5 Leap Pass 5 Perfect BWO on FX 4 Kip Cast Squat 5 Upgrade Pass TT 5 HS on Beam- held 2 seconds 5 - 1st Half Connected 5- FHS 5- Dance Beam Routine 10 Full Turns on FX 3 Round- off BHS BT 5 Hanging Pullover 5 -Dance FX routine Cast Handstand 5 - 2nd Half Connected 3 Squat Ons IAR 5 Perfect Standing BHS 5 Vaults SNM 3 Dsmts on Beam SNM and IAR 3 Cast IAR past Horizontal 5 BWO on Med Beam 3 Front Tucks SNM IAR 5 HS Pops up to 2 Panel 3 Cast Flyaways 3 Full Turns to Passe 5 Leap Pass 5 Perfect BWO on FX 4 Kip Cast Squat 5 Upgrade Pass TT 5 HS on Beam- held 2 seconds 5 - 1st Half Connected 5- FHS 5- Dance Beam Routine 10 Full Turns on FX 3 Round- off BHS BT 5 Hanging Pullover 5 -Dance FX routine Cast Handstand 5 - 2nd Half Connected 3 Squat Ons IAR 5 Perfect Standing BHS 5 Vaults SNM 3 Dsmts on Beam SNM and IAR 3 Cast IAR past Horizontal 5 BWO on Med Beam 3 Front Tucks SNM IAR 5 HS Pops up to 2 Panel 3 Cast Flyaways 3 Full Turns to Passe
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
5 Leap Pass
5 Perfect BWO on FX
4 Kip Cast Squat
5 Upgrade Pass TT
5 HS on Beam- held 2 seconds
5 - 1st Half Connected
5- FHS
5- Dance Beam Routine
10 Full Turns on FX
3 Round-off BHS BT
5 Hanging Pullover
5 -Dance FX routine
Cast Handstand
5 - 2nd Half Connected
3 Squat Ons IAR
5 Perfect Standing BHS
5 Vaults SNM
3 Dsmts on Beam SNM and IAR
3 Cast IAR past Horizontal
5 BWO on
Med Beam
3 Front Tucks SNM IAR
5 HS Pops up to 2 Panel
3 Cast Flyaways
3 Full Turns to Passe