Direct Characterization Mood Third Person Limited POV Flat Character Exposition Inciting Force Point of View Indirect Characterization Dynamic Character Falling Action Third Person Omniscient POV Internal Conflict Foreshadow Resolution Round Character Climax Theme Third Person Objective POV First Person POV Protagonist Sub- genre External Conflict Rising Action Antagonist Static Character Plot Tone Setting Genre Direct Characterization Mood Third Person Limited POV Flat Character Exposition Inciting Force Point of View Indirect Characterization Dynamic Character Falling Action Third Person Omniscient POV Internal Conflict Foreshadow Resolution Round Character Climax Theme Third Person Objective POV First Person POV Protagonist Sub- genre External Conflict Rising Action Antagonist Static Character Plot Tone Setting Genre
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
G-Direct Characterization
O-Mood
I-Third Person Limited POV
I-Flat Character
B-Exposition
I-Inciting Force
O-Point of View
O-Indirect Characterization
N-Dynamic Character
I-Falling Action
N-Third Person Omniscient POV
G-Internal Conflict
O-Foreshadow
G-Resolution
B-Round Character
B-Climax
N-Theme
B-Third Person Objective POV
O-First Person POV
B-Protagonist
G-Sub-genre
N-External Conflict
O-Rising Action
I-Antagonist
G-Static Character
I-Plot
B-Tone
G-Setting
N-Genre