You drawa position-timegraphThe objecttravels at aconst velocity of3m/s for thenext 3 sec; then-1m/s for 4 secA timeintervalof 1 secThe object travelsat a const velocityof 4m/s for 2 sec;then -3m/s for 1sec; then at restfor 2 sec.You drawa motionmapThe slope ofa leg on theposition-time graphThedirectionThe areabetween thevelocity curveand thehorizontal axisAlongerarrowThe differencebetween thefinal positionand the initialposition1.5m/s5.0m8.3m/s1640m4.0m(1s to2s)-2.0m/s(5s)Ashorterarrow4.0m(3s to7s)1.0m/s(10s to20s)-4.0m(3s to7s)1.0m/s(0s to5s)The sumof thelength ofthe legs2.2m/s-0.33m/sx=(8.3m/s)t+10m-2.0m/s(0s to10s)You drawa position-timegraphThe objecttravels at aconst velocity of3m/s for thenext 3 sec; then-1m/s for 4 secA timeintervalof 1 secThe object travelsat a const velocityof 4m/s for 2 sec;then -3m/s for 1sec; then at restfor 2 sec.You drawa motionmapThe slope ofa leg on theposition-time graphThedirectionThe areabetween thevelocity curveand thehorizontal axisAlongerarrowThe differencebetween thefinal positionand the initialposition1.5m/s5.0m8.3m/s1640m4.0m(1s to2s)-2.0m/s(5s)Ashorterarrow4.0m(3s to7s)1.0m/s(10s to20s)-4.0m(3s to7s)1.0m/s(0s to5s)The sumof thelength ofthe legs2.2m/s-0.33m/sx=(8.3m/s)t+10m-2.0m/s(0s to10s)

Constant Velocity Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. You draw a position-time graph
  2. The object travels at a const velocity of 3m/s for the next 3 sec; then -1m/s for 4 sec
  3. A time interval of 1 sec
  4. The object travels at a const velocity of 4m/s for 2 sec; then -3m/s for 1 sec; then at rest for 2 sec.
  5. You draw a motion map
  6. The slope of a leg on the position-time graph
  7. The direction
  8. The area between the velocity curve and the horizontal axis
  9. A longer arrow
  10. The difference between the final position and the initial position
  11. 1.5m/s
  12. 5.0m
  13. 8.3m/s
  14. 1640m
  15. 4.0m (1s to 2s)
  16. -2.0m/s (5s)
  17. A shorter arrow
  18. 4.0m (3s to 7s)
  19. 1.0m/s (10s to 20s)
  20. -4.0m (3s to 7s)
  21. 1.0m/s (0s to 5s)
  22. The sum of the length of the legs
  23. 2.2m/s
  24. -0.33m/s
  25. x=(8.3m/s)t+10m
  26. -2.0m/s (0s to 10s)