5 HS on Beam- held 2 seconds 3 Squat Ons IAR 5 Perfect BWO on FX 5 Hanging Pullover 3 Dsmts on Beam SNM and IAR 5 Vaults SNM 5- Dance Beam Routine 10 Full Turns on FX 3 Round- off BHS BT 3 Cast IAR past Horizontal 5 -Dance FX routine 5 Perfect Standing BHS 5 - 2nd Half Connected 4 Kip Cast Squat Cast Handstand 5 - 1st Half Connected 3 Front Tucks SNM IAR 5 BWO on Med Beam 5 Leap Pass 3 Cast Flyaways 3 Full Turns to Passe 5 Upgrade Pass TT 5- FHS 5 HS Pops up to 2 Panel 5 HS on Beam- held 2 seconds 3 Squat Ons IAR 5 Perfect BWO on FX 5 Hanging Pullover 3 Dsmts on Beam SNM and IAR 5 Vaults SNM 5- Dance Beam Routine 10 Full Turns on FX 3 Round- off BHS BT 3 Cast IAR past Horizontal 5 -Dance FX routine 5 Perfect Standing BHS 5 - 2nd Half Connected 4 Kip Cast Squat Cast Handstand 5 - 1st Half Connected 3 Front Tucks SNM IAR 5 BWO on Med Beam 5 Leap Pass 3 Cast Flyaways 3 Full Turns to Passe 5 Upgrade Pass TT 5- FHS 5 HS Pops up to 2 Panel
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
5 HS on Beam- held 2 seconds
3 Squat Ons IAR
5 Perfect BWO on FX
5 Hanging Pullover
3 Dsmts on Beam SNM and IAR
5 Vaults SNM
5- Dance Beam Routine
10 Full Turns on FX
3 Round-off BHS BT
3 Cast IAR past Horizontal
5 -Dance FX routine
5 Perfect Standing BHS
5 - 2nd Half Connected
4 Kip Cast Squat
Cast Handstand
5 - 1st Half Connected
3 Front Tucks SNM IAR
5 BWO on
Med Beam
5 Leap Pass
3 Cast Flyaways
3 Full Turns to Passe
5 Upgrade Pass TT
5- FHS
5 HS Pops up to 2 Panel