-2.0m/s(0s to10s)You drawa motionmap1.5m/s1640m-0.33m/sThe differencebetween thefinal positionand the initialpositionA timeintervalof 1 sec4.0m(3s to7s)Thedirection-4.0m(3s to7s)1.0m/s(0s to5s)The object travelsat a const velocityof 4m/s for 2 sec;then -3m/s for 1sec; then at restfor 2 sec.8.3m/s2.2m/s1.0m/s(10s to20s)Ashorterarrow5.0mThe areabetween thevelocity curveand thehorizontal axisAlongerarrowx=(8.3m/s)t+10mThe sumof thelength ofthe legs4.0m(1s to2s)The slope ofa leg on theposition-time graphThe objecttravels at aconst velocity of3m/s for thenext 3 sec; then-1m/s for 4 sec-2.0m/s(5s)You drawa position-timegraph-2.0m/s(0s to10s)You drawa motionmap1.5m/s1640m-0.33m/sThe differencebetween thefinal positionand the initialpositionA timeintervalof 1 sec4.0m(3s to7s)Thedirection-4.0m(3s to7s)1.0m/s(0s to5s)The object travelsat a const velocityof 4m/s for 2 sec;then -3m/s for 1sec; then at restfor 2 sec.8.3m/s2.2m/s1.0m/s(10s to20s)Ashorterarrow5.0mThe areabetween thevelocity curveand thehorizontal axisAlongerarrowx=(8.3m/s)t+10mThe sumof thelength ofthe legs4.0m(1s to2s)The slope ofa leg on theposition-time graphThe objecttravels at aconst velocity of3m/s for thenext 3 sec; then-1m/s for 4 sec-2.0m/s(5s)You drawa position-timegraph

Constant Velocity Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. -2.0m/s (0s to 10s)
  2. You draw a motion map
  3. 1.5m/s
  4. 1640m
  5. -0.33m/s
  6. The difference between the final position and the initial position
  7. A time interval of 1 sec
  8. 4.0m (3s to 7s)
  9. The direction
  10. -4.0m (3s to 7s)
  11. 1.0m/s (0s to 5s)
  12. The object travels at a const velocity of 4m/s for 2 sec; then -3m/s for 1 sec; then at rest for 2 sec.
  13. 8.3m/s
  14. 2.2m/s
  15. 1.0m/s (10s to 20s)
  16. A shorter arrow
  17. 5.0m
  18. The area between the velocity curve and the horizontal axis
  19. A longer arrow
  20. x=(8.3m/s)t+10m
  21. The sum of the length of the legs
  22. 4.0m (1s to 2s)
  23. The slope of a leg on the position-time graph
  24. The object travels at a const velocity of 3m/s for the next 3 sec; then -1m/s for 4 sec
  25. -2.0m/s (5s)
  26. You draw a position-time graph