help the guest navigate the store be aware of biases get product any way possible sell a sell through item suggest additional product create unique and inclusive journey validate the guests decision address guest by name educate a "plus one" offer to put product at cash initial check marks in FIT educate on an accessory at cash educate on outerwear engage in continued relationship meet needs with multiple solutions ensure line efficiency suggest a piece of outerwear put an accessory in FIT with a guest initiate the FIT experience exposed additional service offerings observe & respond to nonverbal cues get a "plus one" in FIT create opportunity to feel product educate on men's pant wall don't rule out "just looking" help the guest navigate the store be aware of biases get product any way possible sell a sell through item suggest additional product create unique and inclusive journey validate the guests decision address guest by name educate a "plus one" offer to put product at cash initial check marks in FIT educate on an accessory at cash educate on outerwear engage in continued relationship meet needs with multiple solutions ensure line efficiency suggest a piece of outerwear put an accessory in FIT with a guest initiate the FIT experience exposed additional service offerings observe & respond to nonverbal cues get a "plus one" in FIT create opportunity to feel product educate on men's pant wall don't rule out "just looking"
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
C-help the guest navigate the store
A-be aware of biases
C-get product any way possible
R-sell a sell through item
R-suggest additional product
A-create unique and inclusive journey
E-validate the guests decision
A-address guest by name
R-educate a "plus one"
E-offer to put product at cash
R-initial check marks in FIT
R-educate on an accessory at cash
R-educate on outerwear
E-engage in continued relationship
C-meet needs with multiple solutions
E-ensure line efficiency
R-suggest a piece of outerwear
R-put an accessory in FIT with a guest
C-initiate the FIT experience
E-exposed additional service offerings
A-observe & respond to nonverbal cues
R-get a "plus one" in FIT
C-create opportunity to feel product
R-educate on men's pant wall
A-don't rule out "just looking"