expositionantagonistthirdpersonobjectivefirstpersonpoint ofviewconflictstaticcharacterclimaxfallingactionmoodman vssocietythemeflashbackman vsmanflatcharactercharaxterizationthirdpersonomniscientfictiondynamiccharactermanvs selfthird personlimited pointof viewforeshadowtonerisingactionman vsnaturetoneroundcharacterexpositionantagonistthirdpersonobjectivefirstpersonpoint ofviewconflictstaticcharacterclimaxfallingactionmoodman vssocietythemeflashbackman vsmanflatcharactercharaxterizationthirdpersonomniscientfictiondynamiccharactermanvs selfthird personlimited pointof viewforeshadowtonerisingactionman vsnaturetoneroundcharacter

LITERARY ELEMENTS - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
B
3
N
4
G
5
G
6
O
7
N
8
I
9
I
10
B
11
B
12
O
13
N
14
B
15
I
16
G
17
N
18
O
19
O
20
I
21
I
22
N
23
G
24
O
25
G
  1. B-exposition
  2. B-antagonist
  3. N-third person objective
  4. G-first person point of view
  5. G-conflict
  6. O-static character
  7. N-climax
  8. I-falling action
  9. I-mood
  10. B-man vs society
  11. B-theme
  12. O-flashback
  13. N-man vs man
  14. B-flat character
  15. I-charaxterization
  16. G-third person omniscient
  17. N-fiction
  18. O-dynamic character
  19. O-man vs self
  20. I-third person limited point of view
  21. I-foreshadow
  22. N-tone rising action
  23. G-man vs nature
  24. O-tone
  25. G-round character