8r -17nowandlaters6.5w-3y15+3n11j +4d >-4p ≤-20.8x=-2k ≥ 7z ≤-6w≤-1y≤7/9K+19.5≤40¼ q> -16bottlecapsk =-73(n-8)129+ 6c=-21/310x-51/14x+6x>-2jordanalmonds1/2(q+5)g=-36x=-3/7-18.5s+28.1z=-9.1b ≤5/78r -17nowandlaters6.5w-3y15+3n11j +4d >-4p ≤-20.8x=-2k ≥ 7z ≤-6w≤-1y≤7/9K+19.5≤40¼ q> -16bottlecapsk =-73(n-8)129+ 6c=-21/310x-51/14x+6x>-2jordanalmonds1/2(q+5)g=-36x=-3/7-18.5s+28.1z=-9.1b ≤5/7

Chapter 3 and 4 Matho - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
N
2
O
3
I
4
G
5
B
6
O
7
I
8
N
9
N
10
B
11
N
12
O
13
B
14
I
15
N
16
I
17
O
18
I
19
B
20
B
21
O
22
G
23
G
24
B
25
G
26
I
27
G
28
O
29
G
  1. N-8r - 17
  2. O-now and laters
  3. I-6.5w-3y
  4. G-15+3n
  5. B-11j + 4
  6. O-d > -4
  7. I-p ≤ -20.8
  8. N-x=-2
  9. N-k ≥ 7
  10. B-z ≤ -6
  11. N-w≤-1
  12. O-y≤ 7/9
  13. B-K+19.5≤40
  14. I-¼ q > -16
  15. N-bottle caps
  16. I-k = -7
  17. O-3(n-8)
  18. I-129 + 6
  19. B-c=-2 1/3
  20. B-10x-5
  21. O-1/14x +6
  22. G-x>-2
  23. G-jordan almonds
  24. B-1/2(q+5)
  25. G-g=-36
  26. I-x=-3/7
  27. G--18.5s+28.1
  28. O-z=-9.1
  29. G-b ≤ 5/7