A characterwhogrows,learns orchanges as aresult of thestory's actionFirstPersonPoint ofViewFlashbackForeshadowingMoodthe part ofthe story thatcatches thereader'sattentiona fictionalwork thatcan be readin one sittingthe timeand placeof actionThebackgroundagainst whichaction takesplace.SymbolA characterwho does notchangeduring thestoryIndirectcharacterizationA strugglebetween acharacter andan outsideforceRepetitionFallingActionA strugglebetweenopposingforcesInternalconflictRoundcharacterCharacterizationA reference to ahistorical person orevent or to a literarywork or figure that iswell-known enough tobe recognized by awell-read person.An object oridea that hasa more thanone meaningAuthordirectlydescribes thecharacterCentralidea of awork ofliteratureFlatcharacterA characterwhogrows,learns orchanges as aresult of thestory's actionFirstPersonPoint ofViewFlashbackForeshadowingMoodthe part ofthe story thatcatches thereader'sattentiona fictionalwork thatcan be readin one sittingthe timeand placeof actionThebackgroundagainst whichaction takesplace.SymbolA characterwho does notchangeduring thestoryIndirectcharacterizationA strugglebetween acharacter andan outsideforceRepetitionFallingActionA strugglebetweenopposingforcesInternalconflictRoundcharacterCharacterizationA reference to ahistorical person orevent or to a literarywork or figure that iswell-known enough tobe recognized by awell-read person.An object oridea that hasa more thanone meaningAuthordirectlydescribes thecharacterCentralidea of awork ofliteratureFlatcharacter

Vocabulary bingo (4,5,6) - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
O
3
O
4
G
5
N
6
B
7
I
8
G
9
N
10
O
11
I
12
O
13
B
14
B
15
I
16
N
17
G
18
O
19
B
20
B
21
G
22
G
23
N
24
I
  1. I-A character who grows,learns or changes as a result of the story's action
  2. O-First Person Point of View
  3. O-Flashback
  4. G-Foreshadowing
  5. N-Mood
  6. B-the part of the story that catches the reader's attention
  7. I-a fictional work that can be read in one sitting
  8. G-the time and place of action
  9. N-The background against which action takes place.
  10. O-Symbol
  11. I-A character who does not change during the story
  12. O-Indirect characterization
  13. B-A struggle between a character and an outside force
  14. B-Repetition
  15. I-Falling Action
  16. N-A struggle between opposing forces
  17. G-Internal conflict
  18. O-Round character
  19. B-Characterization
  20. B-A reference to a historical person or event or to a literary work or figure that is well-known enough to be recognized by a well-read person.
  21. G-An object or idea that has a more than one meaning
  22. G-Author directly describes the character
  23. N-Central idea of a work of literature
  24. I-Flat character