Be brave and say sorry. Calm body language. Fighting tone. Avoid hurting words. Use "I" statements. Sincere apologies. Choose helping words. Communication tap. Get someone's attention. Be kind. Use people's names. Loaded words. Fighting face. Give eye contact. Use a talking voice. Second chances. Redo hurtful moments. Do a redo. Let people try again. "Ouch" Assume the best. Talking tone. Be a problem solver. Think the best. Tense body language. Talking face. Use a talking face and body. "I feel mad because..." Be brave and say sorry. Calm body language. Fighting tone. Avoid hurting words. Use "I" statements. Sincere apologies. Choose helping words. Communication tap. Get someone's attention. Be kind. Use people's names. Loaded words. Fighting face. Give eye contact. Use a talking voice. Second chances. Redo hurtful moments. Do a redo. Let people try again. "Ouch" Assume the best. Talking tone. Be a problem solver. Think the best. Tense body language. Talking face. Use a talking face and body. "I feel mad because..."
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Be brave and say sorry.
Calm body language.
Fighting tone.
Avoid hurting words.
Use "I" statements.
Sincere apologies.
Choose helping words.
Communication tap.
Get someone's attention.
Be kind.
Use people's names.
Loaded words.
Fighting face.
Give eye contact.
Use a talking voice.
Second chances.
Redo hurtful moments.
Do a redo.
Let people try again.
"Ouch"
Assume the best.
Talking tone.
Be a problem solver.
Think the best.
Tense body language.
Talking face.
Use a talking face and body.
"I feel mad because..."