Thank avolunteerIntroduceyourself toanothercompetitorTake ateampictureTellanotherteamgood luckGive avolunteera high fiveDancewith yourteamShake acoach'shandDo ateamcheerTeach ateam yourcheerAsk anotherteam abouttheir projectCheerfor yourrobotDancewith theemceeShake avolunteer'shandSing yourschoolsongHavefun!High fiveall yourteammatesFind outsomeone'sfavoritecore valueDo themacarenaTellsomeoneyour favoritecore valueThankyourcoachTellsomeone acore valueyou use ×3Give Ms.Conklin ahigh fiveTellsomeoneabout yourprojectHelpsomeonewithsomethingThank avolunteerIntroduceyourself toanothercompetitorTake ateampictureTellanotherteamgood luckGive avolunteera high fiveDancewith yourteamShake acoach'shandDo ateamcheerTeach ateam yourcheerAsk anotherteam abouttheir projectCheerfor yourrobotDancewith theemceeShake avolunteer'shandSing yourschoolsongHavefun!High fiveall yourteammatesFind outsomeone'sfavoritecore valueDo themacarenaTellsomeoneyour favoritecore valueThankyourcoachTellsomeone acore valueyou use ×3Give Ms.Conklin ahigh fiveTellsomeoneabout yourprojectHelpsomeonewithsomething

FIRST - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Thank a volunteer
  2. Introduce yourself to another competitor
  3. Take a team picture
  4. Tell another team good luck
  5. Give a volunteer a high five
  6. Dance with your team
  7. Shake a coach's hand
  8. Do a team cheer
  9. Teach a team your cheer
  10. Ask another team about their project
  11. Cheer for your robot
  12. Dance with the emcee
  13. Shake a volunteer's hand
  14. Sing your school song
  15. Have fun!
  16. High five all your teammates
  17. Find out someone's favorite core value
  18. Do the macarena
  19. Tell someone your favorite core value
  20. Thank your coach
  21. Tell someone a core value you use ×3
  22. Give Ms. Conklin a high five
  23. Tell someone about your project
  24. Help someone with something