5 Perfect RO Stick 10 HS on Beam 5 Strong Man Pullovers 5 -Dance FX routine 10 dismounts on Beam 3x5 Leg Lifts 10 Glide, Glide T2B 10 Full Turns on FX 3 Dsmts on UB SNM IAR 5 Good Vaults 5 RO BHS with good form 7 Perfect BWO on FX 10 HS fwd Roll Cartwheel 7 Full Turns on FX 3 Dsmts on Beam SNM and IAR 3x3 Cast IAR 10 BHS to Push-up on Tramp 5- Cast 2 BHC 4- Perfect Bar Routines 10 Cartwheels on BB 5- Cast Back Hip Circles 5 Leap Pass with Jump 10 1/2 turns on BB 10 Split Jumps on Med Beam 5 Perfect RO Stick 10 HS on Beam 5 Strong Man Pullovers 5 -Dance FX routine 10 dismounts on Beam 3x5 Leg Lifts 10 Glide, Glide T2B 10 Full Turns on FX 3 Dsmts on UB SNM IAR 5 Good Vaults 5 RO BHS with good form 7 Perfect BWO on FX 10 HS fwd Roll Cartwheel 7 Full Turns on FX 3 Dsmts on Beam SNM and IAR 3x3 Cast IAR 10 BHS to Push-up on Tramp 5- Cast 2 BHC 4- Perfect Bar Routines 10 Cartwheels on BB 5- Cast Back Hip Circles 5 Leap Pass with Jump 10 1/2 turns on BB 10 Split Jumps on Med Beam
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
5 Perfect RO Stick
10 HS on Beam
5 Strong Man Pullovers
5 -Dance FX routine
10 dismounts on Beam
3x5 Leg Lifts
10 Glide, Glide T2B
10 Full Turns on FX
3 Dsmts on UB SNM IAR
5 Good Vaults
5 RO BHS with good form
7 Perfect BWO on FX
10 HS fwd Roll Cartwheel
7 Full Turns on FX
3 Dsmts on Beam SNM and IAR
3x3 Cast IAR
10 BHS to Push-up on Tramp
5- Cast 2 BHC
4- Perfect Bar Routines
10 Cartwheels on BB
5- Cast Back Hip Circles
5 Leap Pass with Jump
10 1/2 turns on BB
10 Split Jumps on Med Beam