3x3 Giants Straps or Real 10 BHS on LB 10 1 1/2 Turns on FX 5 Perfect BWO BHS or HS BT on FX 5 Cast Flyaways 5 Leap Pass with Jump 5 Round- off BHS Lay- Comp Ready 5 HS Pops up to 2 Panel 3/5 Vaults to 8 Inch 3 Series IAR 5- FHS 3 Dsmts on Beam SNM and IAR Cast Handstand 5 - 1st Half Connected 5 - 2nd Half Connected 5 Kip Cast Squat on Stand Tall 5 Full Turns to Passe BB 5 Upgrade Pass TT 5- Dance Beam Routine 3 Cast IAR past Horizontal 3 Kip Cast Clear Hip No Tap 3 Front Pass SNM IAR 5 HS on Beam- held 2 seconds 5 -Dance FX routine 3x3 Giants Straps or Real 10 BHS on LB 10 1 1/2 Turns on FX 5 Perfect BWO BHS or HS BT on FX 5 Cast Flyaways 5 Leap Pass with Jump 5 Round- off BHS Lay- Comp Ready 5 HS Pops up to 2 Panel 3/5 Vaults to 8 Inch 3 Series IAR 5- FHS 3 Dsmts on Beam SNM and IAR Cast Handstand 5 - 1st Half Connected 5 - 2nd Half Connected 5 Kip Cast Squat on Stand Tall 5 Full Turns to Passe BB 5 Upgrade Pass TT 5- Dance Beam Routine 3 Cast IAR past Horizontal 3 Kip Cast Clear Hip No Tap 3 Front Pass SNM IAR 5 HS on Beam- held 2 seconds 5 -Dance FX routine
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
3x3 Giants Straps or Real
10 BHS on LB
10 1 1/2 Turns on FX
5 Perfect BWO BHS or HS BT on FX
5 Cast Flyaways
5 Leap Pass with Jump
5 Round-off BHS Lay- Comp Ready
5 HS Pops up to 2 Panel
3/5 Vaults to 8 Inch
3 Series IAR
5- FHS
3 Dsmts on Beam SNM and IAR
Cast Handstand
5 - 1st Half Connected
5 - 2nd Half Connected
5 Kip Cast Squat on Stand Tall
5 Full Turns to Passe BB
5 Upgrade Pass TT
5- Dance Beam Routine
3 Cast IAR past Horizontal
3 Kip Cast Clear Hip No Tap
3 Front Pass SNM IAR
5 HS on Beam- held 2 seconds
5 -Dance FX routine