y = 5x– 2y = 2m = -2;y-int.:(0,4)x= 1,x= 13(-∞,-15) ᶸ(-3, ∞)[2,∞)y=7/6x – 8y = 7/6x + 9/2(-83/4,25/2)y = -4x+ 3x = 2[-1,17/3](1, 4),(-2, 4),(5, 6)All realnumbers;IdentityØ; Contradiction(2.95,∞)[-4,0]f(x) =8x +150x = 1;Conditionalequationx =2.29x-int:(9,0),y-int:(0,-3)y = 3/4x + 5/4x =-1f(x) =0.0349x+ 0.9905y = 5x– 2y = 2m = -2;y-int.:(0,4)x= 1,x= 13(-∞,-15) ᶸ(-3, ∞)[2,∞)y=7/6x – 8y = 7/6x + 9/2(-83/4,25/2)y = -4x+ 3x = 2[-1,17/3](1, 4),(-2, 4),(5, 6)All realnumbers;IdentityØ; Contradiction(2.95,∞)[-4,0]f(x) =8x +150x = 1;Conditionalequationx =2.29x-int:(9,0),y-int:(0,-3)y = 3/4x + 5/4x =-1f(x) =0.0349x+ 0.9905

1710-K Test # 3 Review BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. y = 5x – 2
  2. y = 2
  3. m = -2; y-int.: (0,4)
  4. x= 1, x= 13
  5. (-∞, -15) ᶸ (-3, ∞)
  6. [2, ∞)
  7. y=7/6 x – 8
  8. y = 7/6 x + 9/2
  9. (-83/4,25/2)
  10. y = -4x + 3
  11. x = 2
  12. [-1,17/3]
  13. (1, 4), (-2, 4), (5, 6)
  14. All real numbers; Identity
  15. Ø; Contradiction
  16. (2.95,∞)
  17. [-4,0]
  18. f(x) = 8x + 150
  19. x = 1; Conditional equation
  20. x = 2.29
  21. x-int: (9,0), y-int: (0,-3)
  22. y = 3/4 x + 5/4
  23. x = -1
  24. f(x) = 0.0349x + 0.9905