5 BWO on Med Beam 5- Dance Beam Routine 3 Dsmts on Beam SNM and IAR 3 Squat Ons IAR 5 HS on Beam- held 2 seconds 10 Full Turns on FX 3 Full Turns to Passe 5 -Dance FX routine 5 - 1st Half Connected 5 - 2nd Half Connected 3 Front Tucks SNM IAR 5- FHS 5 Perfect BWO on FX 3 Cast IAR past Horizontal 5 Upgrade Pass TT 5 Leap Pass 5 Perfect Standing BHS 4 Kip Cast Squat 5 HS Pops up to 2 Panel 5 Vaults SNM 3 Cast Flyaways Cast Handstand 5 Hanging Pullover 3 Round- off BHS BT 5 BWO on Med Beam 5- Dance Beam Routine 3 Dsmts on Beam SNM and IAR 3 Squat Ons IAR 5 HS on Beam- held 2 seconds 10 Full Turns on FX 3 Full Turns to Passe 5 -Dance FX routine 5 - 1st Half Connected 5 - 2nd Half Connected 3 Front Tucks SNM IAR 5- FHS 5 Perfect BWO on FX 3 Cast IAR past Horizontal 5 Upgrade Pass TT 5 Leap Pass 5 Perfect Standing BHS 4 Kip Cast Squat 5 HS Pops up to 2 Panel 5 Vaults SNM 3 Cast Flyaways Cast Handstand 5 Hanging Pullover 3 Round- off BHS BT
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
5 BWO on
Med Beam
5- Dance Beam Routine
3 Dsmts on Beam SNM and IAR
3 Squat Ons IAR
5 HS on Beam- held 2 seconds
10 Full Turns on FX
3 Full Turns to Passe
5 -Dance FX routine
5 - 1st Half Connected
5 - 2nd Half Connected
3 Front Tucks SNM IAR
5- FHS
5 Perfect BWO on FX
3 Cast IAR past Horizontal
5 Upgrade Pass TT
5 Leap Pass
5 Perfect Standing BHS
4 Kip Cast Squat
5 HS Pops up to 2 Panel
5 Vaults SNM
3 Cast Flyaways
Cast Handstand
5 Hanging Pullover
3 Round-off BHS BT