1.0m/s(10s to20s)Thedirectionx=(8.3m/s)t+10mThe differencebetween thefinal positionand the initialpositionYou drawa motionmap1640m4.0m(3s to7s)A timeintervalof 1 secThe sumof thelength ofthe legs5.0m4.0m(1s to2s)8.3m/s2.2m/s-2.0m/s(0s to10s)-2.0m/s(5s)The slope ofa leg on theposition-time graphThe areabetween thevelocity curveand thehorizontal axisThe objecttravels at aconst velocity of3m/s for thenext 3 sec; then-1m/s for 4 sec-0.33m/sAshorterarrowAlongerarrow-4.0m(3s to7s)The object travelsat a const velocityof 4m/s for 2 sec;then -3m/s for 1sec; then at restfor 2 sec.1.5m/s1.0m/s(0s to5s)You drawa position-timegraph1.0m/s(10s to20s)Thedirectionx=(8.3m/s)t+10mThe differencebetween thefinal positionand the initialpositionYou drawa motionmap1640m4.0m(3s to7s)A timeintervalof 1 secThe sumof thelength ofthe legs5.0m4.0m(1s to2s)8.3m/s2.2m/s-2.0m/s(0s to10s)-2.0m/s(5s)The slope ofa leg on theposition-time graphThe areabetween thevelocity curveand thehorizontal axisThe objecttravels at aconst velocity of3m/s for thenext 3 sec; then-1m/s for 4 sec-0.33m/sAshorterarrowAlongerarrow-4.0m(3s to7s)The object travelsat a const velocityof 4m/s for 2 sec;then -3m/s for 1sec; then at restfor 2 sec.1.5m/s1.0m/s(0s to5s)You drawa position-timegraph

Constant Velocity Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 1.0m/s (10s to 20s)
  2. The direction
  3. x=(8.3m/s)t+10m
  4. The difference between the final position and the initial position
  5. You draw a motion map
  6. 1640m
  7. 4.0m (3s to 7s)
  8. A time interval of 1 sec
  9. The sum of the length of the legs
  10. 5.0m
  11. 4.0m (1s to 2s)
  12. 8.3m/s
  13. 2.2m/s
  14. -2.0m/s (0s to 10s)
  15. -2.0m/s (5s)
  16. The slope of a leg on the position-time graph
  17. The area between the velocity curve and the horizontal axis
  18. The object travels at a const velocity of 3m/s for the next 3 sec; then -1m/s for 4 sec
  19. -0.33m/s
  20. A shorter arrow
  21. A longer arrow
  22. -4.0m (3s to 7s)
  23. The object travels at a const velocity of 4m/s for 2 sec; then -3m/s for 1 sec; then at rest for 2 sec.
  24. 1.5m/s
  25. 1.0m/s (0s to 5s)
  26. You draw a position-time graph