Avoid hurting words. Second chances. Use a talking voice. Use people's names. Use "I" statements. Redo hurtful moments. Do a redo. Be brave and say sorry. Be a problem solver. "Ouch" Talking tone. Loaded words. Let people try again. Sincere apologies. Talking face. Use a talking face and body. Calm body language. Assume the best. Be kind. Fighting tone. Communication tap. Give eye contact. Get someone's attention. Tense body language. Fighting face. Choose helping words. "I feel mad because..." Think the best. Avoid hurting words. Second chances. Use a talking voice. Use people's names. Use "I" statements. Redo hurtful moments. Do a redo. Be brave and say sorry. Be a problem solver. "Ouch" Talking tone. Loaded words. Let people try again. Sincere apologies. Talking face. Use a talking face and body. Calm body language. Assume the best. Be kind. Fighting tone. Communication tap. Give eye contact. Get someone's attention. Tense body language. Fighting face. Choose helping words. "I feel mad because..." Think the best.
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Avoid hurting words.
Second chances.
Use a talking voice.
Use people's names.
Use "I" statements.
Redo hurtful moments.
Do a redo.
Be brave and say sorry.
Be a problem solver.
"Ouch"
Talking tone.
Loaded words.
Let people try again.
Sincere apologies.
Talking face.
Use a talking face and body.
Calm body language.
Assume the best.
Be kind.
Fighting tone.
Communication tap.
Give eye contact.
Get someone's attention.
Tense body language.
Fighting face.
Choose helping words.
"I feel mad because..."
Think the best.