ExpertPowerReferentPowerClaimsAssertiven-essCredibilityLegitimatePowerReasonsChangeRequestPersuasionFlamingRefusingaRequestArgumentat-ivenessCoercivePowerExpertPowerReferentPowerClaimsAssertiven-essCredibilityLegitimatePowerReasonsChangeRequestPersuasionFlamingRefusingaRequestArgumentat-ivenessCoercivePower

Chapter Ten - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Expert Power
  2. Referent Power
  3. Claims
  4. Assertiven-ess
  5. Credibility
  6. Legitimate Power
  7. Reasons
  8. Change Request
  9. Persuasion
  10. Flaming
  11. Refusing a Request
  12. Argumentat-iveness
  13. Coercive Power