CreedInextricableNonfictionNarrativeMajesticTranquilityInterposeImageryOxymoronSettingIdiomAlliterationObligationDramaticIronySimileVoiceMoodDictionPersecutionDesolateGenreSarcasmToneHyperbolePlotDegenerateAudienceMetaphorInferenceVerbalIronyDefaultThemePassiveVoiceFigurativeLanguageOnomatopeiaPersonificationAuthor'sPurposeRhetoricalDeviceUnderstatementUnderstatementActiveVoiceSituationalIronyCreedInextricableNonfictionNarrativeMajesticTranquilityInterposeImageryOxymoronSettingIdiomAlliterationObligationDramaticIronySimileVoiceMoodDictionPersecutionDesolateGenreSarcasmToneHyperbolePlotDegenerateAudienceMetaphorInferenceVerbalIronyDefaultThemePassiveVoiceFigurativeLanguageOnomatopeiaPersonificationAuthor'sPurposeRhetoricalDeviceUnderstatementUnderstatementActiveVoiceSituationalIrony

Unit 1 - Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Creed
  2. Inextricable
  3. Nonfiction
  4. Narrative
  5. Majestic
  6. Tranquility
  7. Interpose
  8. Imagery
  9. Oxymoron
  10. Setting
  11. Idiom
  12. Alliteration
  13. Obligation
  14. Dramatic Irony
  15. Simile
  16. Voice
  17. Mood
  18. Diction
  19. Persecution
  20. Desolate
  21. Genre
  22. Sarcasm
  23. Tone
  24. Hyperbole
  25. Plot
  26. Degenerate
  27. Audience
  28. Metaphor
  29. Inference
  30. Verbal Irony
  31. Default
  32. Theme
  33. Passive Voice
  34. Figurative Language
  35. Onomatopeia
  36. Personification
  37. Author's Purpose
  38. Rhetorical Device
  39. Understatement
  40. Understatement
  41. Active Voice
  42. Situational Irony