roundcharacterflatcharacterfirstpersonpoint ofviewthirdpersonomniscientforeshadowman vsnaturemoodclimaxthird personlimited pointof viewtonetonerisingactionmanvs selffictionthemedynamiccharacterman vsmanthirdpersonobjectivefallingactionantagonistflashbackexpositioncharaxterizationman vssocietystaticcharacterconflictroundcharacterflatcharacterfirstpersonpoint ofviewthirdpersonomniscientforeshadowman vsnaturemoodclimaxthird personlimited pointof viewtonetonerisingactionmanvs selffictionthemedynamiccharacterman vsmanthirdpersonobjectivefallingactionantagonistflashbackexpositioncharaxterizationman vssocietystaticcharacterconflict

LITERARY ELEMENTS - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
B
3
G
4
G
5
I
6
G
7
I
8
N
9
I
10
O
11
N
12
O
13
N
14
B
15
O
16
N
17
N
18
I
19
B
20
O
21
B
22
I
23
B
24
O
25
G
  1. G-round character
  2. B-flat character
  3. G-first person point of view
  4. G-third person omniscient
  5. I-foreshadow
  6. G-man vs nature
  7. I-mood
  8. N-climax
  9. I-third person limited point of view
  10. O-tone
  11. N-tone rising action
  12. O-man vs self
  13. N-fiction
  14. B-theme
  15. O-dynamic character
  16. N-man vs man
  17. N-third person objective
  18. I-falling action
  19. B-antagonist
  20. O-flashback
  21. B-exposition
  22. I-charaxterization
  23. B-man vs society
  24. O-static character
  25. G-conflict