ProxemicsRiskBehaviorTensionReductionDeEscalateSupportiveStanceTensionReductionDefensiveCOPINGRefusalSeverityDirectiveVolumeKinesicsAnxietyTonePosturePositionCadenceReleaseLikelihoodSEATSupportiveDecisionMakingMatrixHapticsProxemicsRiskBehaviorTensionReductionDeEscalateSupportiveStanceTensionReductionDefensiveCOPINGRefusalSeverityDirectiveVolumeKinesicsAnxietyTonePosturePositionCadenceReleaseLikelihoodSEATSupportiveDecisionMakingMatrixHaptics

CPI - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Proxemics
  2. Risk Behavior
  3. Tension Reduction
  4. De Escalate
  5. Supportive Stance
  6. Tension Reduction
  7. Defensive
  8. COPING
  9. Refusal
  10. Severity
  11. Directive
  12. Volume
  13. Kinesics
  14. Anxiety
  15. Tone
  16. Posture
  17. Position
  18. Cadence
  19. Release
  20. Likelihood
  21. SEAT
  22. Supportive
  23. Decision Making Matrix
  24. Haptics