The StrawManArgumentShiftingtheIssuescientismPostHocConfusingCauseand EffectSingleCauseFallacySlipperySlopeErroneousAppeal toAuthorityBandWagonBeggingtheQuestionAdHominemFalseDilemmaEither/OrFallacyHastyGeneralizat-ionFallacyofDivisionTechnicalJargonAppealtoNatureAppealto FearWrongDirectionFalseAnalogyFallacy ofthe MiddleGroundSweepingGeneralizat-ionsTwoWrongsMake aRightRedHerringAppealtoTraditionThe StrawManArgumentShiftingtheIssuescientismPostHocConfusingCauseand EffectSingleCauseFallacySlipperySlopeErroneousAppeal toAuthorityBandWagonBeggingtheQuestionAdHominemFalseDilemmaEither/OrFallacyHastyGeneralizat-ionFallacyofDivisionTechnicalJargonAppealtoNatureAppealto FearWrongDirectionFalseAnalogyFallacy ofthe MiddleGroundSweepingGeneralizat-ionsTwoWrongsMake aRightRedHerringAppealtoTradition

Logical Tricks Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. The Straw Man Argument
  2. Shifting the Issue
  3. scientism
  4. Post Hoc
  5. Confusing Cause and Effect
  6. Single Cause Fallacy
  7. Slippery Slope
  8. Erroneous Appeal to Authority
  9. BandWagon
  10. Begging the Question
  11. Ad Hominem
  12. False Dilemma
  13. Either/Or Fallacy
  14. Hasty Generalizat-ion
  15. Fallacy of Division
  16. Technical Jargon
  17. Appeal to Nature
  18. Appeal to Fear
  19. Wrong Direction
  20. False Analogy
  21. Fallacy of the Middle Ground
  22. Sweeping Generalizat-ions
  23. Two Wrongs Make a Right
  24. Red Herring
  25. Appeal to Tradition