moodthird personlimited pointof viewtonerisingactionfirstpersonpoint ofviewstaticcharacterman vsnaturethirdpersonomniscientantagonistexpositionforeshadowflashbackman vsmanroundcharacterfallingactioncharaxterizationthirdpersonobjectiveman vssocietydynamiccharacterthemeflatcharacterconflictclimaxtonefictionmanvs selfmoodthird personlimited pointof viewtonerisingactionfirstpersonpoint ofviewstaticcharacterman vsnaturethirdpersonomniscientantagonistexpositionforeshadowflashbackman vsmanroundcharacterfallingactioncharaxterizationthirdpersonobjectiveman vssocietydynamiccharacterthemeflatcharacterconflictclimaxtonefictionmanvs self

LITERARY ELEMENTS - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
I
3
N
4
G
5
O
6
G
7
G
8
B
9
B
10
I
11
O
12
N
13
G
14
I
15
I
16
N
17
B
18
O
19
B
20
B
21
G
22
N
23
O
24
N
25
O
  1. I-mood
  2. I-third person limited point of view
  3. N-tone rising action
  4. G-first person point of view
  5. O-static character
  6. G-man vs nature
  7. G-third person omniscient
  8. B-antagonist
  9. B-exposition
  10. I-foreshadow
  11. O-flashback
  12. N-man vs man
  13. G-round character
  14. I-falling action
  15. I-charaxterization
  16. N-third person objective
  17. B-man vs society
  18. O-dynamic character
  19. B-theme
  20. B-flat character
  21. G-conflict
  22. N-climax
  23. O-tone
  24. N-fiction
  25. O-man vs self