VolumeLikelihoodHapticsSeverityRefusalPostureProxemicsCadenceDecisionMakingMatrixToneSupportiveStanceAnxietyTensionReductionKinesicsCOPINGReleaseDefensiveSEATRiskBehaviorSupportivePositionTensionReductionDirectiveDeEscalateVolumeLikelihoodHapticsSeverityRefusalPostureProxemicsCadenceDecisionMakingMatrixToneSupportiveStanceAnxietyTensionReductionKinesicsCOPINGReleaseDefensiveSEATRiskBehaviorSupportivePositionTensionReductionDirectiveDeEscalate

CPI - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Volume
  2. Likelihood
  3. Haptics
  4. Severity
  5. Refusal
  6. Posture
  7. Proxemics
  8. Cadence
  9. Decision Making Matrix
  10. Tone
  11. Supportive Stance
  12. Anxiety
  13. Tension Reduction
  14. Kinesics
  15. COPING
  16. Release
  17. Defensive
  18. SEAT
  19. Risk Behavior
  20. Supportive
  21. Position
  22. Tension Reduction
  23. Directive
  24. De Escalate