ConcreteoperationalAutonomyvs.Shameand DoubtDifficultTemperamentAuthoritativeParentingAvoidantAttachmentTheoryof Mind(TOM)Slow toWarmUpTheMidlifeCrisisDisorganizedattachmentTrustvs.MistrustIdentityvs. RoleConfusionGenerativityvs.StagnationTheQuarterLife CrisisPreoperationalSensorimotorEasyTemperamentPermissiveIndulgentParentingIntimacyvs.IsolationSecureattachmentTheSocialClockFormalOperationsAnxiousAmbivilantattachmentSpotlightEffect/InvisibleAudiencePersonalFableIndustryvs.InferiorityAuthoritarianParentingIntegrityvs.DespairConcreteoperationalAutonomyvs.Shameand DoubtDifficultTemperamentAuthoritativeParentingAvoidantAttachmentTheoryof Mind(TOM)Slow toWarmUpTheMidlifeCrisisDisorganizedattachmentTrustvs.MistrustIdentityvs. RoleConfusionGenerativityvs.StagnationTheQuarterLife CrisisPreoperationalSensorimotorEasyTemperamentPermissiveIndulgentParentingIntimacyvs.IsolationSecureattachmentTheSocialClockFormalOperationsAnxiousAmbivilantattachmentSpotlightEffect/InvisibleAudiencePersonalFableIndustryvs.InferiorityAuthoritarianParentingIntegrityvs.Despair

Lifespan Development - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Concrete operational
  2. Autonomy vs. Shame and Doubt
  3. Difficult Temperament
  4. Authoritative Parenting
  5. Avoidant Attachment
  6. Theory of Mind (TOM)
  7. Slow to Warm Up
  8. The Midlife Crisis
  9. Disorganized attachment
  10. Trust vs. Mistrust
  11. Identity vs. Role Confusion
  12. Generativity vs. Stagnation
  13. The Quarter Life Crisis
  14. Preoperational
  15. Sensorimotor
  16. Easy Temperament
  17. Permissive Indulgent Parenting
  18. Intimacy vs. Isolation
  19. Secure attachment
  20. The Social Clock
  21. Formal Operations
  22. Anxious Ambivilant attachment
  23. Spotlight Effect/Invisible Audience
  24. Personal Fable
  25. Industry vs. Inferiority
  26. Authoritarian Parenting
  27. Integrity vs. Despair