Crying names colors correctly negotiates conflict pre- operational stage inquisitive associative play Associative Play draw a triangle writes name fantasy play draws person with head Sharing parallel play egocentric Jump/Hop on 2 feet holds crayon with fist cooperative play uses scissors ride a tricycle or scooter solitary play kick a ball concrete thinking initiative guilt counts to 10 Crying names colors correctly negotiates conflict pre- operational stage inquisitive associative play Associative Play draw a triangle writes name fantasy play draws person with head Sharing parallel play egocentric Jump/Hop on 2 feet holds crayon with fist cooperative play uses scissors ride a tricycle or scooter solitary play kick a ball concrete thinking initiative guilt counts to 10
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Crying
names colors correctly
negotiates conflict
pre-operational stage
inquisitive
associative play
Associative Play
draw a triangle
writes name
fantasy play
draws person with head
Sharing
parallel play
egocentric
Jump/Hop on 2 feet
holds crayon with fist
cooperative play
uses scissors
ride a tricycle or scooter
solitary play
kick a ball
concrete thinking
initiative
guilt
counts to 10