You drawa position-timegraph-4.0m(3s to7s)The objecttravels at aconst velocity of3m/s for thenext 3 sec; then-1m/s for 4 secThedirection8.3m/sA timeintervalof 1 sec5.0m4.0m(3s to7s)The slope ofa leg on theposition-time graph4.0m(1s to2s)-2.0m/s(0s to10s)1.0m/s(0s to5s)AlongerarrowThe areabetween thevelocity curveand thehorizontal axis1.5m/sThe sumof thelength ofthe legsAshorterarrowThe differencebetween thefinal positionand the initialposition-0.33m/s2.2m/sx=(8.3m/s)t+10mYou drawa motionmap1.0m/s(10s to20s)1640mThe object travelsat a const velocityof 4m/s for 2 sec;then -3m/s for 1sec; then at restfor 2 sec.-2.0m/s(5s)You drawa position-timegraph-4.0m(3s to7s)The objecttravels at aconst velocity of3m/s for thenext 3 sec; then-1m/s for 4 secThedirection8.3m/sA timeintervalof 1 sec5.0m4.0m(3s to7s)The slope ofa leg on theposition-time graph4.0m(1s to2s)-2.0m/s(0s to10s)1.0m/s(0s to5s)AlongerarrowThe areabetween thevelocity curveand thehorizontal axis1.5m/sThe sumof thelength ofthe legsAshorterarrowThe differencebetween thefinal positionand the initialposition-0.33m/s2.2m/sx=(8.3m/s)t+10mYou drawa motionmap1.0m/s(10s to20s)1640mThe object travelsat a const velocityof 4m/s for 2 sec;then -3m/s for 1sec; then at restfor 2 sec.-2.0m/s(5s)

Constant Velocity Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
  1. You draw a position-time graph
  2. -4.0m (3s to 7s)
  3. The object travels at a const velocity of 3m/s for the next 3 sec; then -1m/s for 4 sec
  4. The direction
  5. 8.3m/s
  6. A time interval of 1 sec
  7. 5.0m
  8. 4.0m (3s to 7s)
  9. The slope of a leg on the position-time graph
  10. 4.0m (1s to 2s)
  11. -2.0m/s (0s to 10s)
  12. 1.0m/s (0s to 5s)
  13. A longer arrow
  14. The area between the velocity curve and the horizontal axis
  15. 1.5m/s
  16. The sum of the length of the legs
  17. A shorter arrow
  18. The difference between the final position and the initial position
  19. -0.33m/s
  20. 2.2m/s
  21. x=(8.3m/s)t+10m
  22. You draw a motion map
  23. 1.0m/s (10s to 20s)
  24. 1640m
  25. The object travels at a const velocity of 4m/s for 2 sec; then -3m/s for 1 sec; then at rest for 2 sec.
  26. -2.0m/s (5s)