IdiomNarrativeDegenerateUnderstatementDefaultTranquilityMoodDictionPassiveVoicePersecutionToneOxymoronCreedFigurativeLanguageThemeObligationGenreSettingPersonificationUnderstatementVoiceMetaphorInferenceHyperboleActiveVoiceAudienceDramaticIronyVerbalIronyDesolateMajesticInextricableAuthor'sPurposeInterposeSituationalIronySimileImageryOnomatopeiaRhetoricalDevicePlotAlliterationNonfictionSarcasmIdiomNarrativeDegenerateUnderstatementDefaultTranquilityMoodDictionPassiveVoicePersecutionToneOxymoronCreedFigurativeLanguageThemeObligationGenreSettingPersonificationUnderstatementVoiceMetaphorInferenceHyperboleActiveVoiceAudienceDramaticIronyVerbalIronyDesolateMajesticInextricableAuthor'sPurposeInterposeSituationalIronySimileImageryOnomatopeiaRhetoricalDevicePlotAlliterationNonfictionSarcasm

Unit 1 - Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Idiom
  2. Narrative
  3. Degenerate
  4. Understatement
  5. Default
  6. Tranquility
  7. Mood
  8. Diction
  9. Passive Voice
  10. Persecution
  11. Tone
  12. Oxymoron
  13. Creed
  14. Figurative Language
  15. Theme
  16. Obligation
  17. Genre
  18. Setting
  19. Personification
  20. Understatement
  21. Voice
  22. Metaphor
  23. Inference
  24. Hyperbole
  25. Active Voice
  26. Audience
  27. Dramatic Irony
  28. Verbal Irony
  29. Desolate
  30. Majestic
  31. Inextricable
  32. Author's Purpose
  33. Interpose
  34. Situational Irony
  35. Simile
  36. Imagery
  37. Onomatopeia
  38. Rhetorical Device
  39. Plot
  40. Alliteration
  41. Nonfiction
  42. Sarcasm