fictionexpositionfallingactionclimaxfirstpersonpoint ofviewtonerisingactionstaticcharactermoodman vsnatureflashbackconflictman vssocietydynamiccharactertoneflatcharacterman vsmanroundcharactercharaxterizationforeshadowmanvs selfthird personlimited pointof viewthirdpersonomniscientantagonistthirdpersonobjectivethemefictionexpositionfallingactionclimaxfirstpersonpoint ofviewtonerisingactionstaticcharactermoodman vsnatureflashbackconflictman vssocietydynamiccharactertoneflatcharacterman vsmanroundcharactercharaxterizationforeshadowmanvs selfthird personlimited pointof viewthirdpersonomniscientantagonistthirdpersonobjectivetheme

LITERARY ELEMENTS - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
N
2
B
3
I
4
N
5
G
6
N
7
O
8
I
9
G
10
O
11
G
12
B
13
O
14
O
15
B
16
N
17
G
18
I
19
I
20
O
21
I
22
G
23
B
24
N
25
B
  1. N-fiction
  2. B-exposition
  3. I-falling action
  4. N-climax
  5. G-first person point of view
  6. N-tone rising action
  7. O-static character
  8. I-mood
  9. G-man vs nature
  10. O-flashback
  11. G-conflict
  12. B-man vs society
  13. O-dynamic character
  14. O-tone
  15. B-flat character
  16. N-man vs man
  17. G-round character
  18. I-charaxterization
  19. I-foreshadow
  20. O-man vs self
  21. I-third person limited point of view
  22. G-third person omniscient
  23. B-antagonist
  24. N-third person objective
  25. B-theme