moodflashbackexpositiondynamiccharacterfallingactionthirdpersonobjectivefirstpersonpoint ofviewman vsnaturethirdpersonomniscientconflictflatcharactertonerisingactionstaticcharacterroundcharacterclimaxman vsmanman vssocietymanvs selfthird personlimited pointof viewcharaxterizationforeshadowtonethemeantagonistfictionmoodflashbackexpositiondynamiccharacterfallingactionthirdpersonobjectivefirstpersonpoint ofviewman vsnaturethirdpersonomniscientconflictflatcharactertonerisingactionstaticcharacterroundcharacterclimaxman vsmanman vssocietymanvs selfthird personlimited pointof viewcharaxterizationforeshadowtonethemeantagonistfiction

LITERARY ELEMENTS - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
O
3
B
4
O
5
I
6
N
7
G
8
G
9
G
10
G
11
B
12
N
13
O
14
G
15
N
16
N
17
B
18
O
19
I
20
I
21
I
22
O
23
B
24
B
25
N
  1. I-mood
  2. O-flashback
  3. B-exposition
  4. O-dynamic character
  5. I-falling action
  6. N-third person objective
  7. G-first person point of view
  8. G-man vs nature
  9. G-third person omniscient
  10. G-conflict
  11. B-flat character
  12. N-tone rising action
  13. O-static character
  14. G-round character
  15. N-climax
  16. N-man vs man
  17. B-man vs society
  18. O-man vs self
  19. I-third person limited point of view
  20. I-charaxterization
  21. I-foreshadow
  22. O-tone
  23. B-theme
  24. B-antagonist
  25. N-fiction