patterninherittooldefendcompoundpredicateobserveskillhomophonecharacteristicbehaviorresponseplottraitpredatormazeabilityintonationmemorysurvivalstrategybiographyfolktalepreytrickstertalepatterninherittooldefendcompoundpredicateobserveskillhomophonecharacteristicbehaviorresponseplottraitpredatormazeabilityintonationmemorysurvivalstrategybiographyfolktalepreytrickstertale

Unit 2 - Animal Intelligence (4th) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. pattern
  2. inherit
  3. tool
  4. defend
  5. compound predicate
  6. observe
  7. skill
  8. homophone
  9. characteristic
  10. behavior
  11. response
  12. plot
  13. trait
  14. predator
  15. maze
  16. ability
  17. intonation
  18. memory
  19. survival
  20. strategy
  21. biography
  22. folk tale
  23. prey
  24. trickster tale