create unique and inclusive journey ensure line efficiency don't rule out "just looking" be aware of biases address guest by name educate a "plus one" put an accessory in FIT with a guest suggest additional product offer to put product at cash get a "plus one" in FIT educate on an accessory at cash suggest a piece of outerwear initial check marks in FIT validate the guests decision observe & respond to nonverbal cues initiate the FIT experience help the guest navigate the store sell a sell through item educate on outerwear create opportunity to feel product educate on men's pant wall meet needs with multiple solutions get product any way possible engage in continued relationship exposed additional service offerings create unique and inclusive journey ensure line efficiency don't rule out "just looking" be aware of biases address guest by name educate a "plus one" put an accessory in FIT with a guest suggest additional product offer to put product at cash get a "plus one" in FIT educate on an accessory at cash suggest a piece of outerwear initial check marks in FIT validate the guests decision observe & respond to nonverbal cues initiate the FIT experience help the guest navigate the store sell a sell through item educate on outerwear create opportunity to feel product educate on men's pant wall meet needs with multiple solutions get product any way possible engage in continued relationship exposed additional service offerings
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
A-create unique and inclusive journey
E-ensure line efficiency
A-don't rule out "just looking"
A-be aware of biases
A-address guest by name
R-educate a "plus one"
R-put an accessory in FIT with a guest
R-suggest additional product
E-offer to put product at cash
R-get a "plus one" in FIT
R-educate on an accessory at cash
R-suggest a piece of outerwear
R-initial check marks in FIT
E-validate the guests decision
A-observe & respond to nonverbal cues
C-initiate the FIT experience
C-help the guest navigate the store
R-sell a sell through item
R-educate on outerwear
C-create opportunity to feel product
R-educate on men's pant wall
C-meet needs with multiple solutions
C-get product any way possible
E-engage in continued relationship
E-exposed additional service offerings