KronosAutonomyOracleEncourageTimeManage-mentServiceDeskttecReliabilityLineSpeakUp!10/20RuleProactiveCorrectiveActionHighWillVerbal /NonVerbalCoachingPerceptaImportantPerciNotImportantAttendanceTeamMeetingRealityActiveListeningGoalImpactNotUrgentMAGICPillarsConnectionTeamworkCommun-icationLowWillWFM/WFOAgentServantLeaderLowSkillGrowthSupervisorFordOptionsHighSkillWordChoiceCovey - 4QuadrantsEyeContactEngage-mentQAAdaptiveModelCultureofServiceRespectGROWmodelDiscussionLogConflictServantLeaderMotivatePIPEmotionalIntelligence5ft/10ftRuleMeaningWayForwardUrgentKronosAutonomyOracleEncourageTimeManage-mentServiceDeskttecReliabilityLineSpeakUp!10/20RuleProactiveCorrectiveActionHighWillVerbal /NonVerbalCoachingPerceptaImportantPerciNotImportantAttendanceTeamMeetingRealityActiveListeningGoalImpactNotUrgentMAGICPillarsConnectionTeamworkCommun-icationLowWillWFM/WFOAgentServantLeaderLowSkillGrowthSupervisorFordOptionsHighSkillWordChoiceCovey - 4QuadrantsEyeContactEngage-mentQAAdaptiveModelCultureofServiceRespectGROWmodelDiscussionLogConflictServantLeaderMotivatePIPEmotionalIntelligence5ft/10ftRuleMeaningWayForwardUrgent

Perci Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
  1. Kronos
  2. Autonomy
  3. Oracle
  4. Encourage
  5. Time Manage-ment
  6. Service Desk
  7. ttec
  8. Reliability Line
  9. Speak Up!
  10. 10/20 Rule
  11. Proactive
  12. Corrective Action
  13. High Will
  14. Verbal / Non Verbal
  15. Coaching
  16. Percepta
  17. Important
  18. Perci
  19. Not Important
  20. Attendance
  21. Team Meeting
  22. Reality
  23. Active Listening
  24. Goal
  25. Impact
  26. Not Urgent
  27. MAGIC Pillars
  28. Connection
  29. Teamwork
  30. Commun-ication
  31. Low Will
  32. WFM/WFO
  33. Agent
  34. Servant Leader
  35. Low Skill
  36. Growth
  37. Supervisor
  38. Ford
  39. Options
  40. High Skill
  41. Word Choice
  42. Covey - 4 Quadrants
  43. Eye Contact
  44. Engage-ment
  45. QA
  46. Adaptive Model
  47. Culture of Service
  48. Respect
  49. GROW model
  50. Discussion Log
  51. Conflict
  52. Servant Leader
  53. Motivate
  54. PIP
  55. Emotional Intelligence
  56. 5ft/10ft Rule
  57. Meaning
  58. Way Forward
  59. Urgent