24.[-4,0]x = 2x =-1(-∞,-15) ᶸ(-3, ∞)[-1,17/3](-83/4,25/2)x-int:(9,0),y-int:(0,-3)y = 7/6x + 9/2y = 2x =2.29f(x) =8x +150All realnumbers;Identityy = 5x– 2m = -2;y-int.:(0,4)f(x) =0.0349x+ 0.9905y = -4x+ 3[2,∞)x= 1,x= 13y = 3/4x + 5/4y=7/6x – 8(1, 4),(-2, 4),(5, 6)Ø; Contra-diction(2.95,∞)x = 1;Con-ditionalequation24.[-4,0]x = 2x =-1(-∞,-15) ᶸ(-3, ∞)[-1,17/3](-83/4,25/2)x-int:(9,0),y-int:(0,-3)y = 7/6x + 9/2y = 2x =2.29f(x) =8x +150All realnumbers;Identityy = 5x– 2m = -2;y-int.:(0,4)f(x) =0.0349x+ 0.9905y = -4x+ 3[2,∞)x= 1,x= 13y = 3/4x + 5/4y=7/6x – 8(1, 4),(-2, 4),(5, 6)Ø; Contra-diction(2.95,∞)x = 1;Con-ditionalequation

1710-K Test # 3 Review BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 24. [-4,0]
  2. x = 2
  3. x = -1
  4. (-∞, -15) ᶸ (-3, ∞)
  5. [-1, 17/3]
  6. (-83/4,25/2)
  7. x-int: (9,0), y-int: (0,-3)
  8. y = 7/6 x + 9/2
  9. y = 2
  10. x = 2.29
  11. f(x) = 8x + 150
  12. All real numbers; Identity
  13. y = 5x – 2
  14. m = -2; y-int.: (0,4)
  15. f(x) = 0.0349x + 0.9905
  16. y = -4x + 3
  17. [2, ∞)
  18. x= 1, x= 13
  19. y = 3/4 x + 5/4
  20. y=7/6 x – 8
  21. (1, 4), (-2, 4), (5, 6)
  22. Ø; Contra-diction
  23. (2.95,∞)
  24. x = 1; Con-ditional equation