fallingactionthemeflashbackexpositionantagonistconflictthirdpersonobjectiveman vsmanman vssocietyfictionclimaxtoneflatcharacterman vsnaturethirdpersonomniscienttonerisingactionfirstpersonpoint ofviewthird personlimited pointof viewcharaxterizationforeshadowstaticcharactermanvs selfdynamiccharactermoodroundcharacterfallingactionthemeflashbackexpositionantagonistconflictthirdpersonobjectiveman vsmanman vssocietyfictionclimaxtoneflatcharacterman vsnaturethirdpersonomniscienttonerisingactionfirstpersonpoint ofviewthird personlimited pointof viewcharaxterizationforeshadowstaticcharactermanvs selfdynamiccharactermoodroundcharacter

LITERARY ELEMENTS - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
B
3
O
4
B
5
B
6
G
7
N
8
N
9
B
10
N
11
N
12
O
13
B
14
G
15
G
16
N
17
G
18
I
19
I
20
I
21
O
22
O
23
O
24
I
25
G
  1. I-falling action
  2. B-theme
  3. O-flashback
  4. B-exposition
  5. B-antagonist
  6. G-conflict
  7. N-third person objective
  8. N-man vs man
  9. B-man vs society
  10. N-fiction
  11. N-climax
  12. O-tone
  13. B-flat character
  14. G-man vs nature
  15. G-third person omniscient
  16. N-tone rising action
  17. G-first person point of view
  18. I-third person limited point of view
  19. I-charaxterization
  20. I-foreshadow
  21. O-static character
  22. O-man vs self
  23. O-dynamic character
  24. I-mood
  25. G-round character