You drawa position-timegraphThe slope ofa leg on theposition-time graphx=(8.3m/s)t+10mThe differencebetween thefinal positionand the initialposition-4.0m(3s to7s)The sumof thelength ofthe legs4.0m(3s to7s)1.5m/sThedirection4.0m(1s to2s)The areabetween thevelocity curveand thehorizontal axis1.0m/s(0s to5s)A timeintervalof 1 secAshorterarrow-2.0m/s(0s to10s)The objecttravels at aconst velocity of3m/s for thenext 3 sec; then-1m/s for 4 secAlongerarrowThe object travelsat a const velocityof 4m/s for 2 sec;then -3m/s for 1sec; then at restfor 2 sec.2.2m/s-2.0m/s(5s)-0.33m/sYou drawa motionmap1640m1.0m/s(10s to20s)8.3m/s5.0mYou drawa position-timegraphThe slope ofa leg on theposition-time graphx=(8.3m/s)t+10mThe differencebetween thefinal positionand the initialposition-4.0m(3s to7s)The sumof thelength ofthe legs4.0m(3s to7s)1.5m/sThedirection4.0m(1s to2s)The areabetween thevelocity curveand thehorizontal axis1.0m/s(0s to5s)A timeintervalof 1 secAshorterarrow-2.0m/s(0s to10s)The objecttravels at aconst velocity of3m/s for thenext 3 sec; then-1m/s for 4 secAlongerarrowThe object travelsat a const velocityof 4m/s for 2 sec;then -3m/s for 1sec; then at restfor 2 sec.2.2m/s-2.0m/s(5s)-0.33m/sYou drawa motionmap1640m1.0m/s(10s to20s)8.3m/s5.0m

Constant Velocity Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. You draw a position-time graph
  2. The slope of a leg on the position-time graph
  3. x=(8.3m/s)t+10m
  4. The difference between the final position and the initial position
  5. -4.0m (3s to 7s)
  6. The sum of the length of the legs
  7. 4.0m (3s to 7s)
  8. 1.5m/s
  9. The direction
  10. 4.0m (1s to 2s)
  11. The area between the velocity curve and the horizontal axis
  12. 1.0m/s (0s to 5s)
  13. A time interval of 1 sec
  14. A shorter arrow
  15. -2.0m/s (0s to 10s)
  16. The object travels at a const velocity of 3m/s for the next 3 sec; then -1m/s for 4 sec
  17. A longer arrow
  18. The object travels at a const velocity of 4m/s for 2 sec; then -3m/s for 1 sec; then at rest for 2 sec.
  19. 2.2m/s
  20. -2.0m/s (5s)
  21. -0.33m/s
  22. You draw a motion map
  23. 1640m
  24. 1.0m/s (10s to 20s)
  25. 8.3m/s
  26. 5.0m