Thebackgroundagainst whichaction takesplace.A characterwhogrows,learns orchanges as aresult of thestory's actionthe timeand placeof actionFallingActionFlatcharacterInternalconflictFlashbackAn object oridea that hasa more thanone meaningRoundcharacterSymbolCharacterizationA strugglebetween acharacter andan outsideforceRepetitionA strugglebetweenopposingforcesthe part ofthe story thatcatches thereader'sattentionAuthordirectlydescribes thecharacterCentralidea of awork ofliteratureForeshadowingA reference to ahistorical person orevent or to a literarywork or figure that iswell-known enough tobe recognized by awell-read person.A characterwho does notchangeduring thestoryFirstPersonPoint ofViewMoodIndirectcharacterizationa fictionalwork thatcan be readin one sittingThebackgroundagainst whichaction takesplace.A characterwhogrows,learns orchanges as aresult of thestory's actionthe timeand placeof actionFallingActionFlatcharacterInternalconflictFlashbackAn object oridea that hasa more thanone meaningRoundcharacterSymbolCharacterizationA strugglebetween acharacter andan outsideforceRepetitionA strugglebetweenopposingforcesthe part ofthe story thatcatches thereader'sattentionAuthordirectlydescribes thecharacterCentralidea of awork ofliteratureForeshadowingA reference to ahistorical person orevent or to a literarywork or figure that iswell-known enough tobe recognized by awell-read person.A characterwho does notchangeduring thestoryFirstPersonPoint ofViewMoodIndirectcharacterizationa fictionalwork thatcan be readin one sitting

Vocabulary bingo (4,5,6) - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
N
2
I
3
G
4
I
5
I
6
G
7
O
8
G
9
O
10
O
11
B
12
B
13
B
14
N
15
B
16
G
17
N
18
G
19
B
20
I
21
O
22
N
23
O
24
I
  1. N-The background against which action takes place.
  2. I-A character who grows,learns or changes as a result of the story's action
  3. G-the time and place of action
  4. I-Falling Action
  5. I-Flat character
  6. G-Internal conflict
  7. O-Flashback
  8. G-An object or idea that has a more than one meaning
  9. O-Round character
  10. O-Symbol
  11. B-Characterization
  12. B-A struggle between a character and an outside force
  13. B-Repetition
  14. N-A struggle between opposing forces
  15. B-the part of the story that catches the reader's attention
  16. G-Author directly describes the character
  17. N-Central idea of a work of literature
  18. G-Foreshadowing
  19. B-A reference to a historical person or event or to a literary work or figure that is well-known enough to be recognized by a well-read person.
  20. I-A character who does not change during the story
  21. O-First Person Point of View
  22. N-Mood
  23. O-Indirect characterization
  24. I-a fictional work that can be read in one sitting