1.0m/s(10s to20s)2.2m/s1640m4.0m(1s to2s)A timeintervalof 1 secThe slope ofa leg on theposition-time graphAlongerarrow4.0m(3s to7s)1.5m/s-2.0m/s(0s to10s)You drawa position-timegraphYou drawa motionmapAshorterarrowThe differencebetween thefinal positionand the initialpositionx=(8.3m/s)t+10m-2.0m/s(5s)ThedirectionThe sumof thelength ofthe legs1.0m/s(0s to5s)-0.33m/sThe objecttravels at aconst velocity of3m/s for thenext 3 sec; then-1m/s for 4 secThe areabetween thevelocity curveand thehorizontal axis-4.0m(3s to7s)5.0mThe object travelsat a const velocityof 4m/s for 2 sec;then -3m/s for 1sec; then at restfor 2 sec.8.3m/s1.0m/s(10s to20s)2.2m/s1640m4.0m(1s to2s)A timeintervalof 1 secThe slope ofa leg on theposition-time graphAlongerarrow4.0m(3s to7s)1.5m/s-2.0m/s(0s to10s)You drawa position-timegraphYou drawa motionmapAshorterarrowThe differencebetween thefinal positionand the initialpositionx=(8.3m/s)t+10m-2.0m/s(5s)ThedirectionThe sumof thelength ofthe legs1.0m/s(0s to5s)-0.33m/sThe objecttravels at aconst velocity of3m/s for thenext 3 sec; then-1m/s for 4 secThe areabetween thevelocity curveand thehorizontal axis-4.0m(3s to7s)5.0mThe object travelsat a const velocityof 4m/s for 2 sec;then -3m/s for 1sec; then at restfor 2 sec.8.3m/s

Constant Velocity Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 1.0m/s (10s to 20s)
  2. 2.2m/s
  3. 1640m
  4. 4.0m (1s to 2s)
  5. A time interval of 1 sec
  6. The slope of a leg on the position-time graph
  7. A longer arrow
  8. 4.0m (3s to 7s)
  9. 1.5m/s
  10. -2.0m/s (0s to 10s)
  11. You draw a position-time graph
  12. You draw a motion map
  13. A shorter arrow
  14. The difference between the final position and the initial position
  15. x=(8.3m/s)t+10m
  16. -2.0m/s (5s)
  17. The direction
  18. The sum of the length of the legs
  19. 1.0m/s (0s to 5s)
  20. -0.33m/s
  21. The object travels at a const velocity of 3m/s for the next 3 sec; then -1m/s for 4 sec
  22. The area between the velocity curve and the horizontal axis
  23. -4.0m (3s to 7s)
  24. 5.0m
  25. The object travels at a const velocity of 4m/s for 2 sec; then -3m/s for 1 sec; then at rest for 2 sec.
  26. 8.3m/s