AlternationPersuasiveKeyWordsTopicalPatternStructuralElementsTransitionsRhetoricalQuestionScriptAntimetaboleEpithetParticipatoryQuestionJargonSpeakingNotesConclusionSexistLanguageIndentationSignpostChronologicalPatternsIntroductionInformativeInternalSummaryDialectHedgesInternalPreviewAlternationPersuasiveKeyWordsTopicalPatternStructuralElementsTransitionsRhetoricalQuestionScriptAntimetaboleEpithetParticipatoryQuestionJargonSpeakingNotesConclusionSexistLanguageIndentationSignpostChronologicalPatternsIntroductionInformativeInternalSummaryDialectHedgesInternalPreview

Chapter 9 - 12 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Alternation
  2. Persuasive
  3. Key Words
  4. Topical Pattern
  5. Structural Elements
  6. Transitions
  7. Rhetorical Question
  8. Script
  9. Antimetabole
  10. Epithet
  11. Participatory Question
  12. Jargon
  13. Speaking Notes
  14. Conclusion
  15. Sexist Language
  16. Indentation
  17. Signpost
  18. Chronological Patterns
  19. Introduction
  20. Informative
  21. Internal Summary
  22. Dialect
  23. Hedges
  24. Internal Preview