antagonistflashbackexpositionflatcharacterstaticcharacterthirdpersonobjectivecharaxterizationthird personlimited pointof viewman vsmanfictionroundcharactermanvs selffirstpersonpoint ofviewthirdpersonomniscientman vssocietyconflictfallingactionthemetonerisingactiontoneclimaxforeshadowmoodman vsnaturedynamiccharacterantagonistflashbackexpositionflatcharacterstaticcharacterthirdpersonobjectivecharaxterizationthird personlimited pointof viewman vsmanfictionroundcharactermanvs selffirstpersonpoint ofviewthirdpersonomniscientman vssocietyconflictfallingactionthemetonerisingactiontoneclimaxforeshadowmoodman vsnaturedynamiccharacter

LITERARY ELEMENTS - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
O
3
B
4
B
5
O
6
N
7
I
8
I
9
N
10
N
11
G
12
O
13
G
14
G
15
B
16
G
17
I
18
B
19
N
20
O
21
N
22
I
23
I
24
G
25
O
  1. B-antagonist
  2. O-flashback
  3. B-exposition
  4. B-flat character
  5. O-static character
  6. N-third person objective
  7. I-charaxterization
  8. I-third person limited point of view
  9. N-man vs man
  10. N-fiction
  11. G-round character
  12. O-man vs self
  13. G-first person point of view
  14. G-third person omniscient
  15. B-man vs society
  16. G-conflict
  17. I-falling action
  18. B-theme
  19. N-tone rising action
  20. O-tone
  21. N-climax
  22. I-foreshadow
  23. I-mood
  24. G-man vs nature
  25. O-dynamic character