setting character SLIME cakewalk rising action main idea character vs. character climax falling action character vs. self faculties character vs. nature devastating plot exposition precedent prepositional phrase plot M.I.N.T.S theme nonfiction exposition hapless protagonist summary characterization conflict falling action resolution preposition ponder fantasy setting anonymous fiction character trait protagonist tolerant accolade theme nurturing antagonist setting character SLIME cakewalk rising action main idea character vs. character climax falling action character vs. self faculties character vs. nature devastating plot exposition precedent prepositional phrase plot M.I.N.T.S theme nonfiction exposition hapless protagonist summary characterization conflict falling action resolution preposition ponder fantasy setting anonymous fiction character trait protagonist tolerant accolade theme nurturing antagonist
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
setting
character
SLIME
cakewalk
rising action
main idea
character vs. character
climax
falling action
character vs. self
faculties
character vs. nature
devastating
plot
exposition
precedent
prepositional phrase
plot
M.I.N.T.S
theme
nonfiction
exposition
hapless
protagonist
summary
characterization
conflict
falling action
resolution
preposition
ponder
fantasy
setting
anonymous
fiction
character trait
protagonist
tolerant
accolade
theme
nurturing
antagonist