themeclimaxexpositionthirdpersonomniscientthird personlimited pointof viewconflictflatcharacterstaticcharacterman vsmanman vssocietymoodroundcharacterfirstpersonpoint ofviewfallingactionfictionforeshadowmanvs selfflashbackdynamiccharactertonecharaxterizationman vsnatureantagonistthirdpersonobjectivetonerisingactionthemeclimaxexpositionthirdpersonomniscientthird personlimited pointof viewconflictflatcharacterstaticcharacterman vsmanman vssocietymoodroundcharacterfirstpersonpoint ofviewfallingactionfictionforeshadowmanvs selfflashbackdynamiccharactertonecharaxterizationman vsnatureantagonistthirdpersonobjectivetonerisingaction

LITERARY ELEMENTS - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
N
3
B
4
G
5
I
6
G
7
B
8
O
9
N
10
B
11
I
12
G
13
G
14
I
15
N
16
I
17
O
18
O
19
O
20
O
21
I
22
G
23
B
24
N
25
N
  1. B-theme
  2. N-climax
  3. B-exposition
  4. G-third person omniscient
  5. I-third person limited point of view
  6. G-conflict
  7. B-flat character
  8. O-static character
  9. N-man vs man
  10. B-man vs society
  11. I-mood
  12. G-round character
  13. G-first person point of view
  14. I-falling action
  15. N-fiction
  16. I-foreshadow
  17. O-man vs self
  18. O-flashback
  19. O-dynamic character
  20. O-tone
  21. I-charaxterization
  22. G-man vs nature
  23. B-antagonist
  24. N-third person objective
  25. N-tone rising action