fallingactionflatcharacterman vssocietymanvs selfthird personlimited pointof viewexpositionclimaxtoneflashbackdynamiccharactermoodantagonisttonerisingactionthirdpersonobjectiveforeshadowcharaxterizationthemefictionfirstpersonpoint ofviewconflictman vsmanstaticcharacterroundcharacterthirdpersonomniscientman vsnaturefallingactionflatcharacterman vssocietymanvs selfthird personlimited pointof viewexpositionclimaxtoneflashbackdynamiccharactermoodantagonisttonerisingactionthirdpersonobjectiveforeshadowcharaxterizationthemefictionfirstpersonpoint ofviewconflictman vsmanstaticcharacterroundcharacterthirdpersonomniscientman vsnature

LITERARY ELEMENTS - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
B
3
B
4
O
5
I
6
B
7
N
8
O
9
O
10
O
11
I
12
B
13
N
14
N
15
I
16
I
17
B
18
N
19
G
20
G
21
N
22
O
23
G
24
G
25
G
  1. I-falling action
  2. B-flat character
  3. B-man vs society
  4. O-man vs self
  5. I-third person limited point of view
  6. B-exposition
  7. N-climax
  8. O-tone
  9. O-flashback
  10. O-dynamic character
  11. I-mood
  12. B-antagonist
  13. N-tone rising action
  14. N-third person objective
  15. I-foreshadow
  16. I-charaxterization
  17. B-theme
  18. N-fiction
  19. G-first person point of view
  20. G-conflict
  21. N-man vs man
  22. O-static character
  23. G-round character
  24. G-third person omniscient
  25. G-man vs nature