Concealment Hammer Strike Quadrant Search Approach Passive Balance Displacement Minnesota v Dickerson Resisting Arrest Search Pain Compliance Exclusionary Rule Cover Communication Evade Frisk Terry v Ohio Defensive Tactics Deadly Transporter Escort Position Pat Down Foot Stomp Active Verbal Direction Aggressive Restraint Device Graham v Connor Fluid Shock Principle Tennessee v Garner Reaction Time Principle Concealment Hammer Strike Quadrant Search Approach Passive Balance Displacement Minnesota v Dickerson Resisting Arrest Search Pain Compliance Exclusionary Rule Cover Communication Evade Frisk Terry v Ohio Defensive Tactics Deadly Transporter Escort Position Pat Down Foot Stomp Active Verbal Direction Aggressive Restraint Device Graham v Connor Fluid Shock Principle Tennessee v Garner Reaction Time Principle
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Concealment
Hammer Strike
Quadrant Search Approach
Passive
Balance Displacement
Minnesota v Dickerson
Resisting Arrest
Search
Pain Compliance
Exclusionary Rule
Cover
Communication
Evade
Frisk
Terry v Ohio
Defensive Tactics
Deadly
Transporter
Escort Position
Pat Down
Foot Stomp
Active
Verbal Direction
Aggressive
Restraint Device
Graham v Connor
Fluid Shock Principle
Tennessee v Garner
Reaction Time Principle