NotUrgentMotivateRealityImpactProactiveKronosMAGICPillarsSupervisorGROWmodelImportantNotImportantPerceptaReliabilityLineServantLeaderServantLeaderttecOracleUrgentCorrectiveActionActiveListeningDiscussionLogTimeManage-mentWFM/WFOLowWillGoalFordHighWillOptionsAgentCommun-icationAttendanceEngage-mentPIPTeamMeetingAutonomyCovey - 4QuadrantsEncourageServiceDeskLowSkillConnection10/20RuleGrowthHighSkillTeamwork5ft/10ftRuleMeaningSpeakUp!WordChoiceVerbal /NonVerbalWayForwardQARespectCoachingEyeContactPerciEmotionalIntelligenceConflictCultureofServiceAdaptiveModelNotUrgentMotivateRealityImpactProactiveKronosMAGICPillarsSupervisorGROWmodelImportantNotImportantPerceptaReliabilityLineServantLeaderServantLeaderttecOracleUrgentCorrectiveActionActiveListeningDiscussionLogTimeManage-mentWFM/WFOLowWillGoalFordHighWillOptionsAgentCommun-icationAttendanceEngage-mentPIPTeamMeetingAutonomyCovey - 4QuadrantsEncourageServiceDeskLowSkillConnection10/20RuleGrowthHighSkillTeamwork5ft/10ftRuleMeaningSpeakUp!WordChoiceVerbal /NonVerbalWayForwardQARespectCoachingEyeContactPerciEmotionalIntelligenceConflictCultureofServiceAdaptiveModel

Perci Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Not Urgent
  2. Motivate
  3. Reality
  4. Impact
  5. Proactive
  6. Kronos
  7. MAGIC Pillars
  8. Supervisor
  9. GROW model
  10. Important
  11. Not Important
  12. Percepta
  13. Reliability Line
  14. Servant Leader
  15. Servant Leader
  16. ttec
  17. Oracle
  18. Urgent
  19. Corrective Action
  20. Active Listening
  21. Discussion Log
  22. Time Manage-ment
  23. WFM/WFO
  24. Low Will
  25. Goal
  26. Ford
  27. High Will
  28. Options
  29. Agent
  30. Commun-ication
  31. Attendance
  32. Engage-ment
  33. PIP
  34. Team Meeting
  35. Autonomy
  36. Covey - 4 Quadrants
  37. Encourage
  38. Service Desk
  39. Low Skill
  40. Connection
  41. 10/20 Rule
  42. Growth
  43. High Skill
  44. Teamwork
  45. 5ft/10ft Rule
  46. Meaning
  47. Speak Up!
  48. Word Choice
  49. Verbal / Non Verbal
  50. Way Forward
  51. QA
  52. Respect
  53. Coaching
  54. Eye Contact
  55. Perci
  56. Emotional Intelligence
  57. Conflict
  58. Culture of Service
  59. Adaptive Model