Immersion&TechniquesCo-CreatingIdentifyChallengesIdeasintoImpactCommonLanguageAdapt &ChangeInsightsintoOpportunityNascentMotivateBehaviorsWorkCultureDesirable/Feasible/ViableIdeationEngagew/UncoveringinsightsMobilizingCenter ofProblemSolvingCreateAwarenessNewMindsetsSharedExperienceBuildingEmpathyPrototypingReady/Willing/AbleCreate/Adapt/LaunchDesignThinkingSafeReferencePointsCultureofexecutionQuickWinsAcceleratetowardsCustomersat CenterImmersion&TechniquesCo-CreatingIdentifyChallengesIdeasintoImpactCommonLanguageAdapt &ChangeInsightsintoOpportunityNascentMotivateBehaviorsWorkCultureDesirable/Feasible/ViableIdeationEngagew/UncoveringinsightsMobilizingCenter ofProblemSolvingCreateAwarenessNewMindsetsSharedExperienceBuildingEmpathyPrototypingReady/Willing/AbleCreate/Adapt/LaunchDesignThinkingSafeReferencePointsCultureofexecutionQuickWinsAcceleratetowardsCustomersat Center

COTA Innovations Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Immersion & Techniques
  2. Co-Creating
  3. Identify Challenges
  4. Ideas into Impact
  5. Common Language
  6. Adapt & Change
  7. Insights into Opportunity
  8. Nascent
  9. Motivate Behaviors
  10. Work Culture
  11. Desirable/ Feasible/ Viable
  12. Ideation
  13. Engage w/
  14. Uncovering insights
  15. Mobilizing
  16. Center of Problem Solving
  17. Create Awareness
  18. New Mindsets
  19. Shared Experience
  20. Building Empathy
  21. Prototyping
  22. Ready/ Willing/ Able
  23. Create/ Adapt/ Launch
  24. Design Thinking
  25. Safe Reference Points
  26. Culture of execution
  27. Quick Wins
  28. Accelerate towards
  29. Customers at Center