5 BWO on Med Beam 3 Dsmts on Beam SNM and IAR 3 Front Tucks SNM IAR 5- FHS 3 Cast Flyaways 5 - 2nd Half Connected 5 HS Pops up to 2 Panel 5 Perfect BWO on FX 5 Perfect Standing BHS 5 Vaults SNM 4 Kip Cast Squat 5 Upgrade Pass TT 5- Dance Beam Routine 10 Full Turns on FX 3 Full Turns to Passe 3 Cast IAR past Horizontal 5 HS on Beam- held 2 seconds Cast Handstand 5 - 1st Half Connected 3 Round- off BHS BT 3 Squat Ons IAR 5 Hanging Pullover 5 Leap Pass 5 -Dance FX routine 5 BWO on Med Beam 3 Dsmts on Beam SNM and IAR 3 Front Tucks SNM IAR 5- FHS 3 Cast Flyaways 5 - 2nd Half Connected 5 HS Pops up to 2 Panel 5 Perfect BWO on FX 5 Perfect Standing BHS 5 Vaults SNM 4 Kip Cast Squat 5 Upgrade Pass TT 5- Dance Beam Routine 10 Full Turns on FX 3 Full Turns to Passe 3 Cast IAR past Horizontal 5 HS on Beam- held 2 seconds Cast Handstand 5 - 1st Half Connected 3 Round- off BHS BT 3 Squat Ons IAR 5 Hanging Pullover 5 Leap Pass 5 -Dance FX routine
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
5 BWO on
Med Beam
3 Dsmts on Beam SNM and IAR
3 Front Tucks SNM IAR
5- FHS
3 Cast Flyaways
5 - 2nd Half Connected
5 HS Pops up to 2 Panel
5 Perfect BWO on FX
5 Perfect Standing BHS
5 Vaults SNM
4 Kip Cast Squat
5 Upgrade Pass TT
5- Dance Beam Routine
10 Full Turns on FX
3 Full Turns to Passe
3 Cast IAR past Horizontal
5 HS on Beam- held 2 seconds
Cast Handstand
5 - 1st Half Connected
3 Round-off BHS BT
3 Squat Ons IAR
5 Hanging Pullover
5 Leap Pass
5 -Dance FX routine