SymbolismHyperboleImageryThemeNarrativeRepetitionOnomatopoeiaAlliterationImageConcreteTonePersonificationSpeakerHaikuSymbolStanzaSoundDevicesMoodLimerickMetephorsFreeVerseSimilesMeterRhythmPoint ofViewSchemeRhymeLyricFigurativeLanguageSymbolismHyperboleImageryThemeNarrativeRepetitionOnomatopoeiaAlliterationImageConcreteTonePersonificationSpeakerHaikuSymbolStanzaSoundDevicesMoodLimerickMetephorsFreeVerseSimilesMeterRhythmPoint ofViewSchemeRhymeLyricFigurativeLanguage

- Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Symbolism
  2. Hyperbole
  3. Imagery
  4. Theme
  5. Narrative
  6. Repetition
  7. Onomatopoeia
  8. Alliteration
  9. Image
  10. Concrete
  11. Tone
  12. Personification
  13. Speaker
  14. Haiku
  15. Symbol
  16. Stanza
  17. Sound Devices
  18. Mood
  19. Limerick
  20. Metephors
  21. Free Verse
  22. Similes
  23. Meter
  24. Rhythm
  25. Point of View
  26. Scheme
  27. Rhyme
  28. Lyric
  29. Figurative Language