g=-36z ≤-61/14x+615+3nK+19.5≤403(n-8)¼ q> -16nowandlaters11j +4jordanalmondsz=-9.1-18.5s+28.1d >-4w≤-16.5w-3y129+ 6b ≤5/7c=-21/3k ≥ 7x=-210x-5bottlecapsy≤7/9k =-7x>-21/2(q+5)8r -17x=-3/7p ≤-20.8g=-36z ≤-61/14x+615+3nK+19.5≤403(n-8)¼ q> -16nowandlaters11j +4jordanalmondsz=-9.1-18.5s+28.1d >-4w≤-16.5w-3y129+ 6b ≤5/7c=-21/3k ≥ 7x=-210x-5bottlecapsy≤7/9k =-7x>-21/2(q+5)8r -17x=-3/7p ≤-20.8

Chapter 3 and 4 Matho - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
B
3
O
4
G
5
B
6
O
7
I
8
O
9
B
10
G
11
O
12
G
13
O
14
N
15
I
16
I
17
G
18
B
19
N
20
N
21
B
22
N
23
O
24
I
25
G
26
B
27
N
28
I
29
I
  1. G-g=-36
  2. B-z ≤ -6
  3. O-1/14x +6
  4. G-15+3n
  5. B-K+19.5≤40
  6. O-3(n-8)
  7. I-¼ q > -16
  8. O-now and laters
  9. B-11j + 4
  10. G-jordan almonds
  11. O-z=-9.1
  12. G--18.5s+28.1
  13. O-d > -4
  14. N-w≤-1
  15. I-6.5w-3y
  16. I-129 + 6
  17. G-b ≤ 5/7
  18. B-c=-2 1/3
  19. N-k ≥ 7
  20. N-x=-2
  21. B-10x-5
  22. N-bottle caps
  23. O-y≤ 7/9
  24. I-k = -7
  25. G-x>-2
  26. B-1/2(q+5)
  27. N-8r - 17
  28. I-x=-3/7
  29. I-p ≤ -20.8