Communication tap. Second chances. Think the best. Sincere apologies. Give eye contact. Get someone's attention. Be a problem solver. Fighting face. Use a talking face and body. Be kind. Avoid hurting words. Fighting tone. Be brave and say sorry. Let people try again. Loaded words. Calm body language. Redo hurtful moments. Do a redo. Tense body language. Use a talking voice. "Ouch" Talking tone. "I feel mad because..." Talking face. Use "I" statements. Choose helping words. Assume the best. Use people's names. Communication tap. Second chances. Think the best. Sincere apologies. Give eye contact. Get someone's attention. Be a problem solver. Fighting face. Use a talking face and body. Be kind. Avoid hurting words. Fighting tone. Be brave and say sorry. Let people try again. Loaded words. Calm body language. Redo hurtful moments. Do a redo. Tense body language. Use a talking voice. "Ouch" Talking tone. "I feel mad because..." Talking face. Use "I" statements. Choose helping words. Assume the best. Use people's names.
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Communication tap.
Second chances.
Think the best.
Sincere apologies.
Give eye contact.
Get someone's attention.
Be a problem solver.
Fighting face.
Use a talking face and body.
Be kind.
Avoid hurting words.
Fighting tone.
Be brave and say sorry.
Let people try again.
Loaded words.
Calm body language.
Redo hurtful moments.
Do a redo.
Tense body language.
Use a talking voice.
"Ouch"
Talking tone.
"I feel mad because..."
Talking face.
Use "I" statements.
Choose helping words.
Assume the best.
Use people's names.