An object oridea that hasa more thanone meaningForeshadowingA characterwho does notchangeduring thestoryA characterwhogrows,learns orchanges as aresult of thestory's actionA reference to ahistorical person orevent or to a literarywork or figure that iswell-known enough tobe recognized by awell-read person.A strugglebetweenopposingforcesthe part ofthe story thatcatches thereader'sattentionAuthordirectlydescribes thecharacterCharacterizationThebackgroundagainst whichaction takesplace.RoundcharacterIndirectcharacterizationMoodInternalconflicta fictionalwork thatcan be readin one sittingFlashbackSymbolCentralidea of awork ofliteratureFirstPersonPoint ofViewFlatcharacterFallingActionRepetitionthe timeand placeof actionA strugglebetween acharacter andan outsideforceAn object oridea that hasa more thanone meaningForeshadowingA characterwho does notchangeduring thestoryA characterwhogrows,learns orchanges as aresult of thestory's actionA reference to ahistorical person orevent or to a literarywork or figure that iswell-known enough tobe recognized by awell-read person.A strugglebetweenopposingforcesthe part ofthe story thatcatches thereader'sattentionAuthordirectlydescribes thecharacterCharacterizationThebackgroundagainst whichaction takesplace.RoundcharacterIndirectcharacterizationMoodInternalconflicta fictionalwork thatcan be readin one sittingFlashbackSymbolCentralidea of awork ofliteratureFirstPersonPoint ofViewFlatcharacterFallingActionRepetitionthe timeand placeof actionA strugglebetween acharacter andan outsideforce

Vocabulary bingo (4,5,6) - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
G
3
I
4
I
5
B
6
N
7
B
8
G
9
B
10
N
11
O
12
O
13
N
14
G
15
I
16
O
17
O
18
N
19
O
20
I
21
I
22
B
23
G
24
B
  1. G-An object or idea that has a more than one meaning
  2. G-Foreshadowing
  3. I-A character who does not change during the story
  4. I-A character who grows,learns or changes as a result of the story's action
  5. B-A reference to a historical person or event or to a literary work or figure that is well-known enough to be recognized by a well-read person.
  6. N-A struggle between opposing forces
  7. B-the part of the story that catches the reader's attention
  8. G-Author directly describes the character
  9. B-Characterization
  10. N-The background against which action takes place.
  11. O-Round character
  12. O-Indirect characterization
  13. N-Mood
  14. G-Internal conflict
  15. I-a fictional work that can be read in one sitting
  16. O-Flashback
  17. O-Symbol
  18. N-Central idea of a work of literature
  19. O-First Person Point of View
  20. I-Flat character
  21. I-Falling Action
  22. B-Repetition
  23. G-the time and place of action
  24. B-A struggle between a character and an outside force