Forward
Commun-ication
Encourage
Growth
Emotional Intelligence
High Skill
Active Listening
Speak Up!
Reliability Line
Coaching
Reality
10/20
Rule
Servant Leader
Options
Team Meeting
Culture of Service
QA
Engage-ment
Agent
Servant Leader
Verbal / Non Verbal
Conflict
Time Manage-ment
Urgent
Connection
WFM/WFO
Eye Contact
Not Urgent
Percepta
Low Will