5 Hanging Pullover 4 Kip Cast Squat 5 BWO on Med Beam 5- FHS 5 - 1st Half Connected 5- Dance Beam Routine 3 Front Tucks SNM IAR 5 -Dance FX routine 5 Upgrade Pass TT 5 Leap Pass 5 Perfect Standing BHS 5 Vaults SNM 3 Round- off BHS BT Cast Handstand 3 Dsmts on Beam SNM and IAR 3 Full Turns to Passe 5 - 2nd Half Connected 5 HS on Beam- held 2 seconds 3 Cast Flyaways 3 Squat Ons IAR 10 Full Turns on FX 5 HS Pops up to 2 Panel 3 Cast IAR past Horizontal 5 Perfect BWO on FX 5 Hanging Pullover 4 Kip Cast Squat 5 BWO on Med Beam 5- FHS 5 - 1st Half Connected 5- Dance Beam Routine 3 Front Tucks SNM IAR 5 -Dance FX routine 5 Upgrade Pass TT 5 Leap Pass 5 Perfect Standing BHS 5 Vaults SNM 3 Round- off BHS BT Cast Handstand 3 Dsmts on Beam SNM and IAR 3 Full Turns to Passe 5 - 2nd Half Connected 5 HS on Beam- held 2 seconds 3 Cast Flyaways 3 Squat Ons IAR 10 Full Turns on FX 5 HS Pops up to 2 Panel 3 Cast IAR past Horizontal 5 Perfect BWO on FX
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
5 Hanging Pullover
4 Kip Cast Squat
5 BWO on
Med Beam
5- FHS
5 - 1st Half Connected
5- Dance Beam Routine
3 Front Tucks SNM IAR
5 -Dance FX routine
5 Upgrade Pass TT
5 Leap Pass
5 Perfect Standing BHS
5 Vaults SNM
3 Round-off BHS BT
Cast Handstand
3 Dsmts on Beam SNM and IAR
3 Full Turns to Passe
5 - 2nd Half Connected
5 HS on Beam- held 2 seconds
3 Cast Flyaways
3 Squat Ons IAR
10 Full Turns on FX
5 HS Pops up to 2 Panel
3 Cast IAR past Horizontal
5 Perfect BWO on FX