AlternationSignpostSexistLanguagePersuasiveTransitionsRhetoricalQuestionHedgesInformativeDialectChronologicalPatternsEpithetIntroductionStructuralElementsInternalPreviewScriptInternalSummaryParticipatoryQuestionIndentationTopicalPatternAntimetaboleConclusionSpeakingNotesJargonKeyWordsAlternationSignpostSexistLanguagePersuasiveTransitionsRhetoricalQuestionHedgesInformativeDialectChronologicalPatternsEpithetIntroductionStructuralElementsInternalPreviewScriptInternalSummaryParticipatoryQuestionIndentationTopicalPatternAntimetaboleConclusionSpeakingNotesJargonKeyWords

Chapter 9 - 12 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Alternation
  2. Signpost
  3. Sexist Language
  4. Persuasive
  5. Transitions
  6. Rhetorical Question
  7. Hedges
  8. Informative
  9. Dialect
  10. Chronological Patterns
  11. Epithet
  12. Introduction
  13. Structural Elements
  14. Internal Preview
  15. Script
  16. Internal Summary
  17. Participatory Question
  18. Indentation
  19. Topical Pattern
  20. Antimetabole
  21. Conclusion
  22. Speaking Notes
  23. Jargon
  24. Key Words