Avoid hurting words. Second chances. Be a problem solver. Think the best. Choose helping words. Sincere apologies. Do a redo. Fighting face. Talking tone. Give eye contact. Tense body language. Redo hurtful moments. Be kind. Let people try again. Use a talking face and body. Be brave and say sorry. Communication tap. Loaded words. Use people's names. "I feel mad because..." Calm body language. Assume the best. "Ouch" Get someone's attention. Fighting tone. Talking face. Use a talking voice. Use "I" statements. Avoid hurting words. Second chances. Be a problem solver. Think the best. Choose helping words. Sincere apologies. Do a redo. Fighting face. Talking tone. Give eye contact. Tense body language. Redo hurtful moments. Be kind. Let people try again. Use a talking face and body. Be brave and say sorry. Communication tap. Loaded words. Use people's names. "I feel mad because..." Calm body language. Assume the best. "Ouch" Get someone's attention. Fighting tone. Talking face. Use a talking voice. Use "I" statements.
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Avoid hurting words.
Second chances.
Be a problem solver.
Think the best.
Choose helping words.
Sincere apologies.
Do a redo.
Fighting face.
Talking tone.
Give eye contact.
Tense body language.
Redo hurtful moments.
Be kind.
Let people try again.
Use a talking face and body.
Be brave and say sorry.
Communication tap.
Loaded words.
Use people's names.
"I feel mad because..."
Calm body language.
Assume the best.
"Ouch"
Get someone's attention.
Fighting tone.
Talking face.
Use a talking voice.
Use "I" statements.