Trust vs. Mistrust Disorganized attachment Easy Temperament Formal Operations Theory of Mind (TOM) Identity vs. Role Confusion Permissive Indulgent Parenting Anxious Ambivilant attachment The Quarter Life Crisis Personal Fable The Midlife Crisis Slow to Warm Up Preoperational Authoritarian Parenting Secure attachment The Social Clock Autonomy vs. Shame and Doubt Industry vs. Inferiority Intimacy vs. Isolation Integrity vs. Despair Spotlight Effect/Invisible Audience Difficult Temperament Authoritative Parenting Concrete operational Avoidant Attachment Sensorimotor Generativity vs. Stagnation Trust vs. Mistrust Disorganized attachment Easy Temperament Formal Operations Theory of Mind (TOM) Identity vs. Role Confusion Permissive Indulgent Parenting Anxious Ambivilant attachment The Quarter Life Crisis Personal Fable The Midlife Crisis Slow to Warm Up Preoperational Authoritarian Parenting Secure attachment The Social Clock Autonomy vs. Shame and Doubt Industry vs. Inferiority Intimacy vs. Isolation Integrity vs. Despair Spotlight Effect/Invisible Audience Difficult Temperament Authoritative Parenting Concrete operational Avoidant Attachment Sensorimotor Generativity vs. Stagnation
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Trust vs. Mistrust
Disorganized attachment
Easy Temperament
Formal Operations
Theory of Mind (TOM)
Identity vs. Role Confusion
Permissive Indulgent Parenting
Anxious Ambivilant attachment
The Quarter Life Crisis
Personal Fable
The Midlife Crisis
Slow to Warm Up
Preoperational
Authoritarian Parenting
Secure attachment
The Social Clock
Autonomy vs. Shame and Doubt
Industry vs. Inferiority
Intimacy vs. Isolation
Integrity vs. Despair
Spotlight Effect/Invisible Audience
Difficult Temperament
Authoritative Parenting
Concrete operational
Avoidant Attachment
Sensorimotor
Generativity vs. Stagnation