fallingactionman vsmanroundcharacterstaticcharacterconflictmanvs selfexpositionforeshadowthird personlimited pointof viewfirstpersonpoint ofviewman vssocietyflatcharacterman vsnaturethirdpersonobjectivefictiontonethirdpersonomniscientclimaxantagonistflashbackcharaxterizationthemetonerisingactiondynamiccharactermoodfallingactionman vsmanroundcharacterstaticcharacterconflictmanvs selfexpositionforeshadowthird personlimited pointof viewfirstpersonpoint ofviewman vssocietyflatcharacterman vsnaturethirdpersonobjectivefictiontonethirdpersonomniscientclimaxantagonistflashbackcharaxterizationthemetonerisingactiondynamiccharactermood

LITERARY ELEMENTS - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
N
3
G
4
O
5
G
6
O
7
B
8
I
9
I
10
G
11
B
12
B
13
G
14
N
15
N
16
O
17
G
18
N
19
B
20
O
21
I
22
B
23
N
24
O
25
I
  1. I-falling action
  2. N-man vs man
  3. G-round character
  4. O-static character
  5. G-conflict
  6. O-man vs self
  7. B-exposition
  8. I-foreshadow
  9. I-third person limited point of view
  10. G-first person point of view
  11. B-man vs society
  12. B-flat character
  13. G-man vs nature
  14. N-third person objective
  15. N-fiction
  16. O-tone
  17. G-third person omniscient
  18. N-climax
  19. B-antagonist
  20. O-flashback
  21. I-charaxterization
  22. B-theme
  23. N-tone rising action
  24. O-dynamic character
  25. I-mood