IWonderWhy. . .I NoticeTheDictionI NoticeEnjamb-mentI NoticeLineLengthI NoticeThe # ofLinesI NoticeFigurativeLanguageI NoticeRhythmI NoticeA TwistIWonderHow . . .I NoticeConson-anceI Noticethe FontI NoticeRhymeI WonderWhen . . .I NoticeRepetitionI NoticeAlliterationI NoticeAThemeI NoticeCharactersI NoticeImageryI NoticeStanzasI NoticeTheStoryI NoticeASettingI NoticeMeterI WonderWhat . . .IWonderWho . . .I NoticeAFeelingIWonderWhy. . .I NoticeTheDictionI NoticeEnjamb-mentI NoticeLineLengthI NoticeThe # ofLinesI NoticeFigurativeLanguageI NoticeRhythmI NoticeA TwistIWonderHow . . .I NoticeConson-anceI Noticethe FontI NoticeRhymeI WonderWhen . . .I NoticeRepetitionI NoticeAlliterationI NoticeAThemeI NoticeCharactersI NoticeImageryI NoticeStanzasI NoticeTheStoryI NoticeASettingI NoticeMeterI WonderWhat . . .IWonderWho . . .I NoticeAFeeling

Poetry Sharing BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. I Wonder Why. . .
  2. I Notice The Diction
  3. I Notice Enjamb-ment
  4. I Notice Line Length
  5. I Notice The # of Lines
  6. I Notice Figurative Language
  7. I Notice Rhythm
  8. I Notice A Twist
  9. I Wonder How . . .
  10. I Notice Conson- ance
  11. I Notice the Font
  12. I Notice Rhyme
  13. I Wonder When . . .
  14. I Notice Repetition
  15. I Notice Alliteration
  16. I Notice A Theme
  17. I Notice Characters
  18. I Notice Imagery
  19. I Notice Stanzas
  20. I Notice The Story
  21. I Notice A Setting
  22. I Notice Meter
  23. I Wonder What . . .
  24. I Wonder Who . . .
  25. I Notice A Feeling